Official TES V Speculation Thread Number 29

Post » Mon Aug 09, 2010 5:18 pm

Sorry to but in like this, but again my question.


They trademarked possible Television/Movies? Just a trademark, meaning we hope we might have what it takes to do this at some point.

Lastly, I like reading this thread so:

The Elderscrolls 5 exists and is currently being made. The accidental story leak made that obvious.
The game will be out for the current generation of consoles. Because even if it was started in late 2008 (As indicated by Bethesda as the latest possible date) a 4 year development times puts it at latest in late 2012.
The game can't be out for next generation systems, because those don't have anything beyond dreams and designs in some little lab as of yet. At the same time 2013 is the date anolysts paid a lot of money to speculate accurately on stuff predict the next round of consoles will be coming out. So Bethesda will release before that year so as not to have their game overshadowed by the prospect of shiny new toys.
The game has not been announced yet, and we're 5 months into 2010. That means at earliest the game will be out in 2011.

The only logical conclusion is that the game will be out between January 2011 and December 2012. A 23 month window.

But of course this thread is about rampant speculation, and is honestly fun to read. Facts won't stop speculation, but I present them anyway since tooling around on the internet is also fun. Anyway here, have an icecream :icecream:
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SaVino GοΜ
 
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Post » Mon Aug 09, 2010 4:13 am

This really belongs http://www.gamesas.com/index.php?/topic/1090035-tes-v-ideas-and-suggestions-164/

Also, a 2010 release is a bit ambitious in my opinion - even XxAntibodyxX would say that a 2011-2012 release is most likely.


Ya got my X's wrong :sadvaultboy:

:P

Anyway, a 2010 release is totally impossible, seriously, Bethesda just does not do that. I'm completely confident that it won't come out until late 2011 at the earliest, but most likely 2012. But that's only if it's announced in the summer. Morrowind, Oblivion, and Fallout 3 were all released more than a year after they were announced, and I'm certain TES V wont be any different.
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Mel E
 
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Post » Mon Aug 09, 2010 4:48 am



And as far as necessary development time for a game of TES size, there are sooo many ways to maximize input and minimize expenditure. These are my personal favorite idea, and they help streamline dialog, which takes a large chunk of the company's time.

.....

2) Once dialog has been chosen, ask fans (and aspiring actors) call in to the TES hotline. Another small group of minimum wage Beth employees will be hired or transferred to take these calls. The voice actors will be asked to read several lines of dialog/be asked what race/creature/character they are trying to voice act. If accepted, Beth will buy them a bus ticket to bring them to Maryland to spend a day in the studio. Even if you factor in the cost of sandwiches, water, soda, chips, and goodie bags, you save thousands of dollars on big-name actors and even in-house salaried voice actors.


The Screen Actors Guild (SAG) and American Federation of Television and Radio Artists (AFTRA) would go 'ape-dookie' if Bethesda used amateur voice actors in a multi-million dollar game. There are contracts about these things and there are even contracts about how many voices a single voice actor can do and how many lines a role can have before it cost more under contract. Game developers simply cannot by-pass actors unions because it saves money...if that were that case movies, tv and everyone else would just use unpaid amateur actors too. When games became big business they had to play by the rules and the rules are you can't use amateur actors for roles over a certain size....it could be a few a few dozen words. And if a developer even used a thousand people all just doing a dozen words of dialgue SAG and AFTRA would still sue the BEJESUSE out of the developer. When you take work away from actors you get sued for it.
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Amanda Leis
 
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Post » Mon Aug 09, 2010 12:13 pm

Ya got my X's wrong :sadvaultboy:

:P

Anyway, a 2010 release is totally impossible, seriously, Bethesda just does not do that. I'm completely confident that it won't come out until late 2011 at the earliest, but most likely 2012. But that's only if it's announced in the summer. Morrowind, Oblivion, and Fallout 3 were all released more than a year after they were announced, and I'm certain TES V wont be any different.

I do think that Bethesda has begun to implement a few new marketing strategies for TES that did not exist in prior release cycles. If you take the release of The Infernal City (along with the retracted Amazon.com reference to TESV-- which could be construed as an announcement in itself) as the starting point for the marketing machine for TESV in lieu of the standard announcement, then the timeline shifts back slightly and we are looking more towards a first-quarter 2011 release (provided they follow suit with an announcement between now and E3 and a showing at E3).

...I like to speculate because above, in the same breath I state how the marketing strategy had changed and then complete my logic with historical marketing strategies, haahaa.... when this is all said and done, I can't wait to compare what I got right (IF ANYTHING) to where I was waaaay off!

