Official Fallout 4 Location Suggestions #3

Post » Sat May 28, 2011 7:41 pm

There have been a number of threads started to promote the idea of a particular location as a great setting for the next Fallout game. We have decided to keep the suggestions and discussion of different location ideas into one thread. Any new threads started about a location idea for Fallout will be locked or moved to this thread.

This thread should be used to discuss the different settings you think would work for a future Fallout game. Feel free to toss around the pros and cons (as you see them) for a new setting for a future Fallout game, but remember to keep any criticism or "cons" about a location within the rules for civil discussion.

http://www.gamesas.com/index.php?/topic/1103120-where-should-the-next-fallout-be/, if some of you want to continue any discussion from there

To elaborate on two points made above, "setting" can refer to a time and situation as much as a place. This thread should also be used for any such discussion for any potential Fallout titles, not just Fallout 4.

http://www.gamesas.com/index.php?/topic/1108234-official-fallout-4-location-suggestions/
http://www.gamesas.com/index.php?/topic/1136124-official-fallout-4-location-suggestions-2/
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Maya Maya
 
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Post » Sat May 28, 2011 9:03 am

I think for a Fallout game, not just Fallout 4, it would be interesting to revist the Anchorage region. Maybe it could be the 'Frozen Wastelands' or something relating to frost or ice. Alot of people think of rocks,sand, and heat when they think of 'Wasteland' I think it'd be an interesting concept to bring to the game. Plus it'd be interesting to see what became of the Warzone during General Chases 'Operation:Anchorage' reclamation. And since in the DLC of the same name, it's indicated that the O:A sim may be mostly delusions of Chases PTSD, it'd be interesting to see just how things happened. I'd like to see the whole picture, but to be in tact with Fallout's 'It's not the past but the present that matters' maybe we'd have key information from the operation shown to us, while other parts are left to our imagination.

What do you all think?
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[Bounty][Ben]
 
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Post » Sat May 28, 2011 6:56 am

Fallout is moving towards Civilization. This is a good thing- every game out west has involved the gradual, brutal battle to bring order to chaos.
So, with that in mind, the next logical step is showcasing another government/nation/civilization. Not like the Legion, but a legit government like the NCR.
Showcase how, in the wastes, two powers can collide. The pacific northwest features a few large cities and keeps the focus squarely in the west.You
can evolve the NCR using this other faction as a counterpoint.

I also like the anchorage idea, mostly for terrain reasons.
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Genevieve
 
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Post » Sat May 28, 2011 7:29 pm

I like the idea of the northwest... It could take place in or near Seattle or Olympus (the capital). It'd be cool to have a government form that calls themselves the Olympians.
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Laura Hicks
 
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Post » Sat May 28, 2011 2:32 pm

I still vote for Detroit-Windsor axle at the Canadian border.

Although, the Commonwealth would also do if it was the whole of it - the whole state of Massachusetts. With a worldmaptravel and node system of course, instead of a compressed one single map which just wouldn't do with the whole state.
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Sophh
 
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Post » Sat May 28, 2011 11:03 am

I still vote for Detroit-Windsor axle at the Canadian border.

Although, the Commonwealth would also do if it was the whole of it - the whole state of Massachusetts. With a worldmaptravel and node system of course, instead of a compressed one single map which just wouldn't do with the whole state.


I'm hoping that the map making process with the new engine is easier so larger land masses could work. I can only see a node system returning if there are multiple substantially sized (maybe 1/4th of FO3 per area) areas that you could travel between. It would be preferable for me, and advocates for node travel can have it and advocates for sandbox style map areas can have that too.
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Philip Lyon
 
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Post » Sat May 28, 2011 5:34 pm

I still vote for Detroit-Windsor axle at the Canadian border.

Although, the Commonwealth would also do if it was the whole of it - the whole state of Massachusetts. With a worldmaptravel and node system of course, instead of a compressed one single map which just wouldn't do with the whole state.

