Official: Skyrim Suggestions and Ideas #1

Post » Sun Sep 27, 2009 1:47 pm

When creating the cities (if they haven't been made) then take a look at Better Cities :)

And add more villages.

Basically, what I'd really love, is poverty, and an actual infrastructure. I want the world to be grimly realistic. And seeing as the trailer was an 18????????????????????????????????????????// (somehow), I'm guessing the game is going for M, so I hope we'll see some impoverishment.

Or just make Morrowind to the power of Oblivion.

Woohoo!
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roxanna matoorah
 
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Post » Sun Sep 27, 2009 4:32 pm

Two things I'll mention that I really want to see in TES V, and I'll keep this short as I can. 1: When creating a character, there be a new race available that is wolf-like, like how in Oblivion the Khajiit looked Lion-like overall in appearance (to me at least anyways). 2: Voice customization. Each race has their own set voice so far, and I find that kind of disappointing at times, I'd like if the voice of the character could be changed, pitch adjusted, etc.
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dean Cutler
 
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Post » Sun Sep 27, 2009 5:24 pm

First, I want you to know that you have my 100% support, whatever decision you make.

Pauldrons, spears, unarmored skill, levitate, mark, recall... in other words everything you've removed from Morrowind in Oblivion. Enchant should return as a skill but Oblivion style enchant shrines (which are accessed via a long quest chain) should remain as an alternative. Alchemy should be toned down to prevent EZ mode moneymaking with cheap food at low levels.

Something closer to Morrowind's combat mechanics, but with Oblivion's combat/spellcasting without toggling between the two.

When we fight it doesn't always have to be a fight to death. Enemies should yield in combat when they have low health and become more obedient (you know, they should answer our questions like we persuaded them).

If the new engine allows it, the world shouldn't "pause" during dialogues and vendor interaction. We PCz0rs can always tweak it, but the default timescale should be lowered so every in game day lasts longer.

And most importantly, no cancer like intrusive DRM on PC, DLC "fixes" to vanilla problems, or M$ Xbox 360 exclusive [censored] please.
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Minako
 
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Post » Sun Sep 27, 2009 11:45 am

How about a Yeti easter egg?

Well, along those lines while keeping with lore, http://uesp.net/wiki/Bloodmoon:Udyrfrykte http://uesp.net/wiki/Oblivion:Uderfrykte_Matron would definitely be welcomed
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Daniel Holgate
 
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Post » Sun Sep 27, 2009 7:51 pm

Morrowind style armor with greaves, boots, cuirasses, pauldrons, and gauntlets.


I want this back too, and I want them to be individual; left and right gaunlets, left and right pauldrons, etc.
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Je suis
 
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Post » Sun Sep 27, 2009 8:24 pm

First of all thank you all for ur suggestions, all of them have been pretty wonderful! i have a few more ive thot of, please more comments about what you want and what you think!

Additions:
[*]dyes or something similar to dyes (customizable color for armor and weapons)
[*]fix the way guards come up to you....maybe make it more noticeable
[*]when you sneak into a house without being detected, and kill the npc inside, and a guard somehow knows you did so and arrests you..fix that
[*]newspapers that include your exploits (if someone is murdered, it will show up in the paper)
[*]music, minstrels of some sort
[*]beggars that dont say the same thing every time you talk to them
[*]werewolf and vampire attacks/random bandit attacks on villages
[*]actual items/places on mountains, not just open land with nothing there
[*]birds as enemys
[*]marrage, dating, STDs
[*]online trading of weapons, armor, items, etc to friends
[*]deeper character interaction (if you stab someone, they get a stab wound, burn them, they get a burn mark, biten or mauled, bite marks or missing body parts)
[*]player is able to be scarred
[*]enchanted earrings, piercings, bracelets
[*]more zombies, possible infections (zombie, vampire, werewolf infections, includes player can infect others)
[*]larger visible crowd in the arena
[*]grusome deaths (crusifixition, decapitation, ripped heart, etc)
[*]more power for the player, such as a position of influence

Thats what i got for now, tell me what you think! again, this is what i want personally
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Ells
 
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Post » Sun Sep 27, 2009 4:58 pm

I want this back too, and I want them to be individual; left and right gaunlets, left and right pauldrons, etc.