Still think we'll see 6/2 announcement in any way I look at it though.
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Claire Vaux
 
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Post » Mon Aug 09, 2010 11:25 am

The Screen Actors Guild (SAG) and American Federation of Television and Radio Artists (AFTRA) would go 'ape-dookie' if Bethesda used amateur voice actors in a multi-million dollar game. There are contracts about these things and there are even contracts about how many voices a single voice actor can do and how many lines a role can have before it cost more under contract. Game developers simply cannot by-pass actors unions because it saves money...if that were that case movies, tv and everyone else would just use unpaid amateur actors too. When games became big business they had to play by the rules and the rules are you can't use amateur actors for roles over a certain size....it could be a few a few dozen words. And if a developer even used a thousand people all just doing a dozen words of dialgue SAG and AFTRA would still sue the BEJESUSE out of the developer. When you take work away from actors you get sued for it.

They've used plenty of not-well known people for voices before.

Besides, voice actors != actors/television or radio artists.
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Sanctum
 
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Post » Mon Aug 09, 2010 12:16 pm

I do think that Bethesda has begun to implement a few new marketing strategies for TES that did not exist in prior release cycles. If you take the release of The Infernal City (along with the retracted Amazon.com reference to TESV-- which could be construed as an announcement in itself) as the starting point for the marketing machine for TESV in lieu of the standard announcement, then the timeline shifts back slightly and we are looking more towards a first-quarter 2011 release (provided they follow suit with an announcement between now and E3 and a showing at E3).

...I like to speculate because above, in the same breath I state how the marketing strategy had changed and then complete my logic with historical marketing strategies, haahaa.... when this is all said and done, I can't wait to compare what I got right (IF ANYTHING) to where I was waaaay off!

Still think we'll see 6/2 announcement in any way I look at it though.


I'm curious, what did you do to arrive at a June 2nd release date? Surely you know that the chances of it happening on that date are incredibly low...

As for the novel, I don't really count that because you can't develop a book. Bethesda needs the year they take between announcement and release for more development, they don't just sit around and do nothing. They also use that year to build hype. Even with New Vegas, it'll be more than a year after the announcement before it's released. I'm sorry but until they release an actual game of theirs under a year from the announcement, I just don't see it happening any other way.
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Siobhan Thompson
 
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Post » Mon Aug 09, 2010 4:20 pm

I'm curious, what did you do to arrive at a June 2nd release date? Surely you know that the chances of it happening on that date are incredibly low...

As for the novel, I don't really count that because you can't develop a book. Bethesda needs the year they take between announcement and release for more development, they don't just sit around and do nothing. They also use that year to build hype. Even with New Vegas, it'll be more than a year after the announcement before it's released. I'm sorry but until they release an actual game of theirs under a year from the announcement, I just don't see it happening any other way.

I am only counting the book as the marketing strategy that has been altered from the standard announcement. A standard announcement generally includes a few pieces of concept art and telling the public, "Hey we're makin' a game folks!" This builds hype and starts the engine to the eventual marketing machine which can drive sales; thus it doesn't need to be truly a part of the development cycle for Bethesda Game Studios. In essence, The Infernal City is a prequel to TESV (concept art) and even more relative to TES because it is lore... many here agree the fans of TES love graphics but are rabid little hounds for the lore that TES provides. If you take this as the new strategy, then 15 months from this "announcement" places this at the latter part of the first quarter of 2011.

As for the June 2 announcement, I can look at it a number of different ways. The most relevant, if we include the strategy for an E3 showing before release and a Game Informer cover after a traditional announcement, we need to contextualize the dates. Since the GameInformer is usually released between the 7th and the 10th of every month, my first date needed to be prior to the likely first date at which the July issue would arrive at a person's house- that being delivered as early as possible in that timeframe where the USPS delivers. TES announcements have been on the website before the covers of the magazine. Since they are likely sent at the end of the business week to postal warehouse locations in preparation for bulk mailings, I set the elderscrolls.com announcement at the midweek point prior to the first deliverable day in this structure.
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Saul C
 
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Post » Mon Aug 09, 2010 4:53 pm

snip

When games became big business they had to play by the rules and the rules are you can't use amateur actors for roles over a certain size....it could be a few a few dozen words. And if a developer even used a thousand people all just doing a dozen words of dialgue SAG and AFTRA would still sue the BEJESUSE out of the developer. When you take work away from actors you get sued for it.


I'm not saying your wrong, although I'm curious to find if Bethesda or Zenimax have any contracts with SAG. Contracts aside, I think it's BS anyways. A guild like that (essentially a union) is meant to protect actors hired by a company, not insure that they do get hired. Now, if Beth or Zenimax has a contract with them, the contract may stipulate that they not hire so many non-guild voice actors.

Of course, you cannot become a guild member until you've had some acting experience, soooo there's gotta be leeway somewhere. And, since technically these actor-fans would be volunteering, they would not be paid by Bethesda...provided bus tickets and sandwiches, yes, paid no. But I doubt any contract they do have would prevent them from having people do work pro-bono.

