Official Ideas and Suggestions topic # 4

Post » Sun Sep 19, 2010 2:33 pm

-i think there should be animations for eating/drinking and sleeping.
-fast travel should be only available on horseback and not past rivers so you would have to use a boat.
-taverns should have atmosphere like this (or something close with given technology)
http://www.youtube.com/watch?v=OtQgjyaJqkI
along with shops and inns having unique atmospheres as well, implementing radiant AI to the max.
-maybe companions? as long as it isn't handled as bad as it was in new vegas. just more streamline and simple.
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Danel
 
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Post » Sun Sep 19, 2010 11:11 am

According to some guy on the gamespot forums multiplayer in Skyrim would be "the best thing since jersey shore." I think he was serious. Go over there for a laugh :D
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Tiff Clark
 
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Post » Sun Sep 19, 2010 5:03 am

if there are open cities like im hearing than i want to be able to climb. i want to scale the city walls with out detection and jump from roof to roof. :ninja:
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djimi
 
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Post » Sun Sep 19, 2010 10:12 am

According to some guy on the gamespot forums multiplayer in Skyrim would be "the best thing since jersey shore." I think he was serious. Go over there for a laugh :D


So he means it would be total crap.
I still think it could be done well if they dident half ass it.
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Gracie Dugdale
 
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Post » Sat Sep 18, 2010 11:02 pm

According to some guy on the gamespot forums multiplayer in Skyrim would be "the best thing since jersey shore." I think he was serious. Go over there for a laugh :D

Man, speaking of that, Jersey gets dissed from a few states, yet none of the cast comes from jersey.....exept the new girl.....

Back on topic:How about we get some owls in the game at night? Better door textures! C'mon its the most common thing your diggin' your face into.

Shipwrecks! Orcas Great Auks ( The northerns hemisphere's version of penguins, now extint) :(

Maiq was right about dragons, werebears. I hope he was bs'ing about co-op. What about that island full of nudists? :P What a sick cat...

Okay, yeah, we obviously got a different scale. Packing 6-7 biomes(?) into a 1:1 scale of oblivions Skyrim would'nt cut the beef. Skyrim must be bigger than Oblvions Cyrodiil.

Cliff Racers!
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Quick Draw III
 
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Post » Sun Sep 19, 2010 2:17 am

I want 360 controller compatibility for the PC. I mean I would like to be able to connect my 360 controller to my pc and then in Skyrim for the PC I go to menu, options and switch control setting to "Xbox 360" and then it will have the same controls as the 360. Is the compatibility too big of an issue for the controller to controls?
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louise hamilton
 
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Post » Sun Sep 19, 2010 9:00 am

I would love to see treasure maps! Kind of like the ones from RDR but with more direction, like that one Akaviri Relic quest the countess of Bruma gave.
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LADONA
 
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Post » Sat Sep 18, 2010 11:54 pm

My sugestion's:

*Be able to see Condction of weapon's and Armor's only looking at it:

- 100% the weapon must be clean, seem sharp and almost shining.
- 50% Starting to get somes dent's, scratchs.Sing of being abused
- 25% or less the weapon get Rusty and some sign of high use.

Something like we seen on Far Cry, but dont want my blade to be all rusty after 30 min walking or if killed 5 guys.

*Be Able to use cloths under my armor and wear a robe over it ( like in Morrowind ):

-Since we gonna be on a very cold place that must be in.(I would pay to see a guy wear a Steel Armor and walk for days on it and dont freeze without some cloths).

* If we get some professions like "blacksmith, leatherworking. Make it to the character to be able to especialize in only 2 or 3. No one in the world would be able to master ever profession that exist's; we aways stick to one...Or at least two.

... Or, make the others professions to be lower in skill, Ex:

- i'm a master Blacksmith, can do more higher lvl weapons. Will have skill to work more valubles ores (ex: Adamantiun )

-If i'm a Master Leatherworker who got blacksmith i will be able only the ability to make more weaker weapons. Will have skill to work only common material (Ex: Iron)

* No more GPS quest's

-There's no chalenge/joy in reading quest to figure were to go next . With the GPS system from OB is possible to finish the game without even reading ONE SINGLE QUEST, just folow the pointer and done. Make it like Morrowind please!!! I know it's gameplay for new ( or lazzy ) gamer's; at least make it a option.

* Some action's consume time

- If i a armor or weapon need to repair would love it to be more realistic. The Armorer will take the armor from me and give me a set of time to it be repaired; might take hours, days and i wont have it to equip until i go back and grab it from the guy who repaired her. (And this with a no 24 hours open shop )
- I'm a Skilled Blacksmith, i can repair my armor. It will take some time to repair too.

