Official: Future Fallout Locations Suggestions Topic #14

Post » Thu May 03, 2012 4:28 pm

Wow, 300 Spartans against 1,000 enemies, huh? That's a pretty spectacular feet!


Most people only know about that battle because of the movie "300" and everytime it is mentioned I can't help but picture this ===> http://www.youtube.com/watch?v=PTcVNuNX8yY

I vote for Chicago :tops:
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Emilie Joseph
 
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Post » Fri May 04, 2012 6:36 am

You just want San Francisco for no real reason....why even bring it up when it's been done before and there is no reason to do it in the near future. Bring it up again in several years maybe when it might actually be relevant. And a great story will make any gaming experience more awesome...in fact I believe we should expect a great (and well executed within the game) story with every Fallout game no matter where it takes place.

As I've said, I don't want it for the next Fallout game, but for the future. After all this forum is for locations for Fallout games, not the NEXT Fallout game. Anyway, I've said my main reason is I want to see a group that has major control in one area that seems unbeatable, overthrown (or at least the beginnings considering one game would not be enough, maybe spread it over 2-3 games but not all out once, dispensed betweed like 8 games or something).

Wow, 300 Spartans against 1,000 enemies, huh? That's a pretty spectacular feet!


*Dimness over*

Yes, I have, and that battle didn't last for more than two or three days at the most before the Spartans got nailed, and Xerxes marched onwards. As much as it's been regarded as a pretty awesome achievement, looking at the big picture makes it into really nothing more than a hiccup to Xerxes' march to take Greece. It was also geographically different when it came to the strategy used there, than it would at the places you suggested. It's always easier for the besieger to continue their siege, because for one, they're the ones on the outside and are able to resupply easier, and also they have the ability to move and change direction easier than those besieged. Resupplying by sea isn't as easy as it would seem. Yes, some ships would get through a blockade, they did during the American Civil War, but like a besiegement on land, a blockade by the sea would be just as difficult to breakthrough.

As for groups rising up against the NCR, it could turn out to be like that. But again, the whole thing is for it to not happen for a few games. It's more than likely Bethesda would take the NCR as the "New America", and play them out as if they have a "Manifest Destiny" drive to expand eastward, instead of westward like the real US did.

Not thousand, thousands. Yes, it would be different, but blocking sea wouldn't be as easy. More people, more ships, more space. Still not hard, but takes up some resources. Also, think more than 300 peole they're fighting against. Plus it would be harder than killing the 300 Spartans because you also have to deal with other uprisings. I think it's possible, but it DEFINETLY should not be in the next game, but should be set aside for later use.

I vote for Chicago :tops:

I'm just curious because I have no idea, but what are some reasons for Chicago?
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casey macmillan
 
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Post » Fri May 04, 2012 6:44 am

Most people only know about that battle because of the movie "300" and everytime it is mentioned I can't help but picture this ===> http://www.youtube.com/watch?v=PTcVNuNX8yY

I vote for Chicago :tops:
I remember reading somewhere that it is actually one of the closest representations to Hellenic Greece. As for the numbers of Persians, no one really knows how many though I think the generally held number is about 100 000.

I vote for Flagstaff first and Detroit/Windsor second.
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Vera Maslar
 
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Post » Thu May 03, 2012 8:20 pm

I'm just curious because I have no idea, but what are some reasons for Chicago?

A couple reasons. Chicago is the 3rd largest American City. It is in a great location for a game. The http://www.youtube.com/watch?v=GtXhuaTcohY which we haven't seen for over 90 years is in that area. New Vegas tells us that there is an Enclave outpost(s) located in Chicago. Also we can see new factions such as the Mutant Liberation Army.

Just in case you are thinking Fallout has already been to Chicago. Well you would be wrong lol. Fallout Tactics only mentions Chicago, the game doesn't take us there :tops:
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Jade Payton
 
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Post » Thu May 03, 2012 7:40 pm

Most people only know about that battle because of the movie "300" and everytime it is mentioned I can't help but picture this ===> http://www.youtube.com/watch?v=PTcVNuNX8yY

I vote for Chicago :tops:


:rofl: Awesome.