In short, if it is true that somebody can be sued for hiring using someone who does not belong to a certain group, I find that unconstitutional, and communist, whatever the legalities of it are. There should be no laws guaranteeing employment in a certain field, only protection from employment abuse. I mean, half the wannabe actors in Hollywood are just waiting tables and wasting their lives, why should someone be forced hire one monkey boy over another just because he's got a membership to an old boys club?
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Cedric Pearson
 
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Post » Mon Aug 09, 2010 3:27 pm

Ya got my X's wrong :sadvaultboy:


My bad...I thought it didn't look right! :P


As for the June 2 announcement, I can look at it a number of different ways. The most relevant, if we include the strategy for an E3 showing before release and a Game Informer cover after a traditional announcement, we need to contextualize the dates. Since the GameInformer is usually released between the 7th and the 10th of every month, my first date needed to be prior to the likely first date at which the July issue would arrive at a person's house- that being delivered as early as possible in that timeframe where the USPS delivers. TES announcements have been on the website before the covers of the magazine. Since they are likely sent at the end of the business week to postal warehouse locations in preparation for bulk mailings, I set the elderscrolls.com announcement at the midweek point prior to the first deliverable day in this structure.


You're making a lot of assumptions there, which all hinge around an unlikely E3 announcement. I'm not going to say it's impossible, but you might have better luck playing the lottery! :nerd:
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Allison C
 
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Post » Mon Aug 09, 2010 5:17 am

My bad...I thought it didn't look right! :P




You're making a lot of assumptions there, which all hinges around an unlikely E3 announcement. I'm not going to say it's impossible, but you might have better luck playing the lottery! :nerd:

Haahaaha! I agree with you! Though, if they do announce it on 6/2... you can bet I am buying a lottery ticket :) And another assumption here, but if I win the lottery, I'll buy you a special edition TESV (whenever it comes out and whatever they call it!)
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Sharra Llenos
 
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Post » Mon Aug 09, 2010 4:34 am

Haahaaha! I agree with you! Though, if they do announce it on 6/2... you can bet I am buying a lottery ticket :) And another assumption here, but if I win the lottery, I'll buy you a special edition TESV (whenever it comes out and whatever they call it!)


Dang...now I'm gonna have to start arguing for a 6/2 announcement just so I can convince Bethesda to announce it then! :)
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Hayley Bristow
 
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Post » Mon Aug 09, 2010 6:38 am

Hmmm, very interesting!! I am adding this to my timeline information... did you get this from the trademark website or someplace else?


Application dates are from the US Patent and Trademark Office's database.

Release dates I got from Wikipedia.

Differences I got from subtraction.
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darnell waddington
 
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Post » Mon Aug 09, 2010 12:53 pm

They've used plenty of not-well known people for voices before.

Besides, voice actors != actors/television or radio artists.


You really have to read what Keltic Viking said in his post to see why I said what I said. He was saying to use thousands of unpaid fans to do the bulk of the voice acting...you can't do that. That was the point, you can't bypass the unions on hundred of hours of voice acting.
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Tai Scott
 
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Post » Mon Aug 09, 2010 4:40 pm

You really have to read what Keltic Viking said in his post to see why I said what I said. He was saying to use thousands of unpaid fans to do the bulk of the voice acting...you can't do that. That was the point, you can't bypass the unions on hundred of hours of voice acting.


Yes, you can bypass unions to do hundred of hours of voice acting. The only penalty you will face is that the unions will boycott your product and you won't be able to get any big name voices.


Unions for things like that are stupid anyway.
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Poetic Vice
 
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Post » Mon Aug 09, 2010 7:29 pm

I COULDN'T CARE LESS IF WE HAVE BIG NAME VOICE ACTORS. The writing is what will make this a good game. I hope they will allocate more resources on those things, instead of blowing half the budget on big name actors. It will end up being a better game in the end if done this way, and…………..wait! Shouldn't this be in the "Suggestions" thread???
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Je suis
 
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Post » Mon Aug 09, 2010 2:36 pm

http://www.thatvideogameblog.com/2010/05/05/bethesda-will-probably-remain-silent-at-e3/

TES V announcement at Quake con? Kinda seems like stealing id's thunder, but what the hell, they're family now.
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Assumptah George
 
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Post » Mon Aug 09, 2010 8:11 pm

http://www.thatvideogameblog.com/2010/05/05/bethesda-will-probably-remain-silent-at-e3/

TES V announcement at Quake con? Kinda seems like stealing id's thunder, but what the hell, they're family now.


Now 'that's' a noteworthy find. Thanks.
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Shannon Marie Jones
 
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Post » Mon Aug 09, 2010 12:50 pm

Now 'that's' a noteworthy find. Thanks.