To make it simple, i want my action to consume time like in real life. May it be cooking, smelting, brewing potion's, wathever.

(sorry for my bad english in advance)
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Justin Hankins
 
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Post » Sun Sep 19, 2010 2:07 pm

More perks.

Yes, we don't know how many there will be (I guess about ~10 per skill, so 180), but more is better.
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Roanne Bardsley
 
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Post » Sun Sep 19, 2010 3:39 pm

I hope this time around that allies who are 'grouped' with me can't be hurt by me when fighting enemies. I had such a hard time not killing my allies during battles with NPCs who were 'grouped' with me... it was very annoying.

I would like to see this as well, friendly fire off plox.

And to Jhoson, may I suggest a color other than red for some of the words in your post? It's kind of hard to read on a grey background.

Oh, and I want a gun. Yes, you heard me, a gun :stare: Remeber, it doesn't have to be modern, nor working, and it can be a Dwemer artifact. I picture an instance similar to the Icarian Scroll of Flying :nod: If folks are too hung up on guns, then how about a laser? Essentailly a laser gun is just a one-beam shock spell down a stick, amiright? amiright? OF course, this all for my self-indulgant feelings of HAHA to all of those who rejected the ideas witha knee-jerk reaction :evil:

I don't know about a gun, but having semi automatic projectiles would definetly be nice, and No one say target magic...


I could see a crossbow with "x" amount of shots available before reloading being fun.
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~Sylvia~
 
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Post » Sun Sep 19, 2010 10:14 am

My sugestion's:

*Be able to see Condction of weapon's and Armor's only looking at it:

- 100% the weapon must be clean, seem sharp and almost shining.
- 50% Starting to get somes dent's, scratchs.Sing of being abused
- 25% or less the weapon get Rusty and some sign of high use.

Something like we seen on Far Cry, but dont want my blade to be all rusty after 30 min walking or if killed 5 guys.

*Be Able to use cloths under my armor and wear a robe over it ( like in Morrowind ):

-Since we gonna be on a very cold place that must be in.(I would pay to see a guy wear a Steel Armor and walk for days on it and dont freeze without some cloths).

* If we get some professions like "blacksmith, leatherworking. Make it to the character to be able to especialize in only 2 or 3. No one in the world would be able to master ever profession that exist's; we aways stick to one...Or at least two.

... Or, make the others professions to be lower in skill, Ex:

- i'm a master Blacksmith, can do more higher lvl weapons. Will have skill to work more valubles ores (ex: Adamantiun )

-If i'm a Master Leatherworker who got blacksmith i will be able only the ability to make more weaker weapons. Will have skill to work only common material (Ex: Iron)

* No more GPS quest's

-There's no chalenge/joy in reading quest to figure were to go next . With the GPS system from OB is possible to finish the game without even reading ONE SINGLE QUEST, just folow the pointer and done. Make it like Morrowind please!!! I know it's gameplay for new ( or lazzy ) gamer's; at least make it a option.

* Some action's consume time

- If i a armor or weapon need to repair would love it to be more realistic. The Armorer will take the armor from me and give me a set of time to it be repaired; might take hours, days and i wont have it to equip until i go back and grab it from the guy who repaired her. (And this with a no 24 hours open shop )
- I'm a Skilled Blacksmith, i can repair my armor. It will take some time to repair too.

To make it simple, i want my action to consume time like in real life. May it be cooking, smelting, brewing potion's, wathever.

(sorry for my bad english in advance)


I agree with alot, especially the robe over armor, I mean, why not, it just doesnt seem like a hard thing to put in and it makes sense, along with clothes under armor, who ever heard of wearing metal armor against your skin.
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Andrew Perry
 
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Post » Sun Sep 19, 2010 11:57 am

(Something copy-pasted from another topic before I found this dedicated thread.)


In thinking back about what made the funnest RPG's "fun", here's one example: Puzzles.
A puzzle engages the player's mind. Thus it doesn't matter whether a character is level-1 or level-50, a puzzle is still going to present the same amount of challenge to the player.
This would actually help address the same concerns which "leveling" is meant to address, but in a much more immersed fashion. And, more importantly, it adds whopping loads of FUN and interest.

The drawback is that for a game of the scale of an Elderscrolls title, a puzzle-intensive design would require a lot of unique puzzles to be created, which may be difficult for a design team to do.