Not thousand, thousands. Yes, it would be different, but blocking sea wouldn't be as easy. More people, more ships, more space. Still not hard, but takes up some resources. Also, think more than 300 peole they're fighting against. Plus it would be harder than killing the 300 Spartans because you also have to deal with other uprisings. I think it's possible, but it DEFINETLY should not be in the next game, but should be set aside for later use.

It was still just a hiccup in the grand scheme of the war. A very hyped hiccup to modern people, but still a hiccup none the less. People love a good "Against all odds", story.

And all blockading ships have to do, is blockade any sort of port or place of possible disembarking of supplies. It's not like there's a whole line of ships out there in the water, they're place strategically at ports and places of key interest. Some patrol, yes, but they can be easily resupplied since they're not the ones under siege. If they had cannons, the ships could simply just pound away with those, making life for the besieged even harder. It's sort of why when cannons started to get strong enough, castles and fortresses started going away.
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Vivien
 
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Post » Fri May 04, 2012 6:22 am

Florida or New Orleans would gain my vote.
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Ana Torrecilla Cabeza
 
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Post » Fri May 04, 2012 8:10 am

why not los angeles then? you could have Ghoulywood or something like that close to the first fallout but not the same. would brotherhood hills not be cool?
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Kirsty Collins
 
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Post » Fri May 04, 2012 3:17 am

why not los angeles then? you could have Ghoulywood or something like that close to the first fallout but not the same. would brotherhood hills not be cool?

for basically the same reasons as San Francisco.....

and no those would not be cool
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Connor Wing
 
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Post » Thu May 03, 2012 10:36 pm

even if I don't see Bethesda doing what was done by interplay the locations in the first 2 were the best. fallout games are clearly not the same now that another dev are doing them. to do a Californian based game in 2300 would be like a tribute to the good olds days. fallout needs desert towns cities and the east coast doesn't fit that. I think FNV was better than the 3rd because a big megalopolis doesn't work well with the fallout mechanics. But we need former big cities and well known cities to have an interesting game.
We got to be sorry for the war victims to be appalled by the destruction of former great cities.
if we say desert + former big cities + varied landscapes = California. And it would be nice to continue the story from New Vegas
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trisha punch
 
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Post » Fri May 04, 2012 12:46 am

1. The midwest (Chicago as a focus).

- A lot of potential when it comes to introducing more wastelander gang type violence between factions like a post apocalyptic italian mob, lots of chicago suburbs with rich militaristic history, O'hare Airport being a BOS Stronghold...etc.
-A corrupt political family running downtown chicago running the enclave forces/government in the metropolitan areas.
-Chinese remnant forces hiding out in random suburbs of the city

Titles:
Fallout : Windy Wasteland
Fallout : Great Lakes
Fallout : Second City / Second City Wastes / Abandoned City.
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2. Florida / Southeast (Miami as a focus)
-BOS is in control of a NASA type facility
-Enclave uses an offshore oil rig as a stronghold
-Rich military history in Florida as well.
-Known for its amusemant parks, maybe a rebel type faction occupying an abandoned amusemant park?
-A wrecked or partially restored cruise ship as a city/populous center

Titles :
Fallout : Tropical Wasteland
Fallout : Sun of Anarchy
Fallout : Capital of Nuclear America
Fallout : Gateway to Nuclear America
Fallout : Gateway to Destruction
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Emma Louise Adams
 
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Post » Thu May 03, 2012 5:05 pm

chooch: good ideas indeed

I really want to know more about the enclave and see more fights between them and the bots. in Chicago you could have fights between enclave, Lyons, bots, the legion may be much more factions like Canadian ones.

