Official Ideas and Suggestions topic # 2

Post » Sat May 28, 2011 1:53 am

Dark Messiah-Style Combat... or better :)
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Quick Draw III
 
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Post » Fri May 27, 2011 6:31 pm

If there's gore please let us turn it off if we want to, at least in combat. I'd appreciate it if it wouldn't be merged with a setting for mature themes, since I do not mind a mature game I just don't want to see intense blood and gore.

I apologize if this has already been suggested, but I'd like to see more options for fast travel, perhaps different levels in the options ranging from lore based travel in game, to only being able to use it to travel through paths the player has already explored (which I would use if the option was there), or free travel like in Oblivion.

I also hope for alchemy ingredients and containers you'll be able to see if you've harvested/checked them.

A middle ground with quest markers would be nice too, to give a hint but not exactly show where to go.
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Matthew Warren
 
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Post » Sat May 28, 2011 7:09 am

Here are some of my ideas.

1. I like to be sneaky.

So I say for the sneaky guys out there Bethesda should make some epic assassination animations!

Different assassination animations with all weapons possible!

2. what about a potion that would stop time or make the time go slower?

3. Maybe you could use other ammunition for your bow/crossbow then only arrows.

What about dinner plates or forks and misc as ammunition?

4. A thing I really would like to see are different skeletons from all creatures. Not only human skeletons.

And of course more zombie creatures. Not only human zombies.

5. Would it be cool if a water creature came to you to kill you that you could freeze the water when half of his body was sticking out and he was stuck?

Or better wait for his head to come above water and then freeze the water and you smash his head!

6. I would like stalls next to the roads in the woods near a village.

And you can buy and sell stuff. But those stalls could also be robbed by thieves and if you catch those thieves you get a reward.

Something like getting money and a free bed for 1 night.

7. Maybe a dungeon prison with puzzles and dangerous enmies to escape

8. What about a spell that you can crawl in someones else body?

Like you are a khajiit and use the swap spell to control another human for awhile get him in trouble change back in khajiit and lol at the human who gets chased by guards.

9. I also would like that you can cut off the legs or arms of the enemies with weapons.

Like you shoot a arrow from the crossbow into an enemies head and it pulls of the head straight away if the arrow goes fast enough.

Or you damage the enemies leg and hit the leg with your sword that causes the enemy to beg for mercy and let him escape so he can die peacefully in the woods. Now you have a leg as an souvenir!

Simply just like Fallout 3 were limbs could be shot off the body.

I also would like that your shield could break in pieces and that it would fall on the ground not just dissappear in your list listed as ''broken'' same thing could happen with the enemies shield.

This makes you to repair your stuff in time.

10. You have a spell that makes a teleport on the ground were you throw that spell. Than if you made a few teleportes all over tamri?l you could enter your self made teleport at the places you placed them. Your teleportes will be showed on your map.


11. What about this spell?

You create an endless falling hole on the ground.

If people walk over it they simply will fall for ever and ever and ever...until they die.

Now this could be used as a trap for enemies! You just made a black hole getting the attention of the enemy and lured the enemy into the black hole!

:D

If you fall into the hole then...well...you will die.


12. I have to mention this because I would really like to see more emotion of people.

Like when I sneak and a enemy heard me he is not like walking to me like a normal daily person to search for me.

I want him to be carefull a little weighed and holding his weapon ready to attack intruders.

This also makes you to be more carefull.

Also like when you are in thieves clothes and people see you they would say *is that a thief out there?* And the city guard tries to catch you and dropping you outside the town.

And if you are riding a mount and wearing scary armor people would run away or say *who the hell is that?*

13. What about a time spell?

You can use this special time spell once a day.

You could use it if something did not go as you wanted it to go.

Maybe you attacked a city guard thinking it was an enemy from your quest. Time spell lets you travel back into the past.

You can choose how many hours or minutes you want to go back but you cannot go higher then 23:59.

14. What about when you kill a guy in a village or the woods it will appear in the newspaper or something.

The murder will be spread around the city by a town crier who sells the news on that paper scroll like in Oblivion.

Other news besides murder could be on that news scroll aswell.

So you will see stuff in the news paper scroll which could be about you.

15. You sometimes see camps with camp fires.

What if you have some meat with you and you could cook/bake that meat and it would give a beter status or something.

Like it would give more health.

And it would be stronger in Alchemy.

16. Ok so you are in the woods.

Suddenly a black hole appears in the ground with smoke coming out of it and someone crawls out of it (an enemy) Like a very demonic beast.

You need to survive!

