» Thu Oct 21, 2010 12:08 pm
Hello! I'm glad a suggestion thread has been re-opened...
First I would like to apologize for the mistakes I may commit. English isn't my mother tongue. This brings me to the firs request I have: bring more care and keep a sharp eye to localization! The French version of Oblivion was a little disaster. Some words weren’t translated, or were translated with great inaccuracy, there were loads of abbreviations in spite of which some words went out of the buttons that were supposed to contain them. Maybe because the letters were far too big...
Well, this preliminary remark being written, I now may begin with real suggestions. These hold in a few keywords. Here they are:
No Omission
Diversity
Illusion of Life
Completeness
Freedom
Pleasure of Discovery
A Great Story
For sure, these keywords need some explanation and further discussion.
No Omission
I still can’t understand that there were neither a city nor a county of Sutch in Oblivion. Some other, less important, places were also missing, for example Mir Corrup…
There were also missing spells (Levitation, Mark and Recall, etc.) and skills (enchanting, unarmored, medium armor, etc.). There were no spears, no crossbows, no tantos. Please don’t do the same with Skyrim! Re-introduce the missing spells, skills, and don’t omit any place or creature that was mentioned in previous games. And don’t forget the ironwood and black ironwood trees, famous for their nuts, and the snowberry bushes…
The following places have been mentioned in previous games :
Amol, Amber Guard, Black Moor, The Crypt of Hearts, Dawnstar, Dragon Bridge, Dragon Wood, Dunmeth pass, Dunpar Wall, Dunstad Grave, Falkreath, Granitehall, Greenwall, Haafingar (Solitude), Helarchea Creek, High Hrotgar, Hsaarik Head (in Skyrim’s Broken Cape), Karthwasten, Lainalten, Labyrinthian, Laintar Dale, Larvan's Stronghold, Markarth, Markarth Side, Nevgrad Watch, Nimalten City, North Keep, Oakwood, Old Fort, Pargran Village, Reich Corigate, Riften, Riverwood, Roscrea, Saarthal’s ruins, Snowhawk, Stonehills, Sunguard, Vernim Wood, Whiterun, Windhelm, Winter Hold
That’s a lot of places and here comes a danger. I sincerely wish that all of them will be present. But I also hope they wouldn’t be quasi identical copies of one and the same town, as the Ayleid ruins were… And here comes my second keyword.
Diversity
I would love to see, for example, many types of weapons. Of course, there as usual, there should be swords and daggers, axes and hammers, bows and spears halberds and flails. In fact I hope every type of weapon that was in Morrowind will be in Skyrim. But I also hope there will be many new ones. For example, I would love to fight (virtually, of course) with tridents or bear spears, with very long pikes or with battle gloves (the gladiator’s cestus is an example), with claw-like weapons (bagh nakh, for example) or blow guns. There should be throwing axes, javelins, darts and shurikens. I hope to see more unusual weapons, like bolas, lassos, war whips, boomerangs and throwing sticks, garrotes for assassins,… Why not war scythes? Beside crossbows, there should be slings, and slingshots. I have heard of a weapon that is called, in French, “fustibale”, which can be described as a “polesling”… There could also be swordsticks and tessens (war fans). The list could become far too long, so I’ll stop here with this enumeration, in hope that the reader isn’t already bored.
Moreover, the player should have the ability to hold every object in the game, from the coffee spoon to the farmer’s fork, from the tea cup to the cleaner’s broom. And for each of them should the possibility exist to use it as a weapon (though with various success and efficiency). You can imagine some skill that would govern the use of such improvised weapons.
But besides many types of weapons, I hope there will also be many styles. I mean, there can be many swords, not every of which are called the same: there are swords, rapiers, cinquedeas … An Elvish sword is not a Dwarvish one and an Orcish axe is not a Nord one. A steel halberd is not an ebony or a Stalhrim halberd. There are many humanoid creatures in Tamriel that seem able to craft things. I’m sure Centaurian pole weapons or Minotaurian axes, Impish staves or Gobelin flails, Spriggan war whips and blow guns, or Dreugh tridents would all look great! And all of them would make their owner much more dangerous for the player (or would make the player himself more dangerous once he owns them). And of course, if dragons craft things, I think those things would (and should) be… awesome…
But weapons don’t make a game. I already mentioned that I hope a wide variety of places. There may be, for example, Ayleid ruins near the Southern border, Dwemer or even Chimer ruins near Morrowind (and why not Dunmer strongholds with Propylon chambers, or Dunmer ancestral tombs?), but also Falmer and Nedic or Keptu ruins in the inner land. I hope to see new things, like a Spriggan village or a Dreugh/Lamia underwater city, or a cromlech where Centaurs (if there are) gather. In other words, surprising places. Also, I want magnificent and breathtaking landscapes. Things that would blow my mind are, for example, wild fjords and tall cliffs, great lochs, hot springs and geysers, high mountains (a climbing skill would be welcome), deep forests and large steppes, enormous caves with underground lakes and goblin cities. Not every place has to be a white ice desert (otherwise it would be easily boring). There may be, for example, small areas with a microclimate, temperate enough to grow vine.
