Official TES V Speculation Thread Number 29

Post » Mon Aug 09, 2010 5:11 am




Well Pete has just hinted at http://www.joystiq.com/2010/05/04/interview-bethesdas-pete-hines/of new games as they would prefer ot annonce at quakecon....so thats mostly out...He doesnt rule it out, just says that it isnt a good place ot annonce a new game...too much happening and it gets lost.

Bethesda do have 4 years cycles, and TES5 fits into that pretty well, cause you have to remember fallout 3 fits in to the cycle, it not just a team for fallout and a team for elder scrolls. They aim to make games with alot of content, rather then a 6 hour story then shoving multiplayer in to make up a few more hours gameplay. Also, how can you call it vaporware or whatnot....they havent actually said they are making it yet, we know absolutely nothing solid about how the development times of the next game, so we cant exsactly comment on how 'on time' they are.
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Penny Wills
 
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Post » Mon Aug 09, 2010 10:39 am

It's safe to say that there will be no E3 announcement, but I think people are getting to carried away with the trademark. I'm not sure what to make of the trademark issue but I can't see Bethseda being forced into announcing a game because of a trademark running out. They have always announced games when they are ready to show what they have been up to behind their oh-so-secretive doors, so I can't see them rushing it because of the title.

Personally, I'd bank on an Autumn announcement, after the excitement of the big E3 announcements has died down and they can have the press and the attention of the gaming public to themselves. Also, this time frame is a month or so before the AAA Christmas release titles come out, so just seems perfectly placed for them to release such big gaming news.
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Anna S
 
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Post » Mon Aug 09, 2010 9:59 am

From the Pete Hines interview.

"So it has been a slow build from that that's a nice point to be at and one that we feel like we're positioned to now sustain both with the things that we've got, as well as a bunch of other things that are still unannounced and will be for a while."

Sorry folks looks like we might be waiting a bit longer.
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Claudia Cook
 
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Post » Mon Aug 09, 2010 1:03 pm

From the Pete Hines interview.

"So it has been a slow build from that that's a nice point to be at and one that we feel like we're positioned to now sustain both with the things that we've got, as well as a bunch of other things that are still unannounced and will be for a while."

Sorry folks looks like we might be waiting a bit longer.



You have to be careful not to take one comment and run with it. That's how things get taken out of context. Since we have no clarification on what he's referring too, this comment doesn't mean much.
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I’m my own
 
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Post » Mon Aug 09, 2010 4:45 am

Yeah, he's probably just talking about more terrible games that they'll be publishing.
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Deon Knight
 
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Post » Mon Aug 09, 2010 11:39 am

Hey guys, I've been holding out as long as anyone, and I generally check these boards every few months, make a mindless post, and then move on...

From what I've seen:

You guys are providing quite the good reading for the developers keeping this speculation thread alive.
The thread itself could keep the ideas flowing for the developers - meaning they may still want to develop another TES after Oblivion.
*keep in mind though Bethesda has been very busy pushing out several other games - not developed by them, so help increase cashflow... Games I'd never touch, or even heard much about after their release sadly....

People keep relying on the idea that Bethesda won't let the trademark for "Skyrim" run out, when other trademarks have been allowed to expire and disappear into obscurity.
On this note, let's speculate gamesas trademarked Skyrim because perhaps another company wanted to use the name, and a great way to stop said company is to trademark...

Going back on what I said about keeping the "idea" alive, if any of you haven't seen the power of DX11 I'd highly suggest you stream some videos... Or for those of you lucky enough with Win7 and a DX11 card to get the DX11 Unigine demo.. If ANY of you are as devout a fan as I, or many others who have played since the inception of TES, you'd know Bethesda likes to use the latest in computer technology to get their vision across. With that said, if you HAVENT seen or read up on what DX11 can do for games, please look it up. I see no reason for Bethesda to program on technology that is several years old (Xbox360 = DX9). I still play DF and MW to this day (not so much OB tho...) over many other games I have spent good money on, which would hopefully tell you I enjoy replaying a game that's good....

DX10 and DX10.1 were better ways to utilize computer hardware, which is why the DX10 API didn't make leaps and bounds for gaming like DX9 did over DX8. It's easy to see (after taking some VERY hard programming classes) why DX10 is a skipped generation for a TES game.

Now, seeing as I just said that as well, we must remember that DX11 has been in development for a few years, and companies who want it, get early development kits to start playing around with new features. It's quite possible gamesas has screen shots, or fly-through demos to mess around with for DX11, and seeing as they've been working on a new GAME ENGINE from the ground up, I can't see why it wouldn't be anything less than a DX11 game. That means no current generation consoles.