If we had vehicles, maybe we could have game worlds several times bigger, so you can fit in a lot of wasteland between settlements. Just saying. :whistling:
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Gemma Archer
 
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Post » Sat May 28, 2011 5:57 pm

This ia repost but I don't care because nobodies even discussing Nagasaki (Which'd be AWESOME)

I'd say London or some other western European city (Adding an international flair and larger perspective of the Fallout Universe)
Moscow (Massive, Iconic, unique winter/summer environment and a lot off ways they can be creative)
Nagasaki Japan (Irony)
Buffalo NY (I live here so I have a bit of bias but even now the cities been severely depopulated and is LOADED with vacant industrial and residential facilities, perfect if they want to create a more super mutant or raider based experience)
NYC (The largest and most iconic city in the US and arguably the world)
New Orleans (Different swamp environment, the mississipi river, iconic and for a twist could still be capable of producing gasoline because of the oil refiniries)
Atlanta (Practically the capital of the south), Chicago (Iconic and one of the most populous cities in the country)
Honolulu (Tropical island twist on armageddon)
Miami/Cuba (with half of the game in each)
Boston (Because of its location as the heart of technologically advanced commonwealth).
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christelle047
 
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Post » Sat May 28, 2011 7:14 pm

Pittsburgh, just because I love the environment it is in, seems really cool and I bet it could prove to be a cool location for a full game. :shrug:
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Lil Miss
 
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Post » Sat May 28, 2011 5:35 pm

This ia repost but I don't care because nobodies even discussing Nagasaki (Which'd be AWESOME)

I'd say London or some other western European city (Adding an international flair and larger perspective of the Fallout Universe) I wouldn't mind anything like that either. Personally, I'd like to see West and East Berlin (since USSR still existed by the Great War, and I don't think the Berlin Wall fell)
Moscow (Massive, Iconic, unique winter/summer environment and a lot off ways they can be creative) Nah, we've already got Metro 2033. And STALKER, though in Ukraine, is pretty close in setting aswell.
Nagasaki Japan (Irony) Think that would piss off Japan. IIRC, there is no option of blowing Megaton up in the japanese version of Fallout 3, because they don't like getting reminded.
Buffalo NY (I live here so I have a bit of bias but even now the cities been severely depopulated and is LOADED with vacant industrial and residential facilities, perfect if they want to create a more super mutant or raider based experience) Sure thing, as long as it's in USA it's got a good chance. But really, can there be any more super mutants? How many places have got FEV? First it was only West Tek and Mariposa, and those are gone, aren't they? Then Fallout 3 decided FEV was also in Vault 87, which probably is gone now aswell since you could tell the BoS about it and they wouldn't just leave it. There would just be remnants, like Marcus.
NYC (The largest and most iconic city in the US and arguably the world) Yep, why not?
New Orleans (Different swamp environment, the mississipi river, iconic and for a twist could still be capable of producing gasoline because of the oil refiniries) Yep, why not?
Atlanta (Practically the capital of the south), Chicago (Iconic and one of the most populous cities in the country) Yep, why not?
Honolulu (Tropical island twist on armageddon) Eh, ok?... I dunno about that.
Miami/Cuba (with half of the game in each) Yeah, sure, nothing wrong with Miami, and there could be something involving Cuba like... refuges still coming to USA, haha! No, I think it will be like in WWZ and Cuba will be the country that came the most prosperous out of the war, so there would be refuges from Miami to Cuba instead hehe.
Boston (Because of its location as the heart of technologically advanced commonwealth). Yep, why not?

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Jinx Sykes
 
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Post » Sat May 28, 2011 1:51 pm

I'm hoping that the map making process with the new engine is easier so larger land masses could work. I can only see a node system returning if there are multiple substantially sized (maybe 1/4th of FO3 per area) areas that you could travel between. It would be preferable for me, and advocates for node travel can have it and advocates for sandbox style map areas can have that too.


