Official: Future Fallout Locations Suggestions Topic #16

Post » Fri Jun 22, 2012 5:51 pm

Aah, I had not played tactics. I did play 1 and 2 though, along with the modern interpretations.
Is tactics considered canon?

Edit: Nevermind, Bethesda declared it non-canon, except for select events that they like.

Tactics was done in the chicago area, but that was declared non-canon for the most part aside from the MW-BOS which is semi-canon so the story can involve them as a major faction



No Bethesda said the High-Level Events are canon. So therefore the main story,events, characters and locations are canon. So there is a MWBoS, there is/was a Vault Zero and Calculator and airconvoy. Tactics is canon but for a few minor details.

There is no reason for it not to be all canon. Whatever little details Bethesda doesn't like they can always change.

It seems likely to me that they'd stay away from locals from the first two games and tactics - it gives them more room without overlapping.

Well Chicago wasn't really in Fallout Tactics. It's only mentioned. The first locations might be located in the outskirts of Chicago but not the main city itself. Since it has been around 100 years since the events of Tactics. Going back to that area wouldn't be so bad. We can finally get a canon ending for Tactics. I am going for the Barnaky Ending.

Again since Bethesda declared the High Level Events of Tactics canon, I am taking that as most of it is canon but for a few minor details. From what I remember reading on the issue is that Bethesda isn't happy with the lack of the 1950s feel of the game. Well they can always change that. The main story/plot, events, characters and locations should all be concidered canon in my books. Fallout Tactics doesn't break canon at all.

The only reason why people started to hate Tactics is because Van Buren was also supposed to have Cheyenne Mountain which is the home of Vault Zero in Tactics. "Well how can both games have the same location but shown completely different?" So the fans sided with Van Buren aka Fallout 3, because it was to be the third main game and Tactics "just a spin off." Well Van buren wasn't made and therefore it's the one that isn't canon.

The fans then started to say "well it's semi-canon at best" because they were hoping for Van Buren to be made. Now that it's clear it isn't ever being made and Bethesda declaring the high-level events canon. It's time Tactics gets seen as a full fledged Fallout game as it is rightly so.

Bethesda has already mentioned the MWBoS in Fallout 3. I haven't got my hands on all the Fallout 3 game guides yet but there might be more details in one of them about Lyon's mission to DC which also included finding out what happened to the MWBoS. Fallout New Vegas mentions Chicago with ED-E. There is some possible evidence in New Vegas that Caesar is coming into contact with Brotherhood in the Eastern part of his Territory, which would be Colorado. Colorado is where the main "High-Level Event" of Tactics takes place.
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David John Hunter
 
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Post » Fri Jun 22, 2012 5:49 pm

One idea I do have (although admittedly it might not be the best) is to have a Fallout Game that starts just before the Nuclear War. Basically you play as the acestor of a future Vault Dweller, and you have to make sure you get your affairs in order, and you should also lock weapons away in hidden bunkers. Then you have to make it to the nearest Vault before the war happens. This then shifts to the future 2277, and you play Fallout as normal, and you'll be able to find the weapons you left 200 years ago in the hidden bunkers. (Upon escaping from the Vault)
that could be possibly, but I'd be afraid that it would strip away many of the harsh survival elements that fallout is known for, and instead push us into the end days of the war. Though this would be a wonderful quest, maybe replaying the recorded memories of a passenger.

[Alternative idea]

Instead of having what I mentioned above at the beginning of the game, some sort of quest where you have to travel back in time, to make sure something happens, like making sure a person's ancestors are kept alive, which upon completion of the Time Travel quest, will open up new quests as people will be alive to give them. Now I am not saying that you should go back and try to prevent the war, as that would mean the Fallout Universe wouldn't happen(Although a good theory is that it may happen at a later date instead0. I'm thinking small changes like keeping people alive and making sure certain weapons are moved etc.


I'd love the idea of Time Travel to happen in the Fallout Universe again. I mean come on, there's laser and plasma weapons, along with power armor, seriously it's a science fiction universe and as such time travel should be explored, even if it's only explored a little bit.

