Fallout: Tennessee Turmoil (still a work in progress)
Locations (so far):
Oak Ridge
Wattz bar
Bullet town (Milan, actually making shells and grenades)
Forest in between locations (the spiders may have webs hanging between trees, walking into one can get you stuck while being attacked by the spider)
Wild creatures:
Black widow
Tarantula
Wild hogs (maybe with steel razor sharp tusks)
Alligator (mk2, with improved iron/steel armor scales)
Komodo Dragon
Bombardier Beetle
Fire beetle
Domesticated creatures:
Normal pigs, kept for food and leather
Factions:
MWBOS (Barnaky ending), focuses of armor and rate of fire
Weapons:
BOS Submachine gun (H&K MP5, fires small pistol rounds)
BOS Minigun
BOS Gatling laser
more to come (and if anybody has any ideas feel free to post them)
Robots/vehicles:
Pacifier robot (mk2, armed with lethal weapons)
Hummer
Behemoth (mk2 armed with a single 20mm Gatling cannon in a turret on top)
Sherman mk2 (improved armor, armed with M1A1 76mm main gun)
MLA, focuses on mobility and damage
Weapons:
nothing yet
Confederacy, focuses on armor and damage
Weapons:
Confederate SMG (MP40, fires small pistol rounds)
Confederate holdout pistol (Mauser C96, fires holdout pistol rounds, can be set to full auto)
Confederate laser pistol (DL-44, Han Solo's laser)
Confederate carbine (kar 98k, fires intermediate rounds, doesn't require a high guns/small arms skill, and yes, I know it's a carbine in name only, still feel there has to be a beginners rifle for every faction)
Confederate scout rifle (gewehr 98, fires full battle rounds, does significantly more damage than the carbine)
Confederate service rifle (gewehr 43, fires full battle rounds)
Confederate Assault rifle (StG 44, fires intermediate rounds)
Confederate Battle rifle (FG 42, fires full battle rounds)
Confederate Ranger rifle (cowboy repeater)
Confederate LMG (MG42)
Confederate MMG (MG34)
Confederate vehicle MG (MG 15)
Confederate sniper rifle (Sharps lever action sniper rifle)
Confederate Laser rifle (A280 from SW)
Confederate Assault laser (DLT-20A from SW)
Confederate Sniper/scout laser rifle (RT-97C from SW)
Vehicles:
GMC Sierra armed with twin MG15s and a possible HMG variant armed with MG131s
Nightstalker light tank (Panzer 3 armed with 30mm chain gun as main gun)
Panther tank
King Tiger tank
CWBOS/The Capital (the flag could be what Paladin John uses/used as avatar)
if BOS, focuses on armor and rate of fire,
if the capital, focuses on mobility and rate of fire
weapons still to be done
Vehicles (not sure if they fit in, size may be adjusted)
SST3 Marauders (armed with twin 20mm cannons)
C&C 3 Wolverine (armed with 2 75mm short barreled cannons)
C&C 3 Titan (armed with a 90mm cannon, but not as powerful as the Tiger's 88)
Spartans, focuses on armor and some ROF mixed with some damage
Weapons:
Almost anything named after Greek mythology, including several POSEIDON projects, the miniphalanx (minigun) and a wookiee bowcaster renamed Gastraphetes
Tennessee Valley Authority (TVA)
Still working on it
Anyway, as said before, I'm hoping for nodes so we can have several locations far apart. Traveling between nodes IMO could require you to own a car, nearby States could also be partially included. I decided to use battle and intermediate cartridges so we don't end up with numerous different ammo types all roughly similar, for pistols I used the holdout ammo (the .22 in Vegas) small rounds (9mm) and regular ammo (10mm). There's still more weapons to be done, so all factions have their own weapons with their own feel.