That's about what I was going for. Approximately Point Lookout sized nodes, give or take some. The central idea would be to give a sense of larger scale, variety and better consistensy for the setting where everyone is not neighbors to each other, friends and foes - and to get rid of the feeling of compression.

If we had vehicles, maybe we could have game worlds several times bigger, so you can fit in a lot of wasteland between settlements. Just saying. :whistling:


If the map was handled somewhat like in Arcanum (a truly huge map with lots of wilderness around the hot spots, a possibility to travel manually and with a worldmap system) I could see a vehicle working as a mean of transport. Otherwise, if they stick with the current formula and only seemingly enlarge the size of the map (and stick with the current method of fast traveling), I see a vehicle as a wasted effort.
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Da Missz
 
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Post » Sat May 28, 2011 6:05 pm

I like the idea of the northwest... It could take place in or near Seattle or Olympus (the capital). It'd be cool to have a government form that calls themselves the Olympians.

I actually created a faction based on a Seattle/Kitsap/Cascade/Olympic mountain range coalition. Sadly though, Olympia is a wasteland of fail due to Raiders.
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James Potter
 
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Post » Sat May 28, 2011 7:45 am

Toronto
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Ash
 
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Post » Sat May 28, 2011 12:30 pm

Toronto


Ontario Canada or Ohio?
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hannaH
 
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Post » Sat May 28, 2011 6:43 am

Personally I would like to see Portland Oregon, and it's surrounding suburbs like Clackamas and Milwaukie. I say this because you can use downtown Portland, it would be great because of the elaborate underground tunnels. Also if you include Clackamas and Milwaukie there is alot of Farm land that could be turned into wastelands, and on top there are three major rivers the Wilamette river, Clackamas river, and the Colombia river. Furthermore Susan (sorry always wanted to say that) a vault could easily be added in the middle of town oh lets say underneath Pioneer court house square. Also in Clackamas (My home town) we have a military base that could play a vital role in Brotherhood activities or for quests, and the area is littered with department stores, malls, strip malls, restaurant, and there are lots of housing developments. So people you can hate on me all you want for this, or you can add on things you might like, but in the end I say Portland would be a great place for how big it is and the fact that it is a major U.S city.
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Philip Lyon
 
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Post » Sat May 28, 2011 4:14 pm

Since most of the series has been in the west, I say they ought to move eastward. Texas, maybe? I don't think they should do Louisiana or Florida, though. It'd be Point Lookout all over again.
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Eire Charlotta
 
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Post » Sat May 28, 2011 8:12 pm

Personally I would like to see Portland Oregon, and it's surrounding suburbs like Clackamas and Milwaukie. I say this because you can use downtown Portland, it would be great because of the elaborate underground tunnels. Also if you include Clackamas and Milwaukie there is alot of Farm land that could be turned into wastelands, and on top there are three major rivers the Wilamette river, Clackamas river, and the Colombia river. Furthermore Susan (sorry always wanted to say that) a vault could easily be added in the middle of town oh lets say underneath Pioneer court house square. Also in Clackamas (My home town) we have a military base that could play a vital role in Brotherhood activities or for quests, and the area is littered with department stores, malls, strip malls, restaurant, and there are lots of housing developments. So people you can hate on me all you want for this, or you can add on things you might like, but in the end I say Portland would be a great place for how big it is and the fact that it is a major U.S city.

Actually, Portland was the lynchpin in the "Oregon Empire" that existed as a faction until 2282 in the timeline I created for my Seattle Union. In 2282, they were absorbed by the NCR(which sets the stage for events in the year 2290 in my timeline).
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gemma
 
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Post » Sat May 28, 2011 4:38 am

Actually, Portland was the lynchpin in the "Oregon Empire" that existed as a faction until 2282 in the timeline I created for my Seattle Union. In 2282, they were absorbed by the NCR(which sets the stage for events in the year 2290 in my timeline).