Setting

[ Idea 1 ]
I would like to see the game set in Manchester, UK. I'd like to be able to wander around a post-apoc Manchester, and I can explore my home town after a Nuclear war.

Not only that, but Manchester was the centre of industry for the UK, and as such has a lot of history associated with it. However this is something I personally want to happen.

[ Idea 2 ]
Set in New York..... I think this is a popular idea for a fallout game. It's no surprise either. New York houses the United Nations, which is disbanded in the Fallout Universe, however I think it could potentially factor in with the story. I'm sure there'd be some hidden bunkers under there given it was a military and diplomatic facility. Also you could factor in a story similar to the 9/11 attacks (Obviously with differences tuned for the Fallout Universe). A good (and believable) story is that a civilian air craft crashed into the a building due to shock-waves from the Nuclear blasts. The crash and the shock waves caused the building to collapse.

Before anyone says anything, I am not trying to make fun of 9/11. I just want the Fallout Universe to bear some resemblance to our own. Terrorism was around before the great War. As Tel Aviv was destroyed by a terrorist nuclear device. (According to the Fallout Wiki)

If I have offended anyone with the above idea I apologise I did not mean to cause any offence. If the mods also believe the above idea is offensive then I request that they remove it. I just wanted my ideas heard.
If we are going near New York, I would much rather see it placed in Massachusetts. The Commonwealth, and the Institute could make decent story telling elements. The institute did build androids and are possibly the most technologically advanced group in the wastelands. Just doesn't seem like they focus as much on arms development.

[ Idea 3 ]
Set in China. Okay this is a bad idea I think. Fallout is about a Post-Apoc America, I don't see why we would want a game set in the enemies country. That's all I am going to say as I don't want to be branded "Racist" for giving my reasons for why it shouldn't be set in China.

Well, we aren't sure how china held up after the war. The US had the vaults, we can't be sure with them
There would be little to no familiarity with Chinese culture from the 1950's for most of the player base. The up side to maintaining it inside the United States is that we can, to some degree, understand the older culture, and there is a sense of familiarity towards the locations. Iconic structures stand out more to us here.
Aside from that, yes we were at war with them. It would require a very large shift in lore focus to include China, who used completely different technology than us. We haven't seem much of what they used, so it would leave it open to development, but on the other hand, we wouldn't see many of the iconic items from Fallout, like power armor, which was an American creation for the sake of the war

More Ideas

More Human like robots. For example imagine a terminator without the living tissue, these would be awesome enemies, and they are more intelligent than standard robots, they could be prototypes that were built by the enclave, but eventually escaped and formed their own army (or something), they would favour using Heavy energy based weapons (Gauss Cannons, Gatling lasers etc.), however they also like using missile launchers.
Super Mutants using power armour.


The advanced robot look is actually one thing they were trying to avoid during the development of fallout 1.


No Bethesda said the High-Level Events are canon. So therefore the main story,events, characters and locations are canon. So there is a MWBoS, there is/was a Vault Zero and Calculator and airconvoy. Tactics is canon but for a few minor details.

There is no reason for it not to be all canon. Whatever little details Bethesda doesn't like they can always change.



Well Chicago wasn't really in Fallout Tactics. It's only mentioned. The first locations might be located in the outskirts of Chicago but not the main city itself. Since it has been around 100 years since the events of Tactics. Going back to that area wouldn't be so bad. We can finally get a canon ending for Tactics. I am going for the Barnaky Ending.

Again since Bethesda declared the High Level Events of Tactics canon, I am taking that as most of it is canon but for a few minor details. From what I remember reading on the issue is that Bethesda isn't happy with the lack of the 1950s feel of the game. Well they can always change that. The main story/plot, events, characters and locations should all be concidered canon in my books. Fallout Tactics doesn't break canon at all.

The only reason why people started to hate Tactics is because Van Buren was also supposed to have Cheyenne Mountain which is the home of Vault Zero in Tactics. "Well how can both games have the same location but shown completely different?" So the fans sided with Van Buren aka Fallout 3, because it was to be the third main game and Tactics "just a spin off." Well Van buren wasn't made and therefore it's the one that isn't canon.