I thought about Florida because of the Keys, the proximity of Cuba (may be a location)

the only pb I see: there are very few military bases near Chicago, there are a big lot of them in Florida or California
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Julie Ann
 
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Post » Fri May 04, 2012 1:13 am

Provide a reason why.
Here is a list of minor things that could happen to make people upset, and a combination of them would make the people furious. First, bad forms of government (I'm not sure what NCR do): Monarchery, dictatorship, communism (maybe the NCR isn't communist, but the faction that wants to take over is. Communism does usually come around when an armed minority with help from outside resources, overthrows a majority. This is far from unheard of). Anything that gives them too much control and puts down too many restrictions. Strict rules that could be in effect: marriage laws, buying homes, curfew. Maybe they're doing something else the people don't like: lowering wages, raising taxes, raising overall prices, taking control of businesses (Like in New Vegas where it was hard to form your own business in Vegas), working in the black market, being too secretive (we can see people really don't like this, take Nixon for example), maybe even experimenting in nuclear explosives, round the clock guards on every semi-frequently traveled roads with heavy restrictions on gaining entrance, they could keep slaves from other factions to do their work (afterall they are the only major ones there), maybe evening buying/selling slaves that haven't done anything. All of these could be brought forth through paranoia, which isn't uncommon. With paranoia also comes: setting up spies all over the place to keep watch over you, strict rules regarding being though of as a traitor, bimonthly home checks for suspicious items. If someone is thought to be a traitor, they're punishment could be: Hanging, crucifiction, public punishment (like whipping), enslaving, toturing, beheading. Heck, they could even do these things to people who are actually innocent, only rumored to be a traitor, and you can hear their stories. With having heavy control of an area, you also get cocky. This can result in becoming over confident, thus military effectiveness can be decreased (though not by much). With confidance also comes the feeling that you're better than everyone else, which would make them treat the citizens like bums, low-lives, whimps, savages, etc, and actually call them names to their faces. They would have also had to form great enemies (even if we haven't heard of them) which would definetly help in a revolt. Any combination of these things would make the people furious, let's take H&H Tools (FO:NV) for example. If you read the terminals there, you find how heavy and unnecessary their restrictions were, and also how much the workers hated it. With enough of this, people will hate the NCR and will rise up against it. Over the 40 years we've heard few details on what's been going on in San Francisco, except NCR has major control, so we don't know what laws or regulations they could have put in place to tick people off. Though I agree the next game should take place somewhere else because people are tired of the NCR, I think San Fran. is a must for one of their future games. Hey, maybe by the time they're thinking of making it I'll be outta school and get hired by them, then I could assure you it would not be lame or stupid. :tongue:
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Oh, yeah, time for school. :(
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Kieren Thomson
 
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Post » Fri May 04, 2012 5:42 am

Well the NCR is and always has been strongly against slavery so that is a no but otherwise if raider attacks were getting worse then I could see all of those other things happening within another century.

Maybe a game much later in the series after we've seem a lot more of the US.
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Christie Mitchell
 
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Post » Thu May 03, 2012 5:04 pm

If NCR will bee in next game(`S) they have go be in a inner conflict and are close/in civil war and fall apart. they will be to big and to civilised whit to much progress so it won't be any longer a fallout environment if they keep expand and develop.
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No Name
 
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Post » Fri May 04, 2012 2:54 am

No you don't know, Vajan. If you did, you'd know that modern American history is more than just the American Revolution. You also wouldn't make simple remarks of, "Oh, I studied American history at University, I know what I'm talking about." Like that's really going to prove to me Vajan, you do. You've proved to me time and time again, you don't so something as simple and weak as that, isn't going to make me turn around and say otherwise.

American history is rich, Vajan, how about looking at the Lewis and Clark Expedition? That changed a lot in how people viewed the continent and such, and brought old indian nations not known about by many, into the light for a lot of people. How about the buying of all the land that's now considered apart of the US (Louisiana Purchase; Gadsden Purchase; etc.) , from powerful (yet greedy) European nations? How about the War of 1812, where again a small nation like the US at the time, beat a powerful nation like Britain a second time? Mexican-American War? American Civil War showed the world that the US was no longer going to be a slave nation, and was indeed changing itself. And also nearly dragged Britain into the conflict. The work on the Transcontinental railroad was simply a modern marvel when it was completed. Nothing had ever been done like it before in the world.

