» Tue Apr 20, 2010 2:01 pm
I think Borderlands did co-op very well. For anyone who hasn't played it, Borderlands is a FPS/RPG with quests and exploring just like TES. You could play up to 4 player co-op and do anything with each other that you could do in the singleplayer, and you could share loot. It was soooo much fun. It's a great feeling being able to go on quests with friends, and to be able to prepare with them. If you needed a gun, or a shield, your friend could let you borrow one or even give one too you. If you were injured in a fight, your friend could heal you. If you found loot together, you could discuss with each other what you wanted or needed. And it all worked perfectly, especially sharing loot, as long as you were playing with friends and not random people.
If a system like Borderlands was implemented, this is what would happen:
You and Bob enter co-op mode. Like in Borderlands, you both choose who's game you want to join, and Bob joins yours. You have a big quest to do where you have to find a note at the end of a big dungeon, so you and Bob travel to your house to prepare. Like in Borderlands, you can fast travel together if you want, or you could just walk there. You stock up on supplies and Bob says he needs a better sword, so you let him borrow one from your collection. Like in Borderlands, he could bring it back to his game if you let him keep it. So you both go to the dungeon, enter it, and quickly get into a fight. Bob is hurt and ready to die, so you rush over and rescue him before he does. Just then, you get hurt, and Bob has to heal you. You run out of charge for your staff, so Bob tosses you a few soul gems. You recharge your staff and defeat your enemies. You continue exploring the dungeon and find some items. You tell Bob that you already have a much better staff than the one you found, so, like in Borderlands, you let your friend have it. You soon find the note, and your quest updates. But, like in Borderlands, Bob's quest doesn't update, so he will still be able to do the quest in his game. Bob has to go and disconnects, and the next time he starts singleplayer he'll have all of the items he got in your game.
If TESV had this kind of co-op I would be VERY happy. What does everybody else think?