The fans then started to say "well it's semi-canon at best" because they were hoping for Van Buren to be made. Now that it's clear it isn't ever being made and Bethesda declaring the high-level events canon. It's time Tactics gets seen as a full fledged Fallout game as it is rightly so.

Bethesda has already mentioned the MWBoS in Fallout 3. I haven't got my hands on all the Fallout 3 game guides yet but there might be more details in one of them about Lyon's mission to DC which also included finding out what happened to the MWBoS. Fallout New Vegas mentions Chicago with ED-E. There is some possible evidence in New Vegas that Caesar is coming into contact with Brotherhood in the Eastern part of his Territory, which would be Colorado. Colorado is where the main "High-Level Event" of Tactics takes place.
Bethesda is still the one who decides what events they consider to be "high profile" but I never once said I would exclude the events of fallout tactics, I just asked a simple question.
Aside from that, I do agree that many of the events are necessary for the development of the Fallout World. The early games expanded on the lore for much of the country, which gives a background idea for a large majority of the locations. The current games are much more limited, with outside information, at best, coming from the occasional computer terminal.
Now the events of Tactics were a very long time ago. And looking at the St. Louis mission, it doesn't seem to explore much of the region, but if we continue with Tactics, the Super Mutants in the area seem well armed, plentiful, and very hostile.
If just Elder Lyons forces were able to stem the tide of Super Mutants from D.C. I am rather curious how savage the St. Louis ones must be if the Fang Squad was annihilated, and only 3/8 of the platoons they sent in afterwards survived.
I wonder how large the city was before the bombing though, it seems like it wasn't slowing dying off like ours is.

Honestly though, I'm sure we will like just about any location.

Edit: noticed I didn't type what I meant, 5/8 were obliterated.
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Alexandra Ryan
 
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Post » Sat Jun 23, 2012 6:16 am

Well, some of the robots in FO2 are pretty advanced...namely the ones in Sierra that will make you reload the game if you mess with them to early in the game...because they will kill you. Like 2-3 x larger than a man.

Whatever the location, no place remote. No far west, east or south. Three games that we do not know what is canon is too much. Answer these questions, before it becomes 4 games.

So, Chicago, Detroit, somewhere that will make some kind of sense to get word on what happened.

The WCBoS for example could send Veronica and a crew of BoS in search of Lyons BoS, and give info on NV. Lyons BoS could send people westward either chasing Enclave or looking for MWBoS. Etc.
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steve brewin
 
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Post » Fri Jun 22, 2012 6:24 pm

snip

Yes I know it's up to Bethesda, but I don't think Bethesda consideres most of Tactics to be none-canon as some people have said. I feel it's the other way around that they see most of it as canon but for a few minor details. We just have to wait and see. There is no reason for Tactics to be none-canon for the most part, not that you were saying it shouldn't be canon, I am just speaking in general.

Edit: Nevermind, Bethesda declared it non-canon, except for select events that they like.

As I said I don't think that is the case, I believe they see most of it as canon but for a few parts they don't like. In time we will learn which one of us was right.

As for Lyons stemming the tied of Super Mutants in DC. A couple things wrong with that. First they were stupid morons that didn't figure out where the mutants were coming from for over 25 years. Seriously they had a huge map with the location. They couldn't even find it by accident. Why would the BoS ignore tech like a GECK? "Oh this Vault has a GECK!" "Ah who cares sir we should spend our time gathering old hunting rifles." If they had bothered to find the geck in the Vault or even explore all the Vaults that have pre-war tech in them, they would have come across the source of the Super Mutants.

They never even bothered to follow the super mutants back to the source.

Another problem is that Lyons never even dealt with the mutants after they found the source. The Enclave were the ones that went into Vault 87 and did some real damage, that and the Lone Wanderer. Another thing is the number of Super Mutants in DC is nothing comparied to the number of Super mutants created by the Master. The Master created entire Armies of Super Mutants, while Vault 87 ran out of it's FEV and only created a couple thousand maybe at most.