You can run away because its very strong or try to kill him and obtain the special item which every of these demonic beasts carry with them called ''Don't have a name yet'' and its something of his body.

You can sell that for a lot of Gold/Silver/Bronze coins.

17. I would like to see so many new creatures.

Scary ones, Beast ones, Weird ones. (Furry ones)

:P you get the point.

And make some of them ride-able.

18. I would like to see a guild called the Drunken Clam!

The drunken clam building has something special, but before you can lay an eye on that special thing you have to become soooo friggin drunk and have to do fighting quests!

When drunk you hardly can walk straight and don't let me start talking about fighting while drunk.

Could be the fun part in TES:V

19. What about you drink a very rare potion and you can become a ghost for a limited ammount of time?

You could float into walls and get out at the other side.

You can make this potion yourself but the ingredi?nts are very hard to find, same counts for the potions.

Oh and I really hope to see terrifying/fearful ghosts in TES:V that you wish you would never come accross one.

20. Would it be cool to see people near campfires talk and sing with eachother?

Like mine diggers searching for gold in their mines.

At first not all the people near camps directly will kill you but first have a talk with the leader and if he is going to hate you he sends all of his men to hunt you down including himself. But if he likes you you could work for him and find gold and get a share of it!

I really do hope it will be harder to get much gold so you will have to try to do anything to obtain some gold coins or bags so you finally can buy the stuff you want/need!

21. I hope there are much weather effects.

Like fog, rain, storm with wind and rain, snow, big and hard hails that could damage you so you need to find shelter.

Also with much VERY MUCH rain you could catch a could and become ill.

Perhaps all seasons? Spring, Summer, Autumn, Winter.

And during the winter you could have snowball fights!

22. Local news!

Fisherman was abused by a witch!

Whoever hunts down the witch and takes proof with him gets rewarded for it!

You: :D This could be used to get you some more money.

23. Maybe you could invite some people over to your house for an party.

Then when they arrive lock your doors and murder them and get their belongings. ^^

Also some improvement on lock-picking? Maybe some different harder locks?

24. Yeah what about no more loading screens when you enter houses dungeons caves etc...?

25. Hey you know what I would like to see?

That other people which you thought were nice but in truth are murderers.

They abduct people and lock them up in cages.

Now you ordered a drink in a bar. When done drinking you suddenly feel weak and sleepy and faint away.

Once you waked up you found yourself only with underwear locked up in a dungeon in a cage were some other people are locked in in cages aswell.

You talk with them and they tell you what the murderers do with you.

They say they will torture you first than you will get beastly slaughtered.

Now you need to find a way to escape and make a plan before you die!

Would be cool don't you think? :D

26. Would it be cool to escape cages and prisons with a file?

Like you need to shed the steel bars?
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Sophh
 
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Post » Sat May 28, 2011 1:48 am

25. Hey you know what I would like to see?

That other people which you thought were nice but in truth are murderers.

They abduct people and lock them up in cages.


I remember playing OB, while I was in Chorrol, I broke into this guys house to see if he had anything to steal.

Spoiler
Skeletons and stuff everywhere. I go into his basemant and find copies of the Mythic Dawn Commentaries.

I knew this guy!!! I saw him on the streets everyday and he was in that cult!!!

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Crystal Birch
 
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Post » Fri May 27, 2011 10:45 pm

There is one thing that was lacking for me in Elder Scrolls games.

GOOD LOOKING PEOPLE! There really was no super stunner princess (or prince if you're a girl) in Oblivion without mods.
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Syaza Ramali
 
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Post » Sat May 28, 2011 10:00 am

There is one thing that was lacking for me in Elder Scrolls games.

GOOD LOOKING PEOPLE! There really was no super stunner princess (or prince if you're a girl) in Oblivion without mods.


I got really good with the sliders in Oblivion to the point where I was able to make a male Dunmer for my cousin that looked like an attractive female. Very attractive. :hubbahubba: Seriously, I fooled my bro into thinking it was a chick from a neck up view point. And my females were pretty damn cute too.