I'd speculate if we DO get anything from gamesas this year regarding a TES game, we get a couple of screenies, the idea they're creating a DX11 game engine, and maybe a closed demo for tech writers. That's a long shot, as DX11 is still early within it's infancy and developers are still tweaking algorithms and codepaths to allow their games to run faster...

I've been away from the boards for so long because they haven't made an announcement, I almost forgot gamesas still developed games. :(
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Steve Fallon
 
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Post » Mon Aug 09, 2010 2:00 am

Now just to be clear, i believe that there is an ideal chance of it being announced before E3 this year, but i want to give the other side a chance, they say that to beat your enemy you must become your enemy.

Now i compiled a list of possible* ideas that may suggest we won't get an announcement before E3:

  • This wouldn't bee the first time that Beth let a trademark expire, it has happened before.
  • We are getting close to the trademark close and that opening for the engine tester (i can't remember the proper name) came out just a month or two ago.
  • In the recent interview Pete said that they wanted to change from what they ususally do (or something along those lines), this may suggest that their 'conventional' methods seen so far of announcing games may not necessarily be used.
  • Much stress was put into Quakecon in the recent interview, while this is certainly understandable from how Doom is now part of Beth, but as their trademark game, TES may be the gold nugget they were saving for Quakecon.


So what do you think, reasonable responses to these worries or not?

Again, until the trademark actually expires i think we may be in for something, not raising my hopes too high, but i'm convinced just enough to say that i am.

* This may be between 1% and 0% relevance, aka, grasping at air.


Since no one bothered, i will respond to my own post.

  • I really don't know what to say about this first point, mostly because i heard it from other people, i understand how much of a waste it would be for Beth, but if they did it before, why not now?
  • It is very possible that the tester was given a very basic version of their re-worked engine, just to point out things like physics problems, or limitations of the engine, doesn't necessarily mean that they haven't had anything done.
  • Now we are reading too deep, firstly there are dozens of aspects that he could have been talking, not necessarily an announcement or marketing phase even.
  • It just occured to me that Beth may announce just after E3, the news gets out slowly, and surely enough everyone is hyped by Quakecon. E3 is not the deadline, the trademark is.

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ruCkii
 
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Post » Mon Aug 09, 2010 2:21 am

  • It just occured to me that Beth may announce just after E3, the news gets out slowly, and surely enough everyone is hyped by Quakecon. E3 is not the deadline, the trademark is.



ive just been thinking the same, some sort of annoncement with promise of more at quakecon, then a big reveal of stuff at quakecon.

This would have a win-win as quakecon would be followed by both ID and gamesas fans, it also meets the trademark deadline.
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Jerry Jr. Ortiz
 
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Post » Mon Aug 09, 2010 2:15 pm

Hey guys, I've been holding out as long as anyone, and I generally check these boards every few months, make a mindless post, and then move on...

From what I've seen:

You guys are providing quite the good reading for the developers keeping this speculation thread alive.
The thread itself could keep the ideas flowing for the developers - meaning they may still want to develop another TES after Oblivion.
*keep in mind though Bethesda has been very busy pushing out several other games - not developed by them, so help increase cashflow... Games I'd never touch, or even heard much about after their release sadly....

People keep relying on the idea that Bethesda won't let the trademark for "Skyrim" run out, when other trademarks have been allowed to expire and disappear into obscurity.
On this note, let's speculate gamesas trademarked Skyrim because perhaps another company wanted to use the name, and a great way to stop said company is to trademark...

Going back on what I said about keeping the "idea" alive, if any of you haven't seen the power of DX11 I'd highly suggest you stream some videos... Or for those of you lucky enough with Win7 and a DX11 card to get the DX11 Unigine demo.. If ANY of you are as devout a fan as I, or many others who have played since the inception of TES, you'd know Bethesda likes to use the latest in computer technology to get their vision across. With that said, if you HAVENT seen or read up on what DX11 can do for games, please look it up. I see no reason for Bethesda to program on technology that is several years old (Xbox360 = DX9). I still play DF and MW to this day (not so much OB tho...) over many other games I have spent good money on, which would hopefully tell you I enjoy replaying a game that's good....

DX10 and DX10.1 were better ways to utilize computer hardware, which is why the DX10 API didn't make leaps and bounds for gaming like DX9 did over DX8. It's easy to see (after taking some VERY hard programming classes) why DX10 is a skipped generation for a TES game.