But I agree it has been a long time since we last saw St.Louis so alot could have changed in that time. I am hoping for the http://www.youtube.com/watch?v=u2ZcpcO7C58 to be the Canon ending, and then we can get the Mutant Liberation Army as well as a much darker brotherhood of steel.

If you haven't played Fallout Tactics I suggest you do. It's not everyones cup of tea but it can still be fun for you and IMO it has an awesome story.
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james reed
 
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Post » Fri Jun 22, 2012 7:33 pm

Detroit-Windsor area and surroundings.
New Orleans and surrounding areas.
The Commonwealth (as the whole state of Massachusetts; not just downscaled Boston, or which ever area)

And none of 'em as a regular sandbox.
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Jack Moves
 
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Post » Fri Jun 22, 2012 6:07 pm

LA would be deep in NCR territory, and i don't like the west anyways, so that's out.

Your dislike of the west if troubling. Have you ever been to San Francisco, Portland, Seattle or Vancouver? They are good, laid back places.

Anyway,

St Loius, NYC and Chicago seem like good ideas.

Since most of you hold undergaduate degrees in Fallout History, could you tell me what has supposedly happened to the Northwestern United States after the war? I feel like Oregon and Washington are strangely absent from the mythos.
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barbara belmonte
 
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Post » Sat Jun 23, 2012 6:19 am

Your dislike of the west if troubling. Have you ever been to San Francisco, Portland, Seattle or Vancouver? They are good, laid back places.

Anyway,

St Loius, NYC and Chicago seem like good ideas.

Since most of you hold undergaduate degrees in Fallout History, could you tell me what has supposedly happened to the Northwestern United States after the war? I feel like Oregon and Washington are strangely absent from the mythos.

it seems that didn't come out as i meant it to. What I actually meant was that I disliked having the west as another FO location, not disliking the west IRL or because of it being the west. Since FO1/2 took place in the west along with NV, it seems logical to me that the rest of the country be given a chance at hosting a fallout game.

that you noticed the northwest is absent from lore isn't surprising to me either. a whole lot of the country is absent from lore aside from california, the NV area (not sure what states it covers off the top of my head), the the chicago region from tactics, pittsburgh, point lookout in maryland, and D.C. with a few mentions of the institute in massachusetts. That leaves out the northwest, a majority of the east coast, most of the mid-west, the gulf of mexico area, and canada if we go by the assumption that canada is now eligible to host fallout as it was annexed. It really is prime time to leave the west imo and venture out to other parts of the country
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Rodney C
 
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Post » Fri Jun 22, 2012 5:40 pm

Snip
I can see Bethesda going with the Calculator being destroyed ending.
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Adrian Morales
 
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Post » Fri Jun 22, 2012 8:08 pm

NYC and all the boroughs would be great. My favorite part of Fallout 3 was exploring D.C. and I think America's biggest city would be great. I suppose the only problem is Bethesda would probably feel it is too much of a cliche and has been beat to death in post-apocalyptic media.
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Sarah Knight
 
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Post » Sat Jun 23, 2012 5:10 am

NYC and all the boroughs would be great. My favorite part of Fallout 3 was exploring D.C. and I think America's biggest city would be great. I suppose the only problem is Bethesda would probably feel it is too much of a cliche and has been beat to death in post-apocalyptic media.

Probably because it is and has been.

Plus it's too close to where F3 took place. If there's going to be much variance from F3, you'd want a location away from the Eastern Seaboard.
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Skrapp Stephens
 
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Post » Fri Jun 22, 2012 10:58 pm

it's not that close to D.C. really. From my experience driving up and down the coast D.C. to NYC takes about 5 hours. 2-3 from D.C. to philly, and then 2-3 from philly to NYC. besides, D.C. only really involved the immediate D.C. area, unlike the obsidian fallouts that cover states and regions. What you could do is have NYC be the northern tip of the map and philly the southern tip, or have NYC the southern tip and boston/institute as the northern tip.

or have F4 in chicago
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Kerri Lee
 
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Post » Sat Jun 23, 2012 1:35 am


I can see Bethesda going with the Calculator being destroyed ending.

