Official: Future Fallout Locations Suggestion Topic. #4

Post » Tue May 17, 2011 12:35 pm

I haven't heard many good arguements for map nodes besides they can make the map larger. Why not just make the one map even larger? I don't understand.
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Davorah Katz
 
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Post » Tue May 17, 2011 3:24 am

I haven't heard many good arguements for map nodes besides they can make the map larger. Why not just make the one map even larger? I don't understand.


Because it would contain so much empty terrain that it would be a pain to play (I likely wouldn't mind too much, but I bet most of the new audience would) and basically there would be too much of dead gaming areas, whereas with nodes that empty space is used for fast traveling and encounters, and most of the discspace is used for the nodes and centralised and diverse content for them.
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dean Cutler
 
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Post » Tue May 17, 2011 1:43 am

I haven't heard many good arguements for map nodes besides they can make the map larger. Why not just make the one map even larger? I don't understand.

:facepalm: There have been plenty of good reasons, realistic distances and settlement sizes, increased detail for people and places, realistic timescale while travelling, realistic representation of the wasteland, and a map capable of spanning several entire states, I'd like to see a sandbox do that.
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Britney Lopez
 
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Post » Tue May 17, 2011 2:52 am

Because it would contain so much empty terrain that it would be a pain to play (I likely wouldn't mind too much, but I bet most of the new audience would) and basically there would be too much of dead gaming areas, whereas with nodes that empty space is used for fast traveling and encounters, and most of the discspace is used for the nodes and centralised and diverse content for them.


I personally wouldn't mind having to wander the wasteland for a while with nothing there either. Map nodes could be optional where as people who don't mind emptiness like us can just wander emptiness.

:facepalm: There have been plenty of good reasons, realistic distances and settlement sizes, increased detail for people and places, realistic timescale while travelling, realistic representation of the wasteland, and a map capable of spanning several entire states, I'd like to see a sandbox do that.


Hopefully all you have to do is wait until Skyrim. That game probably has a huge amount of space in it.

The distances can be realistic with an engine that isn't from 2004, settlements can also be much larger. I don't see how map nodes increases detail to places and even less to people. They could just make it so an hours doesn't pass in three minutes, how would it realisticly represent the wasteland if you can only see a little part of it? Now how would a map that spans across, let's say Alabama, Georiga, Tenessee, North Carolina, South Carolina, and Florida all be part of one main plot? Explain that please.
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Melanie Steinberg
 
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Post » Tue May 17, 2011 10:30 am

I personally wouldn't mind having to wander the wasteland for a while with nothing there either. Map nodes could be optional where as people who don't mind emptiness like us can just wander emptiness.


Well I guess then the map and traveling system from Arcanum would be the best compromise.
You could walk the whole map from east to west and from north to south in real time (I don't remember how many RL hours the trip took that way, quite a few anyway), or travel between the nodes in the classic way, or use transportservices (train, boat...).
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Fanny Rouyé
 
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Post » Tue May 17, 2011 3:15 am

I'd be fine with transportation used as nodes, those are actually pretty cool but walking in a direction until it says would you like to travel to ____, ____, or ____ is just no fun.
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Claudia Cook
 
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Post » Tue May 17, 2011 1:27 am

Well I think it would be, as it would purpose that I am actually traveling somewhere instead skipping a five minute walk.
Though that's not how the Arcanum system worked. There the map icon was highlighted when you entered an area far enough outside the node, but you were never prompted to travel anywhere. It was a choice the player had.
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ladyflames
 
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Post » Tue May 17, 2011 12:23 am

Back to location, we've already heard New York, Alaska, Washington, Indiana (Chicago for those who don't know) Hawaii, Detroit-Windsor axle up north at the canadian border, The NCR during Civil War, Arizona, Texas, Kentucky and Florida/The General South. Anywhere else?
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OJY
 
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Post » Tue May 17, 2011 3:43 am

Detroit-Windsor axle up north at the canadian border.
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Greg Swan
 
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Post » Tue May 17, 2011 6:46 am

Ok adding that to the list.
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Lilit Ager
 
