Official: Future Fallout Locations Suggestion Topic. #4

Post » Tue May 17, 2011 4:03 am

I have talked to her, before I killed her, not sure what you are talking about, even if you are right about them doing that, how do you know they werent contracted to do it?

They were contracted to kill a bunch of woman and children man, not much of a argument that they are good. Their a bunch of nutjobs killing anyone that they meet, it's why I always put a bullet in their heads when I meet them.
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Blackdrak
 
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Post » Tue May 17, 2011 10:21 am

Enclave are dead, they have no leadership, no resources, no manpower. The institute in the other hands have androids up the wazoo, for me they would embody the new vilanous faction perfectly and since they are up north ( i came under the impression that they are from the commonwealth which means new england) why not go to canada? One of the most amazing enemies i battled in the fallout series was the Calculator, why not again deal with a super human computer with endless army of robots at his disposal and a selfawareness a la hal9000 with that same monotone creepy voice that scared the bejesus out of me as a boy?

Just my 5 cents...
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Cameron Garrod
 
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Post » Tue May 17, 2011 5:25 am

They were contracted to kill a bunch of woman and children man, not much of a argument that they are good. Their a bunch of nutjobs killing anyone that they meet, it's why I always put a bullet in their heads when I meet them.

Killing everyone you meet is bad for business, especially a merc business.
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Pumpkin
 
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Post » Tue May 17, 2011 1:14 am

Enclave are dead, they have no leadership, no resources, no manpower. The institute in the other hands have androids up the wazoo, for me they would embody the new vilanous faction perfectly and since they are up north ( i came under the impression that they are from the commonwealth which means new england) why not go to canada? One of the most amazing enemies i battled in the fallout series was the Calculator, why not again deal with a super human computer with endless army of robots at his disposal and a selfawareness a la hal9000 with that same monotone creepy voice that scared the bejesus out of me as a boy?

Just my 5 cents...


1.why do so few know where the common wealth is. In fact there is a common wealth in each state in the fallout universe. Well sorta in the states there are 13 common wealth's each controlling up to 5 states.
[img]http://images.wikia.com/fallout/images/1/1a/JES_Commonweaths.jpg[/img] maybe 6
the one the guys in fallout 3 came from are in The new England one as you suspected. (I never said you were wrong but it did seem like you guessed)
further more the institute is in Massachusetts. if you want the institute just put Massachusetts and the common wealth is all of American from what the map says. (yes the New England one is the only one that works and the only true one left but it sould still be referenced as one of its states or its branch)


2. In my idea (just a simple 2 or 3 post above yours.) The last piece of enclave left the oil rig but in 2 party's. 1 left with only 50 people to go to the south with out a great leader and has no communication gear. (meaning they have no idea what happened in the north) This would be the enclave come back one last time and finaly might be on the good side for a change.
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sam westover
 
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Post » Tue May 17, 2011 1:27 am

Another Roger Maxson but from the enclave? Could be an interesting ideia. Still the ideia of enclave heroes could be strained to acomplish (FONV already had the enclave remmant) since they are considered war criminals by the NCR and going north they would be arrested, going northeast they might encounter Midwestern BOS. I do know that there is more then one way to refer to the term commonwealth in real life USA, when i refer i refer to lore and lore alone of fallout and acording to what i remember from FO3 it was in the New england area possibly even the remmants of MIT as more fluff heads considered and it makes sense.
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louise hamilton
 
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Post » Tue May 17, 2011 1:22 am

I'm very interested in the Commonwealth, but I do not think they reach all of the way to Canada... They are from Massachusets and the surrounding states.
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Auguste Bartholdi
 
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Post » Tue May 17, 2011 4:38 am

Well its all in the hands of Mister Sawyer, Mister Avellone and the writters of fallout lore to say where they go, the enclave for example were based in poseidon oil rig but had facilities in the east coast, west coast and, acording to ED-E, they had facilities in chicago which most interesting is Midwestern BOS territory.
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bonita mathews
 
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Post » Tue May 17, 2011 6:34 am

Another Roger Maxson but from the enclave? Could be an interesting ideia. Still the ideia of enclave heroes could be strained to acomplish (FONV already had the enclave remmant) since they are considered war criminals by the NCR and going north they would be arrested, going northeast they might encounter Midwestern BOS. I do know that there is more then one way to refer to the term commonwealth in real life USA, when i refer i refer to lore and lore alone of fallout and acording to what i remember from FO3 it was in the New england area possibly even the remmants of MIT as more fluff heads considered and it makes sense.