Agreed, because, a robot army svcks, and not having a robot army with any brain ending results in a huge storytelling challenge that makes sense and not be something stupid like 5 guys with 9 mm pistols and a mutant with a stick and a nail destroyed the robots.

Not to mention the same fresh factions can still exist with the calculator destroyed. Not to mention it would be way more fun if Barnakey was walking around and not a brain in a pod.

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Charlie Ramsden
 
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Post » Fri Jun 22, 2012 8:34 pm

hopefully Boston,Miami( all them zombies), NYC, Seattle, Chi-Town, Toronto, ATL. detroit.
Places not to go, Alaska ( i hate when people say this, BUT not gonna lie, it will be skyrim with guns, states with no big cities like maine, montana, wyoming etc. Any where thats not america because:
1. its about 1950's america
2. america is the most diverse country in the world ( to the people who say have it in china, will you ever find a black guy or hispanic or even white guy in china.)
3. I failed other countries class( that right there explaines it) so i have NO IDEA about other countries that much.
I'm not saying that never go international, just not a main game, maybe a DLC or something similar.
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saxon
 
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Post » Fri Jun 22, 2012 5:55 pm

Yes I know it's up to Bethesda, but I don't think Bethesda consideres most of Tactics to be none-canon as some people have said. I feel it's the other way around that they see most of it as canon but for a few minor details. We just have to wait and see. There is no reason for Tactics to be none-canon for the most part, not that you were saying it shouldn't be canon, I am just speaking in general.



As I said I don't think that is the case, I believe they see most of it as canon but for a few parts they don't like. In time we will learn which one of us was right.

As for Lyons stemming the tied of Super Mutants in DC. A couple things wrong with that. First they were stupid morons that didn't figure out where the mutants were coming from for over 25 years. Seriously they had a huge map with the location. They couldn't even find it by accident. Why would the BoS ignore tech like a GECK? "Oh this Vault has a GECK!" "Ah who cares sir we should spend our time gathering old hunting rifles." If they had bothered to find the geck in the Vault or even explore all the Vaults that have pre-war tech in them, they would have come across the source of the Super Mutants.

They never even bothered to follow the super mutants back to the source.

Another problem is that Lyons never even dealt with the mutants after they found the source. The Enclave were the ones that went into Vault 87 and did some real damage, that and the Lone Wanderer. Another thing is the number of Super Mutants in DC is nothing comparied to the number of Super mutants created by the Master. The Master created entire Armies of Super Mutants, while Vault 87 ran out of it's FEV and only created a couple thousand maybe at most.

But I agree it has been a long time since we last saw St.Louis so alot could have changed in that time. I am hoping for the http://www.youtube.com/watch?v=u2ZcpcO7C58 to be the Canon ending, and then we can get the Mutant Liberation Army as well as a much darker brotherhood of steel.

If you haven't played Fallout Tactics I suggest you do. It's not everyones cup of tea but it can still be fun for you and IMO it has an awesome story.

Yes, Lyons handled things in the stupidest way possible. Though there was some reasoning behind it, the majority if their forces were wastelanders with almost no training. Mortality rates were extremely high.
Now the GECK thing I never understood. If they had recovered it, they could have restored the D.C. area back to full health, and THAT would have been the best way to help the natives. It also seems like the GECK was utilized in the least efficient manner.

I might give it a try. That ending could set up for a nice war.
I've been reading over tactics, seems like they should make it all canon except the parts in conflict with lore that Bethesda established.

Following that ending, what I said about St. Louis could still stand. You think a new regime who's main goal is the eradication of mutants would eventually clear the city, and get the useful facilities going again.

Though I hope they make the next one a true battle, with multiple paths. Possibly let us enlist as a soldier, and let us select the kind of training we receive (and as such, the quest line we follow) Let us join either side (or both (double agent)) and follow a path that interests us. I also would prefer (personally) that we were less of a force of nature. If we want to be a spy, make our actions supportive, behind the scenes. Don't set us in the front lines to gun down soldiers, let us leak battle plans (or fakes).
If we want to be a soldier, at least make the NPCs effective at fighting each other. Let them fill a better role than meat shield for the player.
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Markie Mark
 
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Post » Sat Jun 23, 2012 5:44 am

Having a game set in Miami would be cool I think it or have one set in Hawaii among the multiple islands that would be awesome to and something different
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Khamaji Taylor
 
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Post » Fri Jun 22, 2012 10:42 pm

Nothing in the West. If Bethesda has rights to the title (which they do), they should leave the West alone.