However there were maybe 2, maybe 3 female npc's in the game I would call pretty or attractive. And the males were disgusting for the most part. Too many old wrinkly looking people, even the young people with young voices were wrinkly up close.
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Shannon Lockwood
 
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Post » Sat May 28, 2011 5:51 am

If they took the combat from Dark Messiah and improved on that I would be nothing but happy with combat
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Emily Shackleton
 
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Post » Fri May 27, 2011 10:17 pm

Pleaaasseee add a barber!
Fallout 3 had it down right.
Fallout New Vegas kinda messed up because they made only one barber and you'd have join their gang to use it, and you can only join that gang once through the story through a favor which you had to use for the NCR questline.
So maybe add a barber in each town.
Also, how bout a face morpher? Maybe only one powerful wizard has mastered morphing through illusion, and he is sort of like a Pinkerton character. You have to do a questline to get to him. But morphing beyond the face has not been successful, so you can only change your face, no race or six changes.
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Amiee Kent
 
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Post » Sat May 28, 2011 7:36 am

Pleaaasseee add a barber!
Fallout 3 had it down right.
Fallout New Vegas kinda messed up because they made only one barber and you'd have join their gang to use it, and you can only join that gang once through the story through a favor which you had to use for the NCR questline.
So maybe add a barber in each town.
Also, how bout a face morpher? Maybe only one powerful wizard has mastered morphing through illusion, and he is sort of like a Pinkerton character. You have to do a questline to get to him. But morphing beyond the face has not been successful, so you can only change your face, no race or six changes.


My thumbs have mastered the sliders. I can at least make the face look female. :tongue:
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Haley Cooper
 
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Post » Fri May 27, 2011 7:48 pm

My possible idea for Skyrim is for them to just use a system of Warp points as the way to fast travel. Heres how it would work, different places in the area of Skyrim would have warp points installed by random mages blah blah blah, etc. Basically what you do is 1st before you can even use a Warp Point you need to discover it out in the wild. Once you discovered it you can fast travel to it at any time however there aren't a million warp points. There is only a select amount, usually every city will have one and some predominent places out in the wild may have it but not like the amount of locations in Oblivion. You might have 20 warp points max depending on the size of the map. Also to even start to use Warp Points you would have to finish a quest then the person who gives you the quest will give you either a title or a quest item that will allow you to use the Warp Point System.

I seriously think this system could work great in Skyrim and it would appease the Morrowind part of the fan base that whats a fast travel system like in Morrowind but it would also appease the Oblivion fan base because it doesn't completely abandon fast travel.

i definetely dont agree because i dont want to have to travel for 15 minutes
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FITTAS
 
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Post » Fri May 27, 2011 11:51 pm

A crafting system that makes use of the clutter items, so they're there for more than just aesthetic reasons.
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Cesar Gomez
 
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Post » Fri May 27, 2011 10:24 pm

Drunken Nords, and lots of them
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Sabrina Steige
 
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Post » Fri May 27, 2011 7:06 pm

BIRDS

I want birds circling on the sky, landing on trees and flying away when you come closer or disturb it somehow. I also want them to have very basic level of Radiant AI. Act protective for their youngs, feed them, do stuff in daily basis etc.. etc..


-Their shadows should be visible on the terrain.
-We need nests for them in some certain locations. (trees, caves, large cracks between rocks)
-Different species of birds would make it even better: Sparrows, eagles, owls, crows and scavengers...
-The presence of fantastic birds would be soo thrilling! The Phoenix etc. etc...
-I want to hear their singing (sparrow) or hooting (owl).
-Make it so that we can approach them by sneaking and hunt them melee or with ranged weapons/magic.


Second that! Birds are a MUST especially crows and ravens. "suddenly you find yourself in a clearing, stench of death strikes your nose and you see blodtrails in the snow. soon you realize that the clearing is no longer a shelter or a rest in the forest but more like a cemetery. The circle of trees around are full of restless ravens waiting for their turn to tear a piece out of the half frozen remains of the fallen....."

And we need critters... more than deers and mudcrabs
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krystal sowten
 
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Post » Sat May 28, 2011 1:55 am

I think its time we have the ability to judge whether are characters have 20/20 vision or not.
I believe we should be able to have our characters wear glasses or spectacles and even eye patches.
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Emma louise Wendelk
 
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Post » Sat May 28, 2011 5:50 am

I have a suggestion how inventory interface etc could look like,in Oblivion you just press TAB or such,and the menu just pops out,but i would really like it to be more different and interesting in Skyrim.Like a book or something.That would be cool.
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Dalley hussain
 
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Post » Sat May 28, 2011 2:10 am

Since I think at least sometimes repetition is key to success in some cases, I'm going to say it again here and be my persistent self.

Starting with the same letter as Winner, is Werewolf/Werewolves. Skyrim a place big on Lycanthropy? It makes too much sense to add them in this Skyrim game for it to be ignored, and it'd please a lot of fans, I know someone else here in particular that is basically pushing this as much as I am (Theresa W), so I think it would be a great addition to this very highly anticipated Elder Scrolls game.