Of course, architecture also has to vary from one area to another. I wish to see troglodytic villages, windmills, watermills and houses with grass or other plants and flowers growing on the walls and roofs.
(I also hope to see the Island of Roscrea.)
In magic too, I hope to see more variety. For example, I would love to see flowers or tornadoes of fire, or to be able to summon poisonous brambles that would attack and immobilize my enemies. To use light as a weapon against the ones who fear it. To cast a spell that extinguishes all sources of light, leaving the enemy who doesn’t know how to use Nighteye in a desperate blindness. To use telekinesy as a weapon, for example pumping water in a nearby lake, making from it javelins of ice and throwing them to the enemy. To provoke earthquakes and act on the weather. To forge blades of wind and to slash my enemies with them. There should be delayed action spells that you could unleash exactly when the enemy is exactly where you want him to be. And new detections spells to avoid falling in such traps. There should be some spectral fire that doesn’t burn but harms. Or spells that allows you to summon spectral or fire or ethereal weapons. When attacked by many weak enemies, whose number creates danger, useful spells are those which creates spherical waves of fire or frost that originates from the player, in order to hit every nearby enemy. A particularly vicious spell would allow you to teleport just behind the enemy on which it is casted, allowing you to backstab him.
I also think we need a spell to repair things, for example to repair pieces of armor. It’s more anecdotic, but a nice spell would be a ligature spell that prevents its target to drop some equipped item. Combined with a weapon or armor disintegration spell, it would create nice strategic possibilities, and it would be useful to diminish prisoners’ strength with irremovable enchanted bracelets. Spells of the Metamorphosis kind would be great, especially for the possibilities they would open in infiltration quests. Another nice spell would be one that puts a distant weapon in your hands. A passwall spell would be great! I would also like to be able to read in NPCs’ minds. And to put them asleep.
Finally, a pair of spells that I would find useful, especially in ruins or dungeons that are particularly difficult to explore, would be a mental exploration spell and a spell that allows you to look from another character’s eyes. For example, you can imagine that when casted, the spell opens some semi-transparent window in which you can move in the former case, or just look what the other one sees in the latter. This would allow you to surprise enemies (unless you are detected by some special detection spell) but would put you in danger, since you may be surprised and attacked while exploring or spying far from your real position. There could even be, if we go further in this direction, a spell that allows you to control other people, or spells that allow the player who is “spyed from the interior” to attack the spy, or to prevent him regaining his own body. Unfortunately, I fear these spells would be both difficult to implement and to play with (but hopefully I’m wrong)…
Diversity in flora and fauna is also very important, because it contributes to the illusion of a living world. I don’t mean that I want to see many different enemies. Of course I do want! But I wish there will be many different creatures, not necessarily hostile ones. I mean, there should be plenty of little bugs, spiders, ants, snails, shrews, moles, hedgehogs, fishes, passerines, rabbits, sables, seals, squirrels and flying squirrels.
The reader who feels not willing to read horribly long lists should perhaps skip some lines in order to read the other, hopefully more useful and better written ideas I have had…
I also wish to encounter various game and cattle, pigeons and woodpeckers, magpies and crows, alpine choughs (also named yellow-billed choughs), bigger birds like herons, swans, geese, eiders, mallards, black grouses ,… Big mammals, of course, like wolves, boars, grizzlies, kodiaks, muskoxes, chamois, wolverines (since there was a wolverine hall in Morrowind, wolverines must exist somewhere in Tamriel), manatees and walrus. Sharks and whales, swordfishes, NARWHALS and double tusks narwhals! Octopods and Krakens! Beavers and platypus, marmots. Lamas! Otters and others…
Also yales, cockatrices, horses, various mounts (perhaps also flying and marine ones, like griffons, hippogriffs, giant hawks, hippocamps). We need foxes and lynxes!
Of course, there should be auks and sea birds. And why not condors?