I don't want a sequel to Fallout 3, though. They're getting a second chance after that game, and making a sequel to it doesn't make it any better.
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XPidgex Jefferson
 
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Post » Fri Jun 22, 2012 7:26 pm

Nothing in the West. If Bethesda has rights to the title (which they do), they should leave the West alone.

I don't want a sequel to Fallout 3, though. They're getting a second chance after that game, and making a sequel to it doesn't make it any better.

Are you counting the PC NW? Because that's where it should be (imo).
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Ezekiel Macallister
 
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Post » Sat Jun 23, 2012 8:37 am



Are you counting the PC NW? Because that's where it should be (imo).

Imo the Pac NW is where Obsidian should make FO: New Arroyo.

I don't mind going west again, just not in FO4.
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Jon O
 
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Post » Fri Jun 22, 2012 4:32 pm

Pacific NW all the way! (I'm being redundant, I know)

Hawaii is an interesting thought as well...

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Kay O'Hara
 
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Post » Sat Jun 23, 2012 5:36 am

Do you know that one place in ice age 3? Thats where the next fallout should take place
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James Shaw
 
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Post » Fri Jun 22, 2012 9:30 pm

Little bit of stuff you might want to know.
Before the destruction of the East Coast Enclave, the engineers at Adams AFB sent a reinforced eyebot, ED-E, to Navarro to be serviced there, apparently unaware of the destruction of the outpost some forty years prior. ED-E's programming contains a message saying that any repairs needed on the way were to be made by Chicago Enclave personnel, indicating that there may be outposts there. The Illinois license plate bolted to ED-E's side also seems to support the idea that such Enclave outposts still exist elsewhere in North America, but also that their resources may be very limited (or that at least one Enclave technician has a strange sense of humor).
Push for Great Lakes and Illinois. Fallout Wikipedia FTW. Also I suggest reading the Wiki on Chicago. http://fallout.wikia.com/wiki/Chicago
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Ilona Neumann
 
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Post » Fri Jun 22, 2012 4:18 pm

So looking at what fans and hints in fallout have been saying, the top 3 most probable locations are:
New York
Boston(commonwealth)
Chicago
Seeing how Bethesda will make there fans happy, they will probably go here for Fallout 4. Unless they want to do a direct sequel to Fallout 3.
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Rob Davidson
 
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Post » Sat Jun 23, 2012 6:20 am

So looking at what fans and hints in fallout have been saying, the top 3 most probable locations are:
New York
Boston(commonwealth)
Chicago
Seeing how Bethesda will make there fans happy, they will probably go here for Fallout 4. Unless they want to do a direct sequel to Fallout 3.
Chicago is the more suitable choice due to all the story and lore that goes into it. Enclave is there... Fallout New Vegas: Lonesome Road hints it a lot. Even Fallout 3 hints that Chicago is a hub to the remnant of the enclave.
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GabiiE Liiziiouz
 
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Post » Sat Jun 23, 2012 5:16 am

So looking at what fans and hints in fallout have been saying, the top 3 most probable locations are:
New York
Boston(commonwealth)
Chicago
Seeing how Bethesda will make there fans happy, they will probably go here for Fallout 4. Unless they want to do a direct sequel to Fallout 3.

How is New York mentioned in any of the games?
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Jennifer Munroe
 
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Post » Sat Jun 23, 2012 1:24 am

How is New York mentioned in any of the games?
I said Fallout Lore AND FANS alot of them would love to see a nuked up NYC, sure we've seen an apocalyptic NY, but never a Nuclear Holocaust 1950's style NY
Oh and they do mention it in a fallout 3 terminal, i think the capital post ones.
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Adam
 
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