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Post » Tue May 17, 2011 1:09 pm

Well, I mean, most buildings in new york after the war look pretty damaged. Imagine a fallout where you play as an Enclave marine, trying to claim any land without strong enemies, new york city would mostly have mutated freaks, and humans trying to survive, underground places would be key. Imagine building settlements for the enclave. Nobody has ever done a nuked NYC. Plus look at this info and picture of what NYC kind of looks like now NYC WOULD BE GREAT + build settlements ect. over a span of 5-10 years, Rise of the Enclave, try imagining the 13-14 representatives of the enclave in a board meeting room trying to figure out wat to do to survive, NEW YORK seems perfect! Rebuild star Junction, if mr house can rebuild new vegas in a couple months, and civilize the people, so can the enclave. And you could play as a marine help building new york, clearing it of raiders and mutated freaks, even more factions(taloon company,mobsters, mercinaries, ect.) Mabe even another war with the brotherhood, but this time ur fighting with the enclave for NYC. Anyways look at the link here for information on fallout new york! http://fallout.wikia...i/New_York_City
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Michelle Chau
 
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Post » Tue May 17, 2011 1:33 am

Detroit-Windsor axle up north at the canadian border.

That.

Also, seeing that http://images4.wikia.nocookie.net/__cb20110205103243/fallout/images/thumb/7/7e/Ruined_city_w.jpg/830px-Ruined_city_w.jpg of New York, I think it could actually be cool, with skyscraqers lying ontop of each other, everything is more of a pile of rubble than D.C., Metro tunnels wouldn't even be accessible because, well, the rubble, and look at all that water! :) It's Venice!
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Gemma Flanagan
 
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Post » Tue May 17, 2011 8:55 am

Hmm.. for you folks suggesting Hawaii because it could be a Full State... I hate to burst your bubble, but the main island people live on, Oahu, is bigger then Cyrodil in Oblivion. And I don't think this is even the biggest island....

Now, one could say maybe flooding happened on the islands? Maybe some of them just no longer exist? Who knows, but my point is if they made a Fallout based in Hawaii, it wouldn't be the full stare. Unless they released a million expansions I guess....


I would personally love a Fallout game that had a setting sort of like Jak 2. It all takes place in a giant city with some outside areas you can go to. I guess it would be sort of like Fallout 3's map in reverse.

Post-Apocalyptic Baltimore or uh.... DisneyWorld would be fun.
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des lynam
 
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Post » Tue May 17, 2011 1:55 pm

Or they could just find out a way for the games to cover larger areas, like states. Fallout 1 and 2 covered whole of California, and parts of Oregon and Nevada with the map node system, imagine what Bethesda could do with today's technology, merging sandboxes with map nodes perhaps.
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yermom
 
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Post » Tue May 17, 2011 3:31 am

Back to location, we've already heard New York, Alaska, Washington, Indiana (Chicago for those who don't know) Hawaii, Detroit-Windsor axle up north at the canadian border, The NCR during Civil War, Arizona, Texas, Kentucky and Florida/The General South. Anywhere else?


You mean Illinois, not Indiana. Anyway, a poll with some general locations (South/North/East/West/MidWest) would be nice, and maybe a second poll with more specific locations as they come up.

Well, I mean, most buildings in new york after the war look pretty damaged. Imagine a fallout where you play as an Enclave marine, trying to claim any land without strong enemies, new york city would mostly have mutated freaks, and humans trying to survive, underground places would be key. Imagine building settlements for the enclave. Nobody has ever done a nuked NYC. Plus look at this info and picture of what NYC kind of looks like now NYC WOULD BE GREAT + build settlements ect. over a span of 5-10 years, Rise of the Enclave, try imagining the 13-14 representatives of the enclave in a board meeting room trying to figure out wat to do to survive, NEW YORK seems perfect! Rebuild star Junction, if mr house can rebuild new vegas in a couple months, and civilize the people, so can the enclave. And you could play as a marine help building new york, clearing it of raiders and mutated freaks, even more factions(taloon company,mobsters, mercinaries, ect.) Mabe even another war with the brotherhood, but this time ur fighting with the enclave for NYC. Anyways look at the link here for information on fallout new york! http://fallout.wikia...i/New_York_City