(For anyone who is curious, one of the old, "fun" games I was referring to earlier is "Dungeon Master : Chaos Strikes Back". It was very puzzle-intensive, and largely for that reason ranks as the funnest commercial RPG I've ever played. Excluding table-top RPGs, of course.)
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Taylrea Teodor
 
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Post » Sun Sep 19, 2010 9:51 am

An extremely obscure quest similar to the Golden Pantaloons. It could be stretched into DLC for the conclusion. Of course, the original pantaloon quest is legendary, perhaps not even to be seen again!!

Oh, and I want a gun. Yes, you heard me, a gun :stare: Remeber, it doesn't have to be modern, nor working, and it can be a Dwemer artifact. I picture an instance similar to the Icarian Scroll of Flying :nod: If folks are too hung up on guns, then how about a laser? Essentailly a laser gun is just a one-beam shock spell down a stick, amiright? amiright? OF course, this all for my self-indulgant feelings of HAHA to all of those who rejected the ideas witha knee-jerk reaction :evil:

Lanterns. I want my lanterns back. Sure, they may have been excluded due to NPC's always trying to pick them up, but there were great for adding light, decorating, etc.

How about a refernce to the :spotted owl: worked into a dialogue somewhere ;)

And of course, more cowbell! :thumbsup:

i would like a skull of every sentient race for decoration on my lair, especially a dremora skull
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Eric Hayes
 
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Post » Sun Sep 19, 2010 1:22 am

i think it would be cool if you could transcend into a lich and become the new king of worms, or a necromancer lord
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amhain
 
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Post » Sun Sep 19, 2010 8:50 am

Muscle tone or body size based on stats.

Strength = Muscle Tone
Agility = Slender Body
or something like that :hubbahubba:
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herrade
 
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Post » Sun Sep 19, 2010 1:02 pm

mentioned already was the random quests and how the game will be tailored to our style of gameplay. what i would also like to see on occasion is the exact opposite. quests that are difficult because i am not fully equipped to handle them and so need to find a more intelligent way to go about them. if i'm a mage send me into a place where magic fails. if i am a thief, send me into the middle of a battle. etc. to make me use unused skills or items or just different ways of playing the game.
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Krystina Proietti
 
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Post » Sun Sep 19, 2010 3:00 am

Muscle tone or body size based on stats.

Strength = Muscle Tone
Agility = Slender Body
or something like that :hubbahubba:


:lmao: Funny.
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Sara Johanna Scenariste
 
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Post » Sun Sep 19, 2010 9:28 am

Ive heard that werewolves are going to appear in skyrim, and im hopething they do. However i do have 1 suggesstion and its about the Khajit and Argonians. I think it would be better that a khajit instead of becoming a werewolf, they became a weretiger or wereleopard ie they would look extremely feral possibly bulk up a bit etc. they would still have the same weakness and streghts as a werewolf, it would just be a graphical change. I just have trouble buying a man of mer turning to a human werewolf especially when people can already call khajits and argonians werecats amd werelizards.
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Veronica Martinez
 
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Post » Sun Sep 19, 2010 4:52 am

i want longer side-quests. i hate the "go get that for me son" types of quests. too clichè. make them more complex and hard and make the rewards worthwhile!
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Bek Rideout
 
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Post » Sun Sep 19, 2010 3:12 am

I'm suggesting to fix the heavy weapon swinging animation from oblivion to make it more like how it works in real life. e.g., instead of letting it swing slowly with no cool down time, make it faster and make the cool down time longer. I suggest the devs to swing their guitars to get a feel of it...
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Latisha Fry
 
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Post » Sun Sep 19, 2010 10:15 am

I want 360 controller compatibility for the PC. I mean I would like to be able to connect my 360 controller to my pc and then in Skyrim for the PC I go to menu, options and switch control setting to "Xbox 360" and then it will have the same controls as the 360. Is the compatibility too big of an issue for the controller to controls?

This is actually an important request. I have an Xbox controller made specifically for PC and I use it for games now. It becomes painfully obvious which games don't support "joystick" controllers, but the ones that do make it so much easier. The relaxed feeling you get when you can sink back in your chair and use a game controller is worth the trade off of the mouse and keyboard. I love playing games this way and hope to see this supported better in ES V (it wasn't supported particularly well in ES IV).
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Sarah Bishop
 
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Post » Sun Sep 19, 2010 6:42 am

I want the snow to collect on your character while he's standing still. But I'm not just talking about a little snow on your shoulder and helmet. I'm talking about the snow building up over time until it's a giant pile covering your character entirely. Naturally, magicka will do its job and morph you into a full-on snowman. Trudging through a fierce blizzard, you'll eventually see a small light in the distance. As you travel onwards and eventually reach it you'll see a small inn. You'll enter and be seated by a beautiful, blond Nord woman who will immediately serve you a bowl of Campbell's tomato soup.

