One idea I do have (although admittedly it might not be the best) is to have a Fallout Game that starts just before the Nuclear War. Basically you play as the acestor of a future Vault Dweller, and you have to make sure you get your affairs in order, and you should also lock weapons away in hidden bunkers. Then you have to make it to the nearest Vault before the war happens. This then shifts to the future 2277, and you play Fallout as normal, and you'll be able to find the weapons you left 200 years ago in the hidden bunkers. (Upon escaping from the Vault)
that could be possibly, but I'd be afraid that it would strip away many of the harsh survival elements that fallout is known for, and instead push us into the end days of the war. Though this would be a wonderful quest, maybe replaying the recorded memories of a passenger.
[Alternative idea]
Instead of having what I mentioned above at the beginning of the game, some sort of quest where you have to travel back in time, to make sure something happens, like making sure a person's ancestors are kept alive, which upon completion of the Time Travel quest, will open up new quests as people will be alive to give them. Now I am not saying that you should go back and try to prevent the war, as that would mean the Fallout Universe wouldn't happen(Although a good theory is that it may happen at a later date instead0. I'm thinking small changes like keeping people alive and making sure certain weapons are moved etc.
I'd love the idea of Time Travel to happen in the Fallout Universe again. I mean come on, there's laser and plasma weapons, along with power armor, seriously it's a science fiction universe and as such time travel should be explored, even if it's only explored a little bit.
Setting
[ Idea 1 ]
I would like to see the game set in Manchester, UK. I'd like to be able to wander around a post-apoc Manchester, and I can explore my home town after a Nuclear war.
Not only that, but Manchester was the centre of industry for the UK, and as such has a lot of history associated with it. However this is something I personally want to happen.
[ Idea 2 ]
Set in New York..... I think this is a popular idea for a fallout game. It's no surprise either. New York houses the United Nations, which is disbanded in the Fallout Universe, however I think it could potentially factor in with the story. I'm sure there'd be some hidden bunkers under there given it was a military and diplomatic facility. Also you could factor in a story similar to the 9/11 attacks (Obviously with differences tuned for the Fallout Universe). A good (and believable) story is that a civilian air craft crashed into the a building due to shock-waves from the Nuclear blasts. The crash and the shock waves caused the building to collapse.
Before anyone says anything, I am not trying to make fun of 9/11. I just want the Fallout Universe to bear some resemblance to our own. Terrorism was around before the great War. As Tel Aviv was destroyed by a terrorist nuclear device. (According to the Fallout Wiki)
If I have offended anyone with the above idea I apologise I did not mean to cause any offence. If the mods also believe the above idea is offensive then I request that they remove it. I just wanted my ideas heard.
If we are going near New York, I would much rather see it placed in Massachusetts. The Commonwealth, and the Institute could make decent story telling elements. The institute did build androids and are possibly the most technologically advanced group in the wastelands. Just doesn't seem like they focus as much on arms development.
[ Idea 3 ]
Set in China. Okay this is a bad idea I think. Fallout is about a Post-Apoc America, I don't see why we would want a game set in the enemies country. That's all I am going to say as I don't want to be branded "Racist" for giving my reasons for why it shouldn't be set in China.
Well, we aren't sure how china held up after the war. The US had the vaults, we can't be sure with them
There would be little to no familiarity with Chinese culture from the 1950's for most of the player base. The up side to maintaining it inside the United States is that we can, to some degree, understand the older culture, and there is a sense of familiarity towards the locations. Iconic structures stand out more to us here.
Aside from that, yes we were at war with them. It would require a very large shift in lore focus to include China, who used completely different technology than us. We haven't seem much of what they used, so it would leave it open to development, but on the other hand, we wouldn't see many of the iconic items from Fallout, like power armor, which was an American creation for the sake of the war
More Ideas
More Human like robots. For example imagine a terminator without the living tissue, these would be awesome enemies, and they are more intelligent than standard robots, they could be prototypes that were built by the enclave, but eventually escaped and formed their own army (or something), they would favour using Heavy energy based weapons (Gauss Cannons, Gatling lasers etc.), however they also like using missile launchers.
Super Mutants using power armour.
The advanced robot look is actually one thing they were trying to avoid during the development of fallout 1.
No Bethesda said the High-Level Events are canon. So therefore the main story,events, characters and locations are canon. So there is a MWBoS, there is/was a Vault Zero and Calculator and airconvoy. Tactics is canon but for a few minor details.
There is no reason for it not to be all canon. Whatever little details Bethesda doesn't like they can always change.
Well Chicago wasn't really in Fallout Tactics. It's only mentioned. The first locations might be located in the outskirts of Chicago but not the main city itself. Since it has been around 100 years since the events of Tactics. Going back to that area wouldn't be so bad. We can finally get a canon ending for Tactics. I am going for the Barnaky Ending.
Again since Bethesda declared the High Level Events of Tactics canon, I am taking that as most of it is canon but for a few minor details. From what I remember reading on the issue is that Bethesda isn't happy with the lack of the 1950s feel of the game. Well they can always change that. The main story/plot, events, characters and locations should all be concidered canon in my books. Fallout Tactics doesn't break canon at all.
The only reason why people started to hate Tactics is because Van Buren was also supposed to have Cheyenne Mountain which is the home of Vault Zero in Tactics. "Well how can both games have the same location but shown completely different?" So the fans sided with Van Buren aka Fallout 3, because it was to be the third main game and Tactics "just a spin off." Well Van buren wasn't made and therefore it's the one that isn't canon.
The fans then started to say "well it's semi-canon at best" because they were hoping for Van Buren to be made. Now that it's clear it isn't ever being made and Bethesda declaring the high-level events canon. It's time Tactics gets seen as a full fledged Fallout game as it is rightly so.
Bethesda has already mentioned the MWBoS in Fallout 3. I haven't got my hands on all the Fallout 3 game guides yet but there might be more details in one of them about Lyon's mission to DC which also included finding out what happened to the MWBoS. Fallout New Vegas mentions Chicago with ED-E. There is some possible evidence in New Vegas that Caesar is coming into contact with Brotherhood in the Eastern part of his Territory, which would be Colorado. Colorado is where the main "High-Level Event" of Tactics takes place.
Bethesda is still the one who decides what events they consider to be "high profile" but I never once said I would exclude the events of fallout tactics, I just asked a simple question.
Aside from that, I do agree that many of the events are necessary for the development of the Fallout World. The early games expanded on the lore for much of the country, which gives a background idea for a large majority of the locations. The current games are much more limited, with outside information, at best, coming from the occasional computer terminal.
Now the events of Tactics were a very long time ago. And looking at the St. Louis mission, it doesn't seem to explore much of the region, but if we continue with Tactics, the Super Mutants in the area seem well armed, plentiful, and very hostile.
If just Elder Lyons forces were able to stem the tide of Super Mutants from D.C. I am rather curious how savage the St. Louis ones must be if the Fang Squad was annihilated, and only 3/8 of the platoons they sent in afterwards survived.
I wonder how large the city was before the bombing though, it seems like it wasn't slowing dying off like ours is.
Honestly though, I'm sure we will like just about any location.
Edit: noticed I didn't type what I meant, 5/8 were obliterated.