That would be a horribly one sided story. There should at least be several faction fighting for control, and all should be joinable. I'd also like to see a much larger area, including several States. F:NV would be much better if we got to venture into Legion territory and see what their settlements are like, visit some of their shops. Same for some real NCR towns, see what NCR civilians are like, how they feel about the situation, that sort of thing.
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Bee Baby
 
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Post » Tue May 17, 2011 6:22 am

I wouldnt mind seeing some anasazi ruins in the landscape somewhere. I think the Four courners area would be great. could serve as a continuation from F2, migrating east. I am not even sure that location is as important (storywise) as the settings timeframe., though
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Heather Stewart
 
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Post » Tue May 17, 2011 9:26 am

MikeZ's New York sounds really exciting.....to add to the New York scenario besides the 5 burroughs and tall skyscraqers(just imagine fighting at the top) ...what about Coney Island south of the burroughs?....what about Jersey across the water?.....south of that is Liberty state park......don't forget Central Park in the middle of NYC....and of course the entire New York City subway system--holy crap, I'm gettin butterflies thinkin about it!!
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AnDres MeZa
 
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Post » Tue May 17, 2011 8:03 am

Midwest, it wasn't properly explored in the Fallout universe.

Preferably St. Louis...it's my hometown
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Dustin Brown
 
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Post » Tue May 17, 2011 5:51 am

New Orleans: completely different environment because it combines heat and humidity, so the jungle will rapidly takes over and the flooding would reduce the city to the few bits above sea level. Far more animals, both mutated and normal, to compete with and the more survivors from coming in from the areas that hadn't been bombed because they were far from any strategic target. Jungles are hard work for game engines though.
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Steve Bates
 
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Post » Tue May 17, 2011 2:49 pm

I can get behind New Orleans, would be pretty interesting to see it.
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Brian LeHury
 
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Post » Tue May 17, 2011 5:15 am

I agree that the Midwest hasn't yet been properly explored. The missions of Tactics only gave us a small insight to the outskirts of cities like Chicago and St. Louis. I would hope that the majority of the former Great Midwest Commonwealth would be included in a future location. This could also give us a look at what has changed since the events of Fallout Tactics, specifically the Midwestern Brotherhood and Vault Zero.
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Marquis T
 
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Post » Tue May 17, 2011 5:50 am

It would be interesting to see what Bethesda considers to be cannon about Tactics. Chicago and the great lakes region would be interesting to explore, but are there military bases there? Idk anything about that region of the US really.
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Emzy Baby!
 
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Post » Tue May 17, 2011 3:30 am

It would be interesting to see what Bethesda considers to be cannon about Tactics. Chicago and the great lakes region would be interesting to explore, but are there military bases there? Idk anything about that region of the US really.

Bethesda has confirmed the main events of Tactics as canon, but almost everything else is up in the air, NV confirms the Chicago Outpost with ED-E
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electro_fantics
 
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Post » Tue May 17, 2011 10:15 am

I had heard about them saying that things from Tactics was cannon, just hadn't heard what was. So then that means Vault 0 is set in stone?
I still want to know what happened to all the Vault-Tec Higher ups, they set this all in motion and I doubt that they were just going to let themselves die when they had Vaults all around. They have to have hidden out somewhere with there families, will be interesting to see if Bethesda introduces them down the line. Plus more than likely they would be something similar to the Enclave in technology, probably even more advanced what with their resources.
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Gaelle Courant
 
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Post » Tue May 17, 2011 1:04 pm

I had heard about them saying that things from Tactics was cannon, just hadn't heard what was. So then that means Vault 0 is set in stone?


I think Bethesda said something along the lines of all major, or high-level events are canon. I would definitely say Vault 0 would be among those high-level events, so I'm willing to bet that Vault 0, the nucleus and largest of all the vaults, exists.
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Darian Ennels
 
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