Official Ideas and Suggestions topic # 4

Post » Sun Sep 19, 2010 8:45 am

This thread is for ideas and suggestions for TES:V Skyrim, and to keep all the general discussion in one series of threads.

Other general topics of ideas, suggestions and random thoughts will either be closed or moved here.


http://www.gamesas.com/index.php?/topic/1148993-official-skyrim-suggestions-and-ideas-1/, http://www.gamesas.com/index.php?/topic/1149932-official-ideas-and-suggestions-topic-2/, http://www.gamesas.com/index.php?/topic/1152946-official-ideas-and-suggestions-topic-3/
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mollypop
 
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Post » Sun Sep 19, 2010 3:08 am

Banana?

like more fruits and vegetables.

And more meat from animals/creatures
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Jessie
 
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Post » Sun Sep 19, 2010 1:32 am

isn't it a bit too late for ideas and suggests?

I mean, the game is than a year from release, it should be done and in the polishing faze.
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Dezzeh
 
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Post » Sun Sep 19, 2010 9:39 am

Longer DLC On par with Knights of the nine in oblivion.
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Lyndsey Bird
 
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Post » Sun Sep 19, 2010 8:14 am

isn't it a bit too late for ideas and suggests?

I mean, the game is than a year from release, it should be done and in the polishing faze.

its too late to ask for game play mechanics or physics and stuff like that but its not too late to suggest content. its not hard for a team of 4 persons to include content in the world ( modeller, designer, programmer, animator) they can pretty much anything they want in the world as long as its simple
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+++CAZZY
 
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Post » Sun Sep 19, 2010 3:01 am

It would be cool to see a Minas Tirith-esque location.
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katie TWAVA
 
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Post » Sun Sep 19, 2010 8:07 am

I want Orc's to be more like ones from warhammer/40K ..LOTR.. etc.
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Tiffany Castillo
 
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Post » Sun Sep 19, 2010 12:30 pm

I would love to see a lot of references to previous ES games, if they did that I′ll be content already
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Jessica Nash
 
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Post » Sun Sep 19, 2010 1:37 pm

They need bunnies, and outhouses. Maybe not bunnies in outhouses, but definitely not cliffracers and buckets.
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Cheville Thompson
 
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Post » Sun Sep 19, 2010 12:30 am

Actual expansions, not 3-6 hour walks-in-a-park
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ONLY ME!!!!
 
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Post » Sun Sep 19, 2010 3:54 am

I wouldn't mind expansions that also add new things to places you've been to before. You return to a cave that has great loot and you find a body with a note which leads you to..... etc.
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Steve Fallon
 
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Post » Sun Sep 19, 2010 12:53 pm

A Skill Tree system similar to Diablo but with Bethesdas own ideas would be really nice. Overall I think that the classes and races should each have its own type of gameplay, and i think that a Skill Tree system will work to flesh out the different classes

.
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Melanie Steinberg
 
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Post » Sun Sep 19, 2010 8:10 am

While I realize that the game is not (thank god) a multiplayer game, I would really like to see a place, where you could battle it out against other players. I imagine it could be like the Arena in the Imperial City in Oblivion, only you would (have an option to) fight other players (over steam, possibly?). Since it wouldn't make much sense for the loser to die, it could be made so that the loser only loses consciousness.
What do you think about this idea?
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Syaza Ramali
 
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Post » Sun Sep 19, 2010 12:06 pm

I would love to see old favorites make a return, if only as a reference in a book, a grave, or something like that.

A quest involving Elante of Alinor that reveals why she is so interested in Daedra, or maybe just her corpse in a Daedra infested dungeon.

More on Barenziah!

Id love to know what Divayth Fyr is up to.

A letter from Caius Cosades.

Things like that :)
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Sheila Esmailka
 
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Post » Sun Sep 19, 2010 5:30 am

I want to see more crafting skills brought into play, or at least give Armorer the ability to make armor out of ore. I mean we had gold, silver and a few other ores in previous TES games, and in Shivering Isles there was the amber and (can't recall exactly what it's called) mad ore which you brought to someone else to make into armor. Why can't you just do it yourself?


They need bunnies, and outhouses. Maybe not bunnies in outhouses, but definitely not cliffracers and buckets.

Why wouldn't you use a bunny in an outhouse? Definetly would be considered a luxury item.

On a not so vile note, bring up the prices of luxury items such as SILVERware and jewels, having a flawless diamond cost less than a low tier piece of armor makes zero sense.