Sorta. My idea takes place at the beginning of fallout 2
They left a day before vault 13 death claws died. The original plan was to contact secret agent enclave groups who left the country long ago hopping there in cryostaysis. They reached the south during fnv As said they have 2 plans to get these agents back home now but they lost many people on the way and have no contact ability to there leaders. There only following a plan. Nothing but.these are the last enclave and the only strong force of the enclave.
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nath
 
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Post » Tue May 17, 2011 10:49 am

As i said before could be interesting since Roger Maxson's principles were bended and dogmatized enought, having the enemy become the "good guys" could be an interesting twist...
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Cassie Boyle
 
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Post » Tue May 17, 2011 12:41 pm

They were contracted to kill a bunch of woman and children man, not much of a argument that they are good. Their a bunch of nutjobs killing anyone that they meet, it's why I always put a bullet in their heads when I meet them.

I never heard that, seriously, can you link me to the Vault or something that shows that dialogue? On the subject of them shooting everyone on sight, Bethesda's writing, making them the "evil for no damn reason" "faction" in the game.
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[Bounty][Ben]
 
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Post » Mon May 16, 2011 11:09 pm

I never heard that, seriously, can you link me to the Vault or something that shows that dialogue? On the subject of them shooting everyone on sight, Bethesda's writing, making them the "evil for no damn reason" "faction" in the game.

if its enclave its at the very begining of fallout 2
we don't know what vault it was we just know it was destroyed.
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Bitter End
 
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Post » Mon May 16, 2011 10:52 pm

What? I... what? I never even talked about the Enclave, and i mean the Vault, as in the Fallout wiki, what the heck.
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james tait
 
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Post » Mon May 16, 2011 10:49 pm

I never heard that, seriously, can you link me to the Vault or something that shows that dialogue? On the subject of them shooting everyone on sight, Bethesda's writing, making them the "evil for no damn reason" "faction" in the game.


I looked in the GECK and all I can find is this line:

http://i56.tinypic.com/2itst20.jpg

But even then, how do we know she isn't lying? Think about her character, haven't you guys noticed how quick she is to call you an [censored] or a terrible person as soon as you choose one of the "evil" dialogue options? Much quicker than other characters. She's really judgmental, and it wouldn't surprise me if she was exaggerating just how "evil" these guys are.
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Blaine
 
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Post » Tue May 17, 2011 10:59 am

But even then, how do we know she isn't lying? Think about her character, haven't you guys noticed how quick she is to call you an [censored] or a terrible person as soon as you choose one of the "evil" dialogue options? Much quicker than other characters. She's really judgmental, and it wouldn't surprise me if she was exaggerating just how "evil" these guys are.


I don't think it really matters what Reilly said; Talon Company is portrayed as an organization of generic wohahahaha bad guys whether you heard her opinion or not. I was utterly shocked by the lack of chin stroking when that one Talon Company mercenary (the only one in the game that you can interact with) confronted me for being a goody two shoes. He had the maniacal laughter down though.
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Lucky Boy
 
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Post » Tue May 17, 2011 5:39 am

Some Southern locations I came across

Tennessee
Watts Bar Wattz Bar, wattz energy weapons (already mentioned before)
Milan, known as bullet town, but actually makes mortar/artillery shells and grenades
Oak Ridge, for it's role in the Manhattan Project

South Carolina
Columbia, for FN Manufacturing
Charleston, for it's naval shipyard and POMFLANT, and the Polaris nuclear missile facility (but I think both are a bit much to be used in Fallout)
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Madeleine Rose Walsh
 
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Post » Tue May 17, 2011 11:30 am

I don't think it really matters what Reilly said; Talon Company is portrayed as an organization of generic wohahahaha bad guys whether you heard her opinion or not. I was utterly shocked by the lack of chin stroking when that one Talon Company mercenary (the only one in the game that you can interact with) confronted me for being a goody two shoes. He had the maniacal laughter down though.

Sigh, don't remind me, such a waste of a good faction, damn it Bethesda, pure evil is stupid, shades of grey make the world go 'round, and by definition, Talon Company is gray as can be, true neutral, but NOOOOO, looking out for #1 is totally evil, lets make the successful mercenary group the Stupid Evil cannon fodder, then we get to Stupid-er Evil Enclave, damn it Bethesda.
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Misty lt
 
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Post » Mon May 16, 2011 10:49 pm

I cannot speak for others, but my reasoning is quite sound: I would like Talon Company to be in Fallout 4, but not like they were in Fallout 3, I want it to be like the factions of New Vegas, with interaction and reputation. My logic is that, in a post-nuclear world like Fallout, an entity like the Talon Company would flourish into tremendous presence, even more so in areas where no large factions had developed to create order. I mean, the Talon Company is a perfect example of the perfect post-apocolyptic business model, a moderatly sized, well-equiped paramilitary force that would be deployed at the word and monetary expense of wealthy people or groups to vy for power. I dont understand how there are no other factions like them, the Talon Company should be in Fallout 4, it fits well in the setting and, frankly, the poor usage of a faction with such potential in Fallout 3 left a bad taste in my mouth, and, seeing how very well Obsidian did with factions in Fallout: New Vegas, really fleshing them out with backgrounds and interactions, I have no doubt that, if Bethesda takes some pointers from New Vegas's handling of factions, they could be a great faction in Fallout 4.




