One idea I do have (although admittedly it might not be the best) is to have a Fallout Game that starts just before the Nuclear War. Basically you play as the acestor of a future Vault Dweller, and you have to make sure you get your affairs in order, and you should also lock weapons away in hidden bunkers. Then you have to make it to the nearest Vault before the war happens. This then shifts to the future 2277, and you play Fallout as normal, and you'll be able to find the weapons you left 200 years ago in the hidden bunkers. (Upon escaping from the Vault)
[Alternative idea]
Instead of having what I mentioned above at the beginning of the game, some sort of quest where you have to travel back in time, to make sure something happens, like making sure a person's ancestors are kept alive, which upon completion of the Time Travel quest, will open up new quests as people will be alive to give them. Now I am not saying that you should go back and try to prevent the war, as that would mean the Fallout Universe wouldn't happen(Although a good theory is that it may happen at a later date instead0. I'm thinking small changes like keeping people alive and making sure certain weapons are moved etc.
I'd love the idea of Time Travel to happen in the Fallout Universe again. I mean come on, there's laser and plasma weapons, along with power armor, seriously it's a science fiction universe and as such time travel should be explored, even if it's only explored a little bit.
Setting
[ Idea 1 ]
I would like to see the game set in Manchester, UK. I'd like to be able to wander around a post-apoc Manchester, and I can explore my home town after a Nuclear war.
Not only that, but Manchester was the centre of industry for the UK, and as such has a lot of history associated with it. However this is something I personally want to happen.
[ Idea 2 ]
Set in New York..... I think this is a popular idea for a fallout game. It's no surprise either. New York houses the United Nations, which is disbanded in the Fallout Universe, however I think it could potentially factor in with the story. I'm sure there'd be some hidden bunkers under there given it was a military and diplomatic facility. Also you could factor in a story similar to the 9/11 attacks (Obviously with differences tuned for the Fallout Universe). A good (and believable) story is that a civilian air craft crashed into the a building due to shock-waves from the Nuclear blasts. The crash and the shock waves caused the building to collapse.
Before anyone says anything, I am not trying to make fun of 9/11. I just want the Fallout Universe to bear some resemblance to our own. Terrorism was around before the great War. As Tel Aviv was destroyed by a terrorist nuclear device. (According to the Fallout Wiki)
If I have offended anyone with the above idea I apologise I did not mean to cause any offence. If the mods also believe the above idea is offensive then I request that they remove it. I just wanted my ideas heard.
[ Idea 3 ]
Set in China. Okay this is a bad idea I think. Fallout is about a Post-Apoc America, I don't see why we would want a game set in the enemies country. That's all I am going to say as I don't want to be branded "Racist" for giving my reasons for why it shouldn't be set in China.
More Ideas
- More Human like robots. For example imagine a terminator without the living tissue, these would be awesome enemies, and they are more intelligent than standard robots, they could be prototypes that were built by the enclave, but eventually escaped and formed their own army (or something), they would favour using Heavy energy based weapons (Gauss Cannon's, Gatling lasers etc.), however they also like using missile launchers.
- Super Mutants using power armour.