Now, seeing as I just said that as well, we must remember that DX11 has been in development for a few years, and companies who want it, get early development kits to start playing around with new features. It's quite possible gamesas has screen shots, or fly-through demos to mess around with for DX11, and seeing as they've been working on a new GAME ENGINE from the ground up, I can't see why it wouldn't be anything less than a DX11 game. That means no current generation consoles.

I'd speculate if we DO get anything from gamesas this year regarding a TES game, we get a couple of screenies, the idea they're creating a DX11 game engine, and maybe a closed demo for tech writers. That's a long shot, as DX11 is still early within it's infancy and developers are still tweaking algorithms and codepaths to allow their games to run faster...

I've been away from the boards for so long because they haven't made an announcement, I almost forgot gamesas still developed games. :(



Nice read there mate, buuuuut... there's no way after the huge success of TES IV and Fallout 3 on the consoles that a PC only TES V will be released, it just won't happen. I see what your getting at with the graphics side of things, but look and see what Crytek have done with Crysis 2 for the consoles. Looks spectacular. This generation of consoles is long from dead and can still make beautiful looking games. :)
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Jade Payton
 
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Post » Mon Aug 09, 2010 2:16 pm

Nice read there mate, buuuuut... there's no way after the huge success of TES IV and Fallout 3 on the consoles that a PC only TES V will be released, it just won't happen. I see what your getting at with the graphics side of things, but look and see what Crytek have done with Crysis 2 for the consoles. Looks spectacular. This generation of consoles is long from dead and can still make beautiful looking games. :)


Then they will have to wait for the next generation, or release it on this current generation and make 2 versions of it. A DX9 one, and a DX11 one. OR Make one version all DX9...

Also the difference between PC and Console is huge.

EDIT: Well it's not cryengine 2 vs 1 but the still console vs pc.... the difference is massive.

Here is the video http://www.youtube.com/watch?v=2WJG14uLA3k&feature=fvw
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ladyflames
 
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Post » Mon Aug 09, 2010 3:58 am

I don't know why, but to me, I don't care about graphics that much... If TES V came out with the same graphics of Oblivion, I wouldn't care at all.
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kyle pinchen
 
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Post » Mon Aug 09, 2010 9:54 am

I was one of the (quite mistaken) people who were really hoping for an E3 announcement last year,

As was I. <_< This time, however, we have a good reason to believe in an announcement. :twirl:
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James Smart
 
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Post » Mon Aug 09, 2010 4:59 pm

Then they will have to wait for the next generation, or release it on this current generation and make 2 versions of it. A DX9 one, and a DX11 one. OR Make one version all DX9...

Also the difference between PC and Console is huge.

EDIT: Well it's not cryengine 2 vs 1 but the still console vs pc.... the difference is massive.

Here is the video http://www.youtube.com/watch?v=2WJG14uLA3k&feature=fvw

Todd Howard said before that he doesn't want to wait till the next generation of consoles to make a new game after fallout 3 , just from what Todd said there will be one more game Bethesda will develop that will be on the 360 and ps3 . I wish I had the link to it but some people in here have heard of what Todd said before.
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Lexy Dick
 
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Post » Mon Aug 09, 2010 1:45 am

It's safe to say that there will be no E3 announcement, but I think people are getting to carried away with the trademark. I'm not sure what to make of the trademark issue but I can't see Bethseda being forced into announcing a game because of a trademark running out. They have always announced games when they are ready to show what they have been up to behind their oh-so-secretive doors, so I can't see them rushing it because of the title.


You're right that they are not forced into announcing the game. However, I have two reasons to not support that possibility:

  • First, I believe that they knew what they were doing in terms of timing when they applied for the trademark in the first place. It is possible that the development derailed off the schedule, which would mean the trademark application could expire before they're ready to announce it. From here they could either announce anyway to preserve the trademark, or let it expire and risk losing it. I don't consider this scenario to be likely.
  • Second, why would they have renewed a trademark application to the max if they weren't going to use it? They could have let it expire a while ago if they thought it wouldn't be used.



Trademark is a BIG DEAL. It is a legal red tape that is in Bethesda's best interest to uphold, even if it "forces" them to announce a game when inconvenient.
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Danielle Brown
 
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Post » Mon Aug 09, 2010 3:48 pm

If they arn't ready then would it not make more sense to just rename the game?
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Ludivine Dupuy
 
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Post » Mon Aug 09, 2010 2:21 am

i refuse to believe that they are being pushed for time. The trademark was registered in 2006, so they would have seen this for a while now. They know what they are doing. The announcement will already be planned now.