A lot of console-only TES gamers can appreciate this, for the very first time in their Elder Scrolls experiences, myself being one of those gamers.
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Julie Serebrekoff
 
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Post » Fri May 27, 2011 6:34 pm

I would like the option to have a feathered-crest on my Argonian as an alternative to the usual fins, spikes, and spines. I made a thread about it earlier (it's a few pages back), and the idea is now open for discussion here. It could fit easily into the established lore, and would make some sense regarding Argonians born in/ living in Skyrim. It's cold there.

If it really had to be explained beyond face-gen, it could be said that after a few generations, Argonians being born in Skyrim eventually began to hatch with feathered-patches along their heat-sensitive spots (feet, wrists, and along the spine down to the tail) as an adaptation to conserve heat. I'm not saying completely feather any Argonians, only that it would be an awesome face-gen and/ or body-gen option, as well as something interesting to occasionally see that's unique to Skyrim.

I'd also like, as I've seen others suggest, to have the horns option and the more snake-like face options for Argonians.

Overall, just Argonian variety.
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.X chantelle .x Smith
 
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Post » Fri May 27, 2011 7:00 pm

certain locks and like random houses and chests get harder as you get better in lockpicking but slower than ur leveling. ex every time u go up like 10 levels or whatever every lock gets 5 levels harder. but locks start out easier. so when u do certain quest and u have to open a door or chest its not like impossible.
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Darian Ennels
 
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Post » Sat May 28, 2011 7:08 am

i definetely dont agree because i dont want to have to travel for 15 minutes


I agree with you in theory but a lot of the forum for some reason wants Morrowinds version of Fast Travel.
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Joie Perez
 
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Post » Sat May 28, 2011 9:35 am

More realistic weather effects with wind affecting the environment.
Raven Rock-like questline available.
I would love to see the Daedric Dai-Katana come back. :goodjob:
Aging characters.
Even though it's Skyrim, I'd like to see variety in environment. Not just all snow.
Visible armor/clothing damage.
Visible physical harm.
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Cat Haines
 
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Post » Sat May 28, 2011 6:01 am

hey people! pretty happy about the continuation of this forum, since this means we completely filled up a thread and are still going on a second one!!!! :) i may want to change the thought of this thread, or at least slightly alter it. i still want you to tell me what you want in Skyrim, but now i also want you to tell me what you DONT want in Skyrim! one thing id like to say i dont want, is guns, im just afraid since its 200yrs forward, there will b a chance of guns....this, in my opinion, would completely ruin the game, tell me what you think!
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Bryanna Vacchiano
 
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Post » Sat May 28, 2011 8:24 am

I agree with you in theory but a lot of the forum for some reason wants Morrowinds version of Fast Travel.


To me the Morrowind version of Fast Travel was tied directly to the level scaling problem in Oblivion. It's not a problem that you can exit the imperial prison and warp straight to the other end of the map because the creatures there are scaled to your level. In Morrowind you couldn't reach the higher level parts of the game without a good walk full of increasingly difficult creatures that said "better head back kid." I like the oblivion fast travel system in theory, but if it hinders the type of level scaling that existed in Morrowind, I'd rather do without it. The Oblivion system kinda ruins the sense of exploration you get in Morrowind, if you get bogged down on your way up the mountain, just warp back to town, heal up, then warp back to that cave you found half way up and continue on your way, it removes the difficulty associated with getting to the out of the way places of the world and hurts the immersion of the game.
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WYatt REed
 
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Post » Sat May 28, 2011 3:44 am

Full on triple rainbow all the way across the sky in my front yard!
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FITTAS
 
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Post » Sat May 28, 2011 3:58 am

I want to see Mai'q The Liar again and he should talk more, like he did in Morrowind.
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Dan Stevens
 
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Post » Fri May 27, 2011 8:07 pm

My possible idea for Skyrim is for them to just use a system of Warp points as the way to fast travel. Heres how it would work, different places in the area of Skyrim would have warp points installed by random mages blah blah blah, etc. Basically what you do is 1st before you can even use a Warp Point you need to discover it out in the wild. Once you discovered it you can fast travel to it at any time however there aren't a million warp points. There is only a select amount, usually every city will have one and some predominent places out in the wild may have it but not like the amount of locations in Oblivion. You might have 20 warp points max depending on the size of the map. Also to even start to use Warp Points you would have to finish a quest then the person who gives you the quest will give you either a title or a quest item that will allow you to use the Warp Point System.

I seriously think this system could work great in Skyrim and it would appease the Morrowind part of the fan base that whats a fast travel system like in Morrowind but it would also appease the Oblivion fan base because it doesn't completely abandon fast travel.

It's like the cullis-gates in Fable. The first Fable. The good one.

I like this idea.
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Roberto Gaeta
 
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