I know this is tempting for many people, because of extra enchant "slots" etc, but IMO it would be a bit inconvenient.

Helm + Pair of Pauldrons + Body Armor + Greaves + Pair of Gloves + Pair of Boots is just fine.
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Gemma Woods Illustration
 
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Post » Sun Sep 27, 2009 9:37 pm

What do I want...

-Lots and lots and lots of types of armor and weapons! Muahahahaha!

- Werewolves, Werebears, and vampires. And these guys need to be scary. I want to run screaming out of the tomb I had just been robbing with a vampire hot on my heels till daytime. And I want to be afraid everytime I wander outside during a full moon. I don't want to run into a crypt and massacre every vampire in sight. These guys are feared for a reason, and I want to be afraid of catching their cold.

- No enemy/item leveling. Yeah, everyones said it.

- More skills.

- Endurance shouldn't give health each time you level up. It makes some races way too overpowered.

- BEARDS!!!!!!!!!!!!!!!!!!!!!!!!!!!! Dovahkiin must have a beard!!!!!!!!! I'm not going to play a Nord if I can't have a frickin awesome moustachio!
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Taylor Tifany
 
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Post » Sun Sep 27, 2009 9:15 pm

- Endurance shouldn't give health each time you level up. It makes some classes way too overpowered.


What else would it do, then? Raise your Fatigue?

If you think a class is too overpowered, then turn up the difficulty to make it harder.
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Nick Jase Mason
 
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Post » Sun Sep 27, 2009 11:14 am

Bring back the Medium Armor Class and maybe introduce the new Blood Glass* Equipment.
Also no more magical guards. If you commient a crime in town A, town's B,C,D and etc won't know about it for some time if the Bounty hasn't been payed---but you must pay the bounty at the town you did the crime in or it either won't count or it will take some time to get there. Oh and Bounty Hunters will start coming after you if you don't pay your fee absolutely.






*Blood Glass is the same as regular Glass equipment but red in color (while regular Glass is Green) and it's also stronger and a bit heavier but it's still Medium Classed. Oh and one more thing---Blood Glass is very rare and very expensive too.
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Ana Torrecilla Cabeza
 
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Post » Sun Sep 27, 2009 11:52 am

Can we leave the uncanny valley? more realistic conversations where the NPCs don't have 100% locked I contact. You know make them seem like they're not completely robotic.
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Sylvia Luciani
 
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Post » Sun Sep 27, 2009 6:28 pm

Fishing, Black Smithing etc.
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Darlene DIllow
 
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Post » Sun Sep 27, 2009 5:59 pm

Unarmored skill
Keep the current control system or something close. (I don't like gaming much because hand-eye coordination games are nearly impossible for me. The TES keys and mouse steering is just about perfect.)
Enchanting available to non-MG members. (If there still is a MG, that is.)
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Madison Poo
 
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Post » Sun Sep 27, 2009 10:26 pm

I've got a list of jobs or stores they could have in the towns, though not every town should have all of these.

Bird keeper
Butcher
Construction Carpenter
Furniture Carpenter
Cooper
Cobbler
Baker
Book seller
Ship repair
Jeweler
Haberdasher
Lawyer
Enchanter
Artist
Apothecary
Doctor
Sculptor
Scrap yard retailer
Brewery
Weapon Shops
Armor Shops
Magic Shops
Dirty Blacksmith (makes lockpicks, duplicate keys, thief equipment)
Blacksmith
Cartographer
Warehousing
Stables
Transportation Services
General Clothier
Weaver
Potter
Tanner
Taring Service
Farmers Market
Funeral Home/Undertaker
Laundry
Fighters Guild
Mages Guild
Toy and Miniature shop
Legion Station
Monastery
Thatcher
Lampmaker
Translator
Taverns
Gardeners
Thieves guild
Mason
School
Infantry School
Siege Engineer
Tobacconist
Glassblower
Bank
Courts
Tittie Bar
Ballet
Witch Coven
General Store
Boothman – Sells Grains
Collier – Sells Charcoal
Fueller – Sells Fuels
Ironmonger
Lighterman – Transports Goods
Chandler
Scabbard Maker
Milliner – Makes Hats
Ropemaker
Arkwright – Makes chests
Cordwainer – Makes fine leather
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Tai Scott
 
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Post » Sun Sep 27, 2009 6:44 pm

Lighting arrows on fire = awesomesauce.