How about the US's dabble in Imperialism, a specialty of several well known European nations. You're going to tell me that the Spanish-American War/Philippine-American War, were insignificant in how the world viewed the US? The Spanish-American War, was a major defeats of a powerful European nation another time, and showed that the US was rising in power/stength when it kicked out the Spanish from Cuba and the Philippines. The Philippine-American War showed the world, that the US was able to fight and hold imperialist holdings, just like Britain or any other European nation. And that war could even be felt into WW2, with the US having military installations on the islands.

Let's skip ahead to after WW2, since I don't think I need to explain that. After WW2, who was it that was the other main super power going up against the USSR? The US. A huge deal that involved the modern world and how it operated. The Korean War still reverberates it's events to this day, seeing as the country's still split in half, and the war isn't even really over. I don't think I need to explain Vietnam to you either, and how that was another American influential action on the world. So was the matter of the Cuba Missile Crisis. Everyone was on edge, no matter where you were in the world, when that happened. How about our influential moves in the Middle East when Iran and Iraq went to war, or Iran held those US hostages in Terran? And Afghanistan, when the Soviet Union was invading them? Can't tell me the repercussions of those events, aren't still felt today either.

The more recent events like the First Gulf War and others, I don't need to explain either, hopefully, but if you can't see them as influential moves and matters, to the world, then you truly are ignorant of American history, Vajan.

Hahahahahahaha :biggrin:
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NAkeshIa BENNETT
 
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Post » Fri May 04, 2012 4:17 am

snip
Paragraphs, please learn to use paragraphs. No one wants to read a wall of text.
If NCR will bee in next game(`S) they have go be in a inner conflict and are close/in civil war and fall apart. they will be to big and to civilised whit to much progress so it won't be any longer a fallout environment if they keep expand and develop.
It is the most likely way that the NCR will fall, but I'm confused by the 'will no longer be a Fallout environment' if they keep expanding. Fallout has always been about the rebuilding of civilization after it has been destroyed. Though I don't think that the next game should be anywhere near California.
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TOYA toys
 
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Post » Fri May 04, 2012 8:32 am

quite extraordinary how Historical can make hysterical. I'm highly graduated in History, but I'm no teacher with students. fallout I'd all about alternate History let's stay on topic...
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evelina c
 
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Post » Fri May 04, 2012 3:28 am

It is the most likely way that the NCR will fall, but I'm confused by the 'will no longer be a Fallout environment' if they keep expanding. Fallout has always been about the rebuilding of civilization after it has been destroyed.

I suppose the operative word is "rebuilding", rather than "rebuilt".
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Thomas LEON
 
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Post » Fri May 04, 2012 5:27 am

Detroit-Windsor axle

or

Areas at and between Greenvllle, Mississippi and New Orleans

or

The Commonwealth (if it includes the whole state with nodes or separate areas in a worldmap, and not just one downscaled city with some surroundings in a "sandbox").
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Portions
 
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Post » Fri May 04, 2012 6:49 am