As you begin to eat, the snow will suddenly melt and you will transform into a young boy with a large smile. I'm sure modders can make all of this possible.
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Lindsay Dunn
 
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Post » Sun Sep 19, 2010 3:00 pm

i think it would be cool if you could transcend into a lich and become the new king of worms, or a necromancer lord


You are hilarious!

Also, one thing I really want is a realistic and dynamic dismemberment system, as discussed in that other thread. Not over the top like in FO3, but realistic enough so that when I swing a giant axe or sword limbs come off. And enemies react differently depending on who they are.......running off screaming while clutching their blood-spouting stump, or getting angrier and swinging wildly with their remaining arm. I know it sounds disgusting but it would really help with the realism and immersion.
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Fanny Rouyé
 
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Post » Sun Sep 19, 2010 3:49 pm

I would like to see several things from Morrowind returned.

First of all, I would like to have more choices again in the items (weapons and armor).
Bring back medium armor, bring back different types of throwing weapons, make seperate skills again for short and long blades, spears, axes etc.
When asked why they removed all these from Oblivion bethesda simply answered: "Because not many players used those anyway".
That is a flawed answer in my eyes.
If you wanna remove all things from Oblivion that weren't used much I think you would end up removing alot, what would be left in the end?
Take books for example. How many people do you think read all the books in game? So why not just remove all books from the game right?
It's not because the majority of people use A and B that you should just throw overboard C.
I want choice bethesda, choice adds to the immersion of the game!

Second, it would be nice to see the travel system and quest description from Morrowind returned.
Immersion is everything in TES games. And the fast travel function is just lame and lowers the immersion for me.
Personally I found the system in Morrowind to be perfect.
There were several means, believable/convincing means, to cover the greatest distances (Silt Striders, mage faction teleports, personal teleports, boats, ...)
But just clicking on any location on the map and instantly get there is just not doing it for me, sorry.
But the fact is that, without those believable means of fast travel, you are kinde obligated to use fast travel, or it will indeed get bothersome walking the rediculous distances.
Bring back the old ways, or at least make it an option in game so players can select whether to enable fast travcel or not, and see that there are means to do without.

Same for the questing.
Cutting the quest descriptions in half and putting a marker on the map to brainlessly follow doesn't cut it for me. Immersion, remember?!
And saying that if you don't want to follow the map marker, just don't look at it, would also be a flawed answer.
The problem lies deeper. The quests are built around this marker system, often not even telling in your journal where to go, so you can't get around using that marker.
Bring back the old way please. I want to read the quests to see where I need to go, I want to get descriptions.
Again, make it an option at least to remove the marker and build your quests again in a way that we can do without it.

Third I would like to see the item leveling removed. And to some degree monster leveling.
Walking around and knowing that you will not see daedric armor and weapons yet, that they not even exist yet, because you are not high enough level yet, does not exactly add to the immersion.
Its a nice feeling in rpg's to see a guy in full daedric armor, knowng you better not screw with him until you get more powerful yourself, knowing that not everything and everyone is below your skills all the time.
One of the driving factors of rpg's is the feeling of getting stronger, being able to squash opponents you once feared.
What is left of this if you level everything around the player all the time?

Fourth, I would like to see less repetitiveness in the main quest.
Please don't make us close 10.000 oblivion gates again, that was just below every standard.
This made it seem like you either were completely out of inspiration, or you were not gonna make your release date and solved it the ceap way.

Fifth, please use more voice actors and bring back the cool dunmer voice instead of the gay one.

Sixth, bring back more factions to join.
The great houses, the imperial guilds, there was so many choice, all removed in Oblivion.
See my first point; i want choice bethesda!

And seventh, give us a pc-worthy interface again.
I know this requires some extra time and effort but it is one of the biggest annoyances for pc-gamers and something that personally irritates me endlessly.
Normally the elder scrolls games were no-brainers for me to buy.
But if I, after oblivion and fallout 3, have to cope with a gruesome console interface again, I seriously doubt I will buy your game. It's a principal thing.
The community can't fix this with mods you know, they can at most make smaller fonts like they did, but they can't change the entire interface system.
And besides, leaving that sort of things to the community isn't realy a good sign.

There are more things I would like to see changed.
But these are the major ones that realy bugged me.
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Liv Staff
 
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Post » Sun Sep 19, 2010 2:54 pm

I'd like there to be a way to tweak your characters appearance without opening a cheat window. C'mon even Celtic warriors restyled their hair now and then. Surely Tamriel could have at least one beauty shop.


OK, I'm a girl. So sue me.
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Kelly Tomlinson
 
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