If there is a town in Skyrim named Snowhawk (after some research, I found it to be mentioned in Arena, and in Oblivion during the quests given by the Night Mother), I think that there must be snow hawks in Skyrim. Then we of course may go further forward and imagine other “snowy” versions of creatures that at first glance haven’t anything to do with Skyrim’s cold weather, like snow lions and tigers, snow servals and leopards, snow scorpions, snow anteaters, echidnas and pangolins, snow ostriches and armadillos, snow peafowls, and why not snow camels and hyenas.
Why not giant rabbits used as cattle? Ok, I’m getting mad. :facepalm:
More seriously, I would really LOVE to see some prehistoric creatures, like mammoths, sabertooth tigers,
WOOLLY RHINOCEROSES,
megaloceros (Irish elk), andrewsarchus, megatheriums, indricotherium, brontotheridae, ammonites, trilobites, coelacanths, eurypterids (sea scorpions), mosasaurs, elasmosaurs, plesiosaurs. The list may go on and on, but I think we can stop it here…
Of course, every creature in Solstheim is welcome! And I hope to see some electric slaughterfishes (a Nordic man named Briring mentioned them in Morrowind).
I also hope to see bonelords, and skeleton, ghost and zombie versions of several in-game creatures. And leucistic or melanistic versions of animals that are able to cast spells would be nice, like magician bears and white wolves or Sorcerer-ravens; white peafowls or herons or foxes that can cast spells, such things would be cool!
Finally, we could see exotic fauna in great greenhouses, hold by some noble man for the sake of prestige.
(At this point, the careful reader may have noticed that the messy writer puts everything that pops in his head in a long ugly list. Perhaps the writer should better stop here with the lists. Indeed he will... )
Besides a great variety in the species, I hope to see variety within every species. May we hope to see, let’s say, randomly generated fur or feathers, in order to avoid seeing 10000 clones of one and single wolf?
The same considerations hold with flora.
But illusion of life is not only brought by immense variety. It is also brought by behaviors. For example, it would be nice to look at a snow lion mother chasing and nourishing her sons and cherishing them…
Another thing which can create the feeling that the world around you is living, is the existence of seasonal or calendar events. For example, the names of the 500 companions of Ysgramor are supposed to be recited at the Feast of the Dead in Windhelm. Some creature may change their general look depending upon the season, for example Spriggans.
In fact, diversity and illusion of life are merely two very important particular corollaries of a more general keyword: completeness.
I would like to see, for example, every important building that is supposed to be in major cities, like hospitals, thermae. Also, every job needed, like cartographers or rat killers… I want to be able to buy houses or farms in public sales if their owners have committed crimes and put in jail. I want to be able to trap locks, or sculpt armors in black ironwood. In fact, I want to be able to do everything that pops in my mind.
That’s freedom, my next keyword.
For example, I would like to be allowed to sleep everywhere and at every time but if I am fighting. That is, if I have already been hit, or if I have hit somebody. If there are nearby enemies, don’t warn me and let me be surprised while sleeping. That’s just an example.
Allow nudity. Or at least allows us to change the PC’s underwear and to wear enchanted ones. Every slot available for enchanting is welcome. In the same direction, I wish you will differentiate right and left pauldrons, gauntlets, and belts from pants…
Freedom, together with the pleasure of discovery, are the two things I want the most in Skyrim. By “pleasure of discovery”, I mean that I love to discover worlds. For example, I would love to learn more about the extinct human races mentioned in the Abadal-a. I would love to penetrate in Sovngarde. I love to discover crumbling ruins. I would love to discover things about humanoid religions, if they have. For example, centaurian or dreugh or spriggan cults (if there are centaurs or dreughs or spriggans in Skyrim). I would love to attend an Udyrfrykte ceremonial, perhaps related to their Matron…
I’m convinced you will provide us with a great story. I hope there will be surprises (good ones). I just hope that it will be possible to find peaceful paths of negotiation with some dragons. After all, they’re supposed to be very intelligent beings, and it would be nice seeing them acting in conspiracies, manipulating politics, … I hope you’ll maintain open doors to see them back in the next Elder Scrolls games…
Finally, may we hope that the soundtrack will be registered in a lossless format? Because mp3 spoils the quality of music…
I thing I’ve already been far too verbose (this is a euphemism), so I’ll stop there. Probably I will have other ideas, later, but I really think it’s enough for now…
Oh, I nearly forgot. Late games are better than unfinished ones.
Have a nice day,
Yours sincerely,
Verbose.