Here is a list of minor things that could happen to make people upset, and a combination of them would make the people furious. First, bad forms of government (I'm not sure what NCR do): Monarchery, dictatorship, communism (maybe the NCR isn't communist, but the faction that wants to take over is. Communism does usually come around when an armed minority with help from outside resources, overthrows a majority. This is far from unheard of). Anything that gives them too much control and puts down too many restrictions. Strict rules that could be in effect: marriage laws, buying homes, curfew. Maybe they're doing something else the people don't like: lowering wages, raising taxes, raising overall prices, taking control of businesses (Like in New Vegas where it was hard to form your own business in Vegas), working in the black market, being too secretive (we can see people really don't like this, take Nixon for example), maybe even experimenting in nuclear explosives, round the clock guards on every semi-frequently traveled roads with heavy restrictions on gaining entrance, they could keep slaves from other factions to do their work (afterall they are the only major ones there), maybe evening buying/selling slaves that haven't done anything. All of these could be brought forth through paranoia, which isn't uncommon. With paranoia also comes: setting up spies all over the place to keep watch over you, strict rules regarding being though of as a traitor, bimonthly home checks for suspicious items. If someone is thought to be a traitor, they're punishment could be: Hanging, crucifiction, public punishment (like whipping), enslaving, toturing, beheading. Heck, they could even do these things to people who are actually innocent, only rumored to be a traitor, and you can hear their stories. With having heavy control of an area, you also get cocky. This can result in becoming over confident, thus military effectiveness can be decreased (though not by much). With confidance also comes the feeling that you're better than everyone else, which would make them treat the citizens like bums, low-lives, whimps, savages, etc, and actually call them names to their faces. They would have also had to form great enemies (even if we haven't heard of them) which would definetly help in a revolt. Any combination of these things would make the people furious, let's take H&H Tools (FO:NV) for example. If you read the terminals there, you find how heavy and unnecessary their restrictions were, and also how much the workers hated it. With enough of this, people will hate the NCR and will rise up against it. Over the 40 years we've heard few details on what's been going on in San Francisco, except NCR has major control, so we don't know what laws or regulations they could have put in place to tick people off. Though I agree the next game should take place somewhere else because people are tired of the NCR, I think San Fran. is a must for one of their future games. Hey, maybe by the time they're thinking of making it I'll be outta school and get hired by them, then I could assure you it would not be lame or stupid. :tongue:
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Oh, yeah, time for school. :(

Except NCR isn't doing any of that. Its not communist, its a democracy and it is safe and secure. Aside from taxes (which aren't even that bad) there isn't even much of a reason for a revolt. Also let me get this straight, lets say a group of workers in NCR are mad about govt. regulations and because of that they'll revolt...what. And this revolt will in turn make San Fran independent and a whole group of people will exchange peace and safety for independence from a govt. that hasn't done them any wrong. Wow I didn't know that sort of stuff would make NCR citizens revolt especially the Shi in San Fran! Oh wait....

Other things: NCR doesn't support slavery, its not a dictatorship, where would they even get the materials needed to make nukes, NCR isn't some twisted 1984 esque hellhole its a democracy, why would there be heavy restricions on travel, why would they lower wages and raise taxes etc. Why would NCR do any of these things and what does this have to do with San Fran? It seems like you listing a bunch of reasons why there would be a revolt without backing those reasons with any proof that NCR behaves this way or even will. You still haven't answered my question about the Shi....

*So for your Fo4 we'll have anti-NCR and NCR backers as factions warring with each other over your imaginary reasons and possibly one real one (taxes which as far as we know aren't even bad)...

*Use paragraphs. Another thing: I never said your idea was lame or stupid. Just that it wouldn't make sense.
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Andrea P
 
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Post » Fri May 04, 2012 6:32 am

Except NCR isn't doing any of that. Its not communist, its a democracy and it is safe and secure. Aside from taxes (which aren't even that bad) there isn't even much of a reason for a revolt. Also let me get this straight, lets say a group of workers in NCR are mad about govt. regulations and because of that they'll revolt...what. And this revolt will in turn make San Fran independent and a whole group of people will exchange peace and safety for independence from a govt. that hasn't done them any wrong. Wow I didn't know that sort of stuff would make NCR citizens revolt especially the Shi in San Fran! Oh wait....

Other things: NCR doesn't support slavery, its not a dictatorship, where would they even get the materials needed to make nukes, NCR isn't some twisted 1984 esque hellhole its a democracy, why would there be heavy restricions on travel, why would they lower wages and raise taxes etc. Why would NCR do any of these things and what does this have to do with San Fran? It seems like you listing a bunch of reasons why there would be a revolt without backing those reasons with any proof that NCR behaves this way or even will. You still haven't answered my question about the Shi....

*So for your Fo4 we'll have anti-NCR and NCR backers as factions warring with each other over your imaginary reasons and possibly one real one (taxes which as far as we know aren't even bad)...