BTW i think some people might be suprised at what developers can get done in a year.
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Marta Wolko
 
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Post » Mon Aug 09, 2010 12:56 pm

They don't need to have the game finished, or anywhere close, to make an announcement. The problem with arguing that Bethesda might just let the trademark expire so they aren't forced to show anything before they're ready is that it vastly overestimates what they'll have to show. The trademark places some legal/practical pressure on them to publicly confirm what they've been up to, but it doesn't force them to rush to get the game complete. They can make an announcement and take their sweet time on development.
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Eileen Müller
 
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Post » Mon Aug 09, 2010 7:28 am

They don't need to have the game finished, or anywhere close, to make an announcement. The problem with arguing that Bethesda might just let the trademark expire so they aren't forced to show anything before they're ready is that it vastly overestimates what they'll have to show. The trademark places some legal/practical pressure on them to publicly confirm what they've been up to, but it doesn't force them to rush to get the game complete. They can make an announcement and take their sweet time on development.


yep, a few public screens, a demo is all they would need, and once they have established publicy they are going ot release the game under that trademark....we they have years and years before it would ever be a hassle.
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Nicole Coucopoulos
 
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Post » Mon Aug 09, 2010 4:12 am

ive just been thinking the same, some sort of annoncement with promise of more at quakecon, then a big reveal of stuff at quakecon.

This would have a win-win as quakecon would be followed by both ID and gamesas fans, it also meets the trademark deadline.


Plus it would sort of fit in with how they usually announce stuff, it usually takes time for people to notice that an announcement has been made, and like Pete said, E3 is a mess. It would be just like how Beth normally do things.
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Leah
 
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Post » Mon Aug 09, 2010 12:59 pm

NO! You are wrong. THEY HAVE TO VERIFY ITS USE IN COMMERCE BY THEN!
[snip]

Oh thank god.

I've posted that concern about two times before this and everybody seemed to avoid it like it was an ill omen, or it was taboo to speak of it. So I was convinced people were just avoiding that part. Thankfully I'm wrong. :D

Haha, I still thought the "NO! You are wrong." was hysterical for some reason. :)

Not true, thank goodness. They had to show proof of work to the trademark office every time they filed for renewal of the contract. The trademark has to be used 'commercially' by the end of July, since the office has given them as much time as is legally allowed to hold onto their product trademark without doing anything public with it. They've held onto the trademark for three years, and now they need to use it, or lose it. A private demonstration to trademark officials as proof of work won't be enough this time.

:D Hooray!

Then we can keep on hoping!
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Manny(BAKE)
 
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Post » Mon Aug 09, 2010 2:06 am

I don't know why, but to me, I don't care about graphics that much... If TES V came out with the same graphics of Oblivion, I wouldn't care at all.


I don't care either. Just because a game has great graphics, it doesn't have to mean it is any good.
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Chelsea Head
 
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Post » Mon Aug 09, 2010 2:44 pm

Oblivion was announced in sept 2004 with intended release in nov 2005. Fallout 3 was announced in may of 2007, and released in oct 2008.
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katie TWAVA
 
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Post » Mon Aug 09, 2010 2:29 am

If they arn't ready then would it not make more sense to just rename the game?


Yeah, they could just do that. While remaking the title graphics would take some time (perhaps a month or so), it is certainly a doable proposition. However, they would still have to apply for a new trademark and wait up to year before they'd be approved to use it. This isn't compelling enough for me to abandon my confidence in a summer announcement.


Haha, I still thought the "NO! You are wrong." was hysterical for some reason. :)


Sorry, perhaps that was a bit strong...I was getting really frustrated with the avoidable ignorance flying around. A lot of posts are wasted because of that. Anyway, we DO have good reason for hope! :foodndrink:
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Trey Johnson
 
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Post » Mon Aug 09, 2010 8:34 am

Interesting note regarding trademarks:

Morrowind application date - 9/22/1999
Morrowind release date - 5/1/2002
Difference - 2 years and 8 months

Oblivion application date - 10/6/2004
Oblivion release date - 3/20/2006
Difference - 1 year and 5 months

Skyrim application date - 10/10/2006
Today - 5/6/2010
Difference - 3 years and 7 months
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Greg Cavaliere
 
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Post » Mon Aug 09, 2010 5:51 pm

Oblivion was announced in sept 2004 with intended release in nov 2005. Fallout 3 was announced in may of 2007, and released in oct 2008.


No it wasn't, it was announced in July 2004. Just look at the link I posted a few pages back.
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djimi
 
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