You do realise that basically what you are saying si eventually Talon COmpany just becomes some dude or dudettes army adn bam! you have Fallout: Feudal System.

That or they build their own Fascist Dictatorship.

But I agree, Talon COmpnay was pretty stupid in FO:3 and they could totally be redone and done right. But definitely not a major faction.
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Damian Parsons
 
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Post » Tue May 17, 2011 12:56 pm

You do realise that basically what you are saying si eventually Talon COmpany just becomes some dude or dudettes army adn bam! you have Fallout: Feudal System.

That or they build their own Fascist Dictatorship.

But I agree, Talon COmpnay was pretty stupid in FO:3 and they could totally be redone and done right. But definitely not a major faction.

In fallout 3 I just destroyed both talon bases.
also doesn't this thread normally close when it gets to page 8 ?_?
Im just asking because It seems each of these threads are locked and remade after page 8
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J.P loves
 
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Post » Tue May 17, 2011 7:28 am

In fallout 3 I just destroyed both talon bases.
also doesn't this thread normally close when it gets to page 8 ?_?
Im just asking because It seems each of these threads are locked and remade after page 8


That's after 200 posts, and I think that's usually on page 11 and around 30 more posts from now. Page 8 is where it goes horribly off topic, so bad that it can't be fixed in 30 posts. Regardless, I still hope the next thread comes with a poll for some general location, like

South (North and South Carolina, Georgia, Tennessee, Virginia, Florida, Alabama, Texas, Mississippi etc)
North (New York State, Maine, Connecticut, Massachusetts, New Jersey etc)
MidWest (Illinois, Michigan, Wisconsin etc)
West (Cauliflower, Washington, Nevada etc)
Alaska/Canada
Hawaii

I used the official regions here, I usually use different regions.

I'd also like to see another poll about the landscape, like

Countryside
Urban
Desert
Frozen
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Laura Tempel
 
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Post » Tue May 17, 2011 11:06 am

A little late to the North vs. South conversation here but I hate it when people use the world Redneck wrong it means a hard working, union man read this article http://en.wikipedia.org/wiki/Battle_of_Blair_Mountain its a term to describe a man who fight for his ideals not some inbreed hillrod playing a banjo and saying to Ned Beatty "Squeal like a pig"


But back to topic The Chicago land area.
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Vickey Martinez
 
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Post » Tue May 17, 2011 10:47 am

A little late to the North vs. South conversation here but I hate it when people use the world Redneck wrong it means a hard working, union man read this article http://en.wikipedia.org/wiki/Battle_of_Blair_Mountain its a term to describe a man who fight for his ideals not some inbreed hillrod playing a banjo and saying to Ned Beatty "Squeal like a pig"


But back to topic The Chicago land area.

good choice and I agree.
red neck means hard worker
not hill billy.
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Bethany Watkin
 
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Post » Tue May 17, 2011 1:51 am

Four Corners Area
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Beast Attire
 
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Post » Tue May 17, 2011 4:36 am

I never heard that, seriously, can you link me to the Vault or something that shows that dialogue? On the subject of them shooting everyone on sight, Bethesda's writing, making them the "evil for no damn reason" "faction" in the game.

All you have to do is ask Reilly about them, besides their evil just cause. You have to have a bunch of bad guys in a game to make it fun. And I don't use the vault either.
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Assumptah George
 
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Post » Tue May 17, 2011 2:21 pm

Four Corners Area

I can get behind this idea, or Denver.
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Joie Perez
 
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Post » Tue May 17, 2011 1:24 am

Since Zenimax is doing Prey 2, maybe another Native American res would be a good area... I've wondered how Natives would have survived, like would those who live on reservations go to Vaults or try their luck on their land? It would be a lucrative tie-in between games, and since it looks like we'll see Prey 2 before F4, they could even recycle/rebuild some maps. IDK about Oklahoma, though, since Tactics already had a bit of that... the same applies to Texas and BoS, but its one of my top picks still for a future setting.
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Alessandra Botham
 
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