*Use paragraphs. Another thing: I never said your idea was lame or stupid. Just that it wouldn't make sense.

Actually from what I have seen in game the taxes are so bad lower middle class people cannot keep up with them and most middle class families just barely scape by with them.

And another reason would be corruption, the government is run by brahmin barons and under the table deals which will get exposed more and more and piss more and more people off.

I could see a revolution in a century if things don't improve but not forty years from now. And I don't want another time jump for many more games.
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tiffany Royal
 
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Post » Fri May 04, 2012 2:26 am

Except NCR isn't doing any of that. Its not communist, its a democracy and it is safe and secure. Aside from taxes (which aren't even that bad) there isn't even much of a reason for a revolt. Also let me get this straight, lets say a group of workers in NCR are mad about govt. regulations and because of that they'll revolt...what. And this revolt will in turn make San Fran independent and a whole group of people will exchange peace and safety for independence from a govt. that hasn't done them any wrong. Wow I didn't know that sort of stuff would make NCR citizens revolt especially the Shi in San Fran! Oh wait....

Other things: NCR doesn't support slavery, its not a dictatorship, where would they even get the materials needed to make nukes, NCR isn't some twisted 1984 esque hellhole its a democracy, why would there be heavy restricions on travel, why would they lower wages and raise taxes etc. Why would NCR do any of these things and what does this have to do with San Fran? It seems like you listing a bunch of reasons why there would be a revolt without backing those reasons with any proof that NCR behaves this way or even will. You still haven't answered my question about the Shi....

*So for your Fo4 we'll have anti-NCR and NCR backers as factions warring with each other over your imaginary reasons and possibly one real one (taxes which as far as we know aren't even bad)...

*Use paragraphs. Another thing: I never said your idea was lame or stupid. Just that it wouldn't make sense.

I don't know how you know exactly what's happening in San Francisco and that none of it could happen, but like I was saying it could happen in the future. It would be best for it to be put it off for awhile, but once we get far enough into the future there could definetly be stuff going on.
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SexyPimpAss
 
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Post » Fri May 04, 2012 8:37 am

actually a lot of things could make NCR disappear. the enclave for ex. they think they are the true gov of USA whereas NCR thinks USA doesn't exist anymore. a big war could destroy the new gov. in fallout 2 the new capital of NCR is only 3000 citizen in 2242 that's not very much.

also NCR could be seen as moron for some. the rules are very strict the enforcement is brutal. you're with NCR or against. NCR doesn't think twice before destroying whose they think are inferior.

after a cataclysm they could have been considered like a great comfort even a guide but after a while.... most of the people in fallout are used to be on their own, they are nearly libertarian. NCR could be seen as a dictatorship from outside.
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Joanne Crump
 
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Post » Fri May 04, 2012 7:32 am

actually a lot of things could make NCR disappear. the enclave for ex. they think they are the true gov of USA whereas NCR thinks USA doesn't exist anymore. a big war could destroy the new gov. in fallout 2 the new capital of NCR is only 3000 citizen in 2242 that's not very much.

also NCR could be seen as moron for some. the rules are very strict the enforcement is brutal. you're with NCR or against. NCR doesn't think twice before destroying whose they think are inferior.

after a cataclysm they could have been considered like a great comfort even a guide but after a while.... most of the people in fallout are used to be on their own, they are nearly libertarian. NCR could be seen as a dictatorship from outside.
The Enclave have been defeated three times already, it wouldn't make any sense to have them come back in any sort of significant force.
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N3T4
 
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Post » Fri May 04, 2012 7:56 am

Most people only know about that battle because of the movie "300" and everytime it is mentioned I can't help but picture this ===> http://www.youtube.com/watch?v=PTcVNuNX8yY I vote for Chicago :tops:
Oh Robot Chicken, how I spent the nights. Can't wait for Toonami to really come back, it'll be awesome to nostalgia hard.

And I wouldn't mind Chicago so long as it has a heavy mobster undertone to it. Interesting story, one of my aunts fathers was a mafia Don.
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Steven Hardman
 
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