Okay that is your timeline, not the timeline the creators have set up, so therefore it is still open for the game designers to use. I live in Portland and everyday I imagine how it would be affected by an event like the great war from the fallout universe, and so far I would see it being taken over either by the brotherhood of steel or becoming a trading hub... well like The hub.
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Daniel Holgate
 
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Post » Sat May 28, 2011 3:26 pm

Okay that is your timeline, not the timeline the creators have set up, so therefore it is still open for the game designers to use. I live in Portland and everyday I imagine how it would be affected by an event like the great war from the fallout universe, and so far I would see it being taken over either by the brotherhood of steel or becoming a trading hub... well like The hub.

I was trying to be supportive since it is rare to see good ideas involving the Pacific Northwest.:P Since Portland is a good setting,
it makes it into other people's ideas as well as important background information.
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Annika Marziniak
 
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Post » Sat May 28, 2011 5:05 pm

I was trying to be supportive since it is rare to see good ideas involving the Pacific Northwest.:P Since Portland is a good setting,
it makes it into other people's ideas as well as important background information.

Oh I'm sorry man, I am really tired from working lol, but thank you for the support I hate it when games as open as the Fallout series and with such a rich background just completely skip over Portland, because it has been stereotyped as a bunch of stoners.
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Robert DeLarosa
 
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Post » Sat May 28, 2011 5:00 am

Since most of the series has been in the west, I say they ought to move eastward. Texas, maybe? I don't think they should do Louisiana or Florida, though. It'd be Point Lookout all over again.

Sir, there's something wrong with Point Lookout? A lot of people suggest Pittsburgh, that would be The Pitt all over again. Not that I mind, since The Pitt and Point Lookout are my two fav DLC's for F3.

Wasn't Fallout:BoS taking place in Texas..?
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Kate Murrell
 
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Post » Sat May 28, 2011 11:12 am

Okay that is your timeline, not the timeline the creators have set up, so therefore it is still open for the game designers to use. I live in Portland and everyday I imagine how it would be affected by an event like the great war from the fallout universe, and so far I would see it being taken over either by the brotherhood of steel or becoming a trading hub... well like The hub.


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Portland could be really cool (there are many places that could be really cool) if done well

I think that my idea could be used with nodes (I think that's what it's called) and have there by general areas you can travel to... Maybe a shuttle bus that brings people from Olympus to Portland and maybe Vancouver (which is not that far north) could be a spreading faction could be either invading the area or something similar to that.

I say Seattle could just be made up of fifteen to twenty small gangs owning one or two neighborhoods or other ares (like a business district) and Olympus, which is spreading outwards very slowly (and has signed a treaty with Portland to be allies and trade). They are trying to convince the factions of Seattle to join their alliance. They already managed to get three small gangs and one bigger gang in their control. You decide whether you want Seattle to fall under Olympus or declare war (and maybe, for extra help find a way to destroy Portland's treaty with Olympus). But whatever you were planing is destroyed by the arrival of Vancouver's armies... That would be an incredible game and a nice setting!
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Beth Belcher
 
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Post » Sat May 28, 2011 5:37 pm

Just to be sure- you are using Olympus as a fake name for Olympia, right?:P Because you're using the real name for everything else.
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Alexandra walker
 
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Post » Sat May 28, 2011 4:59 pm

Sorry I got them mixed up, but yeah it should be called Olympus in the game.
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Kelsey Anna Farley
 
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Post » Sat May 28, 2011 6:57 pm

Hmm, a cool Idea would be to make Fallout 4 in the ruins of china. As the U.S. has progressed, people begin to try and help other countries. You venture to china and find that it has turned back into the emporer age. Many small towns are located around a giant empire. Around the area still has irradiated places but more villages and land mass has arrived. You can keep the empire, or destroy it and liberate the counrty.

Just Ideas. Oh and I would love to see things like these in the new game! :obliviongate:
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Trish
 
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