Also, FIRST!!!!


Also the opposite - water arrows for dousing pesky torches when you're sneaking around.

I want to get my Thief on.
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Franko AlVarado
 
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Post » Sun Sep 27, 2009 6:56 pm

this is a simple thankyou! im so excited that my thread became official, im sure our ideas will be seen now! thank you everyone for your comments!
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Liv Staff
 
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Post » Sun Sep 27, 2009 10:00 am

I already said this in another thread, but I want to see more secrets, puzzles, traps, etc. Not the standard switch around the corner or the same traps you can find in every other dungeon.
I want to enter somewhere and have that feel of danger/excitement as I don't know what I might encounter. :)
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NO suckers In Here
 
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Post » Sun Sep 27, 2009 8:33 pm

I would LOVE to meet Brynjolfr again!

"Come friend, I make the best armours in all of Skyrim!"

(yes, as my username suggests, I'm a big fan of him :thumbsup: )
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Helen Quill
 
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Post » Sun Sep 27, 2009 8:55 pm

I've got a list of jobs or stores they could have in the towns, though not every town should have all of these.



Tittie Bar




Honestly, u didn't have to hide the fact that you want to see female briasts in the game with a long list of other things. (Joke btw.)

I think the idea of SEEING someone operate (or at least trying to operate) a glider of some sort would be cool. Though the player should not be able to control it. It would be an interesting side quest.
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Lyndsey Bird
 
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Post » Sun Sep 27, 2009 11:06 pm

First of all thank you all for ur suggestions, all of them have been pretty wonderful! i have a few more ive thot of, please more comments about what you want and what you think!

Additions:
....

[*]marrage, dating, STDs

...




Y'know, I went through all of Oblivion thinking, "Yeah, this is good. But you know what'd make it better? Gonorrhea."
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Emily Graham
 
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Post » Sun Sep 27, 2009 2:02 pm

  • Traps on locks, so you'll need probes (from Morrowind).

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jenny goodwin
 
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Post » Sun Sep 27, 2009 10:23 pm

Have the option to either disable the Fast traveling or use Morrowinds method (Stilt Riders,Mage guilds or Boats) for your fast traveling needs, Oblivion's FT shrunked the game I like to get from point A to point B and all things in between.
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sophie
 
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Post » Sun Sep 27, 2009 6:27 pm

You should alphabetize the list before it gets too big.

Toggle Quest Arrow on/off


...I think that is my most important one... then a MTAEVWD type effect and Levitation.
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Hilm Music
 
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Post » Sun Sep 27, 2009 2:14 pm

a couple more additions:

[*]more villages with strange side quests, strange people and whatnot
[*]love the fishing idea!!! not mine but i saw it up so i thought i should mention it again :)
[*]portable enchanting? maybe an object you can bring around with you that requires a soul to activate, that lets you enchant weapons/armor
[*]joining the military
[*]bartering system, it would couple with a sort of travelling flea market?
[*]banks
[*]horse carragies (sorry for the bad spelling) public transportation basically
[*]paralytic people, deformed people
[*]snow, thunder, lightning, NATURAL DISASTERS, hurricanes, floods, erupting volcanoes maybe?
[*]drunkeness
[*]ice, frozen lakes, etc
[*]joinable cults like the mythic dawn, but smaller
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mollypop
 
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Post » Sun Sep 27, 2009 1:22 pm

- Crossbows, thrown weapons and pole-arms!

- Were-creatures!

- Put a cap on skills which aren't core to your class. Say 50 or 75. Make picking your Majors actually MEAN something.

- Bring back some of the cool spells from previous games. Levitate, slowfall, lock, and others.

- Put the physics system to good use! Physics puzzles, more moveable objects. Also allow telekinesis to be used as a weapon.

- A hardcoe mode like in Fallout New Vegas.

- Random task givers (like Daggerfall).

- Less floaty movement / jumping.

- Being able to see my feet in first person. (Pisses me off in every single first person game that doesn't do it.)
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Anna Beattie
 
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