» Tue May 17, 2011 12:35 am
The new engine used in fallout 4 (same as ES5) should incompass parcour such as prone, a variety of roles. This would make the game extremely interresting and take to an extreme. I wished i could climb on to the statesmith hotel and snipe all the mutants in DC. In addition, there should be vehicles, such as microfusion cell motorbikes, cars, and vertibirds to travel in between multiple wastelands. For instance, if it took place on the east coast 20 years after the liberation of the capital wastelend from the enclave, giving the capital wasteland brotherhood time to healthy expansion into New York, Boston, as far north as Ronto. Where conflict emerges with the prospering remains of the royal canadian armed forces and remains of the american army fighting over control of the canadian area. Although, canada wasn't hit by as many nukes so we see some pre-war achitecture like in new vegas. Both of which have powerful pre-war tech along with unique post-war power armor, and guns keeping in mind the fallout theme. Furthermore, there should be a variety of guns AND energy weapons such as russian, chinese, european and american weapons. Giving the player a variety of choices. The advantages and disadvantages should be conveyed similarily to Call of Duty. Instead of an M4 being an assault carbine it should be an M4. After all it's engraved of the weapon.
The other cities should be in ruin but with seperate factions fighting over the specified area so it's not repetitive. With a brotherhood of steel stronghold in each, or on the outskirts of each. Trying to gain influence. Fruit for thought.
I would really like to see FO4 in Toronto (Ronto) because there are alot of possibilities, such as snow, the great lakes. Besides protests continued until bombs hit. Those who you that think it's stupid cuz it's in Canada well Toronto has a population bigger the majority of American major cities. Furthermore, Canada was annexed by the USA and therefore Toronto during the Great war would thought of as American.
Toronto's story
Few bombs hit Toronto during the great war, enough however, to cause disarray and panic in the city. 35% population survived grouped together and fought against the US army in east of CN tower forming vast settlements in the subway system. (in less than a month before the bombing) the US Army massacre took 40% of the population. 15% were infected with FEV became Super mutants which formed a stronghold in northern Toronto (1st gen). 10% who remained outside were turned into ghouls. 60% of the City remained intact. US army took shelter in the downtown canadian Vault made for the Armies' survival (in CN tower). Some head guy in the enclave bringing scientists and soldiers, one the original founders went to Toronto to protect the US's interest (predicting that because it's Canadian it is not a priority target). What was in the Toronto vault was the state of the ark power armor tech, along with alot of prototype energy weapons. Research Labs, nuclear vehicles, APCs, tanks.
2100 Those brave Canadians who fought formed some [censored] like the canadian freedom fighters.
2120 CFF are settled on the surface. US military abandoned an abundance of Resources.
2127War emerges with Super mutants.
2240 Enclave emerges from their vault, unaware of CFF. First contact is hostile.
2265 CFF are nearly pushed from Ronto entirely.
2265 MBoS expand into ontario, making contact with the CFF. Form coalition against the invinsible Ronto enclave.
2277 12 years pass when the coalition have only retaken 40% of the city. Stalemate.
2285 Liberty Prime is rebuilt in the Capital Wasteland.
2291 CWBoS expands as north as NYC, as a far south as South Carolina. As far east as Cleveland. Nothing can stop them with Liberty prime. Word is reached of MBoS in Ronto. Established an Airport stronghold in Cleveland.
2292 A fleet of Vertibirds are sent to ronto to make contact with the MBoS.
2293 The canadian coalition with the CWBoS and MWBoS struggles to take Ronto from the enclave. Thats where the story begins.