While I realize that the game is not (thank god) a multiplayer game, I would really like to see a place, where you could battle it out against other players. I imagine it could be like the Arena in the Imperial City in Oblivion, only you would (have an option to) fight other players (over steam, possibly?). Since it wouldn't make much sense for the loser to die, it could be made so that the loser only loses consciousness.
What do you think about this idea?

Inb4tonsofcodingnotworththemoney

I would love to see a lot of references to previous ES games, if they did that I′ll be content already


Seen any elves?
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Naomi Lastname
 
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Post » Sun Sep 19, 2010 10:42 am

A Skill Tree system similar to Diablo but with Bethesdas own ideas would be really nice. Overall I think that the classes and races should each have its own type of gameplay, and i think that a Skill Tree system will work to flesh out the different classes

.


i tottally agree with that.. in oblivion its given to us so many classes... but theyre all almost the same....what change actually is the combination of skills......they dont have specific features
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The Time Car
 
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Post » Sun Sep 19, 2010 8:27 am

Also maybe two different types of magical weaponry refill soul systems.

Weak enchantments will refill over time, no soul gems required.

While more powerful enchantments require soul gems to refill them.

Or just give us a rare magical sword/axe/etc that does the first option but its just rare.


PS Also want a reference to the Arena master (the guy who gives the arena battles to you) and his daughter. Have this settled out, I want closure. Does she prove to him shes his daughter? I need to know. Also does she kill or be killed by her argonian friend in the arena.(drama)
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Ymani Hood
 
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Post » Sun Sep 19, 2010 4:28 am

I hope this time around that allies who are 'grouped' with me can't be hurt by me when fighting enemies. I had such a hard time not killing my allies during battles with NPCs who were 'grouped' with me... it was very annoying.
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Latisha Fry
 
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Post » Sun Sep 19, 2010 12:48 pm

One thing I think would make any elder scrolls game that much better is flying mounts. Horses in Obvlivion were cool and the landscape was breathtaking. With the inclusion of dragons which everyone is talking about I think flying mounts would be appropriate.
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keri seymour
 
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Post » Sun Sep 19, 2010 5:53 am

An extremely obscure quest similar to the Golden Pantaloons. It could be stretched into DLC for the conclusion. Of course, the original pantaloon quest is legendary, perhaps not even to be seen again!!

Oh, and I want a gun. Yes, you heard me, a gun :stare: Remeber, it doesn't have to be modern, nor working, and it can be a Dwemer artifact. I picture an instance similar to the Icarian Scroll of Flying :nod: If folks are too hung up on guns, then how about a laser? Essentailly a laser gun is just a one-beam shock spell down a stick, amiright? amiright? OF course, this all for my self-indulgant feelings of HAHA to all of those who rejected the ideas witha knee-jerk reaction :evil:

Lanterns. I want my lanterns back. Sure, they may have been excluded due to NPC's always trying to pick them up, but there were great for adding light, decorating, etc.

How about a refernce to the :spotted owl: worked into a dialogue somewhere ;)

And of course, more cowbell! :thumbsup:
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Esther Fernandez
 
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Post » Sun Sep 19, 2010 2:26 pm

-Beards
-No faction lounging like in oblivion
-More lifelike towns
-Spears


(By Faction lounging i mean thet fighters guild members should be out killing bandits and helping merchants not sitting in the guild hall)
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{Richies Mommy}
 
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Post » Sun Sep 19, 2010 10:48 am

Sea of Ghosts with big aquatic monsters
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Natalie Taylor
 
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Post » Sun Sep 19, 2010 9:07 am

I think we don't need to see the enemy's health bar if they don't make them annoying tough to kill. Two or three hits should do it.
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Kevan Olson
 
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Post » Sun Sep 19, 2010 3:06 pm

The Falmer will return, and battle
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Hella Beast
 
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Post » Sun Sep 19, 2010 9:25 am

Special weapon types

Remember how ghosts could only be hurt by silver or by magic? This was a unique to distinguish ghosts from the other enemies, and made it a bit tougher if you weren't playing a mage or using a silver weapon. Well I think more weapons should have special traits, both by the type of weapon it is (sword, dagger, axe, mace, polearm, etc.) and by the material it is made out of. A club carved from wood might not do a lot of health damage, but it would do a lot of fatigue damage.

Silver: Critical bonus to supernatural creatures such as ghosts, liches, and lycanthropes.
Gold: Special reactivity to electricity. Lightning based spells or enchantments have a critical damage bonus applied with these weapons.
Iron/Tungsten/Steel: Special reactivity to fire. Fire based spells or enchantments have a damage increase added to them.
Some other type of metal, like Mithril: Special reactivity to frost. Frost based spells or enchantments have a paralysis chance added to them.

And so forth.
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Conor Byrne
 
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