Compare http://www.thatvideogameblog.com/2010/01/20/an-elder-scrolls-mmo-out-next-year/ to the "Skyrim" application date of October 2006. Interesting, yes?
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Code Affinity
 
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Post » Mon Aug 09, 2010 10:49 am

Some more waiting then I guess...
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Romy Welsch
 
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Post » Mon Aug 09, 2010 7:19 am

Remember the papers about the games that will be shown at E3? On one of those papers it said that Ubisoft would show a new Assassins creed game: Assassins Creed: Brotherhood.

Link: http://www.gamereactor.eu/news/3618/E3+lists+make+for+great+rumours!/

I'm not the only one who thaught it was fake but then I saw this at Kotaku:
http://kotaku.com/5531849/gamestop-placeholder-art-names-assassins-creed-brotherhood-+-update

If the information of E3 came before the validation of Assassins Creed: Brotherhood, then what do these papers mean?
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Ymani Hood
 
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Post » Mon Aug 09, 2010 3:56 am

Compare http://www.thatvideogameblog.com/2010/01/20/an-elder-scrolls-mmo-out-next-year/ to the "Skyrim" application date of October 2006. Interesting, yes?


I think they're is still a distinct possibility that there will be no TESV, that TES franchise is going MMO only, and Beth Studios is working on a different IP (using an overhauled version of the Gamebryo engine). Fact: There 'is' tangible evidence for TES online with the website and huge outlay of money but 'no' evidence what-so-ever for TESV. Since TES Online appears to be real I can't foresee parallel games which means no traditional single player TES. This would also explain Beth being more mysterious than necassary as they aren't allowed to say 'anything' about TES Online. In fact I think the only reason this thread is permitted is to check for leaks.
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Stephanie Valentine
 
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Post » Mon Aug 09, 2010 10:33 am

Remember the papers about the games that will be shown at E3? On one of those papers it said that Ubisoft would show a new Assassins creed game: Assassins Creed: Brotherhood.

Link: http://www.gamereactor.eu/news/3618/E3+lists+make+for+great+rumours!/

I'm not the only one who thaught it was fake but then I saw this at Kotaku:
http://kotaku.com/5531849/gamestop-placeholder-art-names-assassins-creed-brotherhood-+-update

If the information of E3 came before the validation of Assassins Creed: Brotherhood, then what do these papers mean?


Even if that's true, those papers cannot be real. There would have to be some other explanation. There are just far, far, far too many obviously fake things for that to be real.
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Nick Tyler
 
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Post » Mon Aug 09, 2010 12:02 pm

I think they're is still a distinct possibility that there will be no TESV, that TES franchise is going MMO only, and Beth Studios is working on a different IP (using an overhauled version of the Gamebryo engine). Fact: There 'is' tangible evidence for TES online with the website and huge outlay of money but 'no' evidence what-so-ever for TESV. Since TES Online appears to be real I can't foresee parallel games which means no traditional single player TES. This would also explain Beth being more mysterious than necassary as they aren't allowed to say 'anything' about TES Online. In fact I think the only reason this thread is permitted is to check for leaks.


Sorry, but there is evidence that TES will NOT be going MMO only, and it comes straight from Bethesda:

http://bethblog.com/index.php/2009/08/17/clarifying-about-next-elder-scrolls-game-mmo-etc/

"Both Todd and I have said repeatedly that, of course, we’re going to do another Elder Scrolls game. The last one was enormously popular. So was the one before that. You get the idea. So do we."

"To be clear, Todd and his team do not make MMOs, for any franchise, at all."

So no, TES will not be going exclusively MMO, and there will in fact be another, non-MMO TES game coming out sometime in the future.
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Alkira rose Nankivell
 
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Post » Mon Aug 09, 2010 6:19 pm

Sorry about the three posts in a row, this is my last one, I promise.

The http://gameinformer.com/b/news/archive/2010/05/07/june-issue-revealed.aspx issue of Game Informer has been revealed, and it's Gears of War 3, not TES V like we hoped.

So now there's only two covers left before the trademark expires, the July edition, which will be revealed in early June, and the August edition, which will be revealed in early July. This cover not being TES V certainly makes a later announcement and them showing it at QuakeCon seem more plausible.
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Mrs shelly Sugarplum
 
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Post » Mon Aug 09, 2010 2:15 pm

Sorry about the three posts in a row, this is my last one, I promise.

The http://gameinformer.com/b/news/archive/2010/05/07/june-issue-revealed.aspx issue of Game Informer has been revealed, and it's Gears of War 3, not TES V like we hoped.

So now there's only two covers left before the trademark expires, the July edition, which will be revealed in early June, and the August edition, which will be revealed in early July. This cover not being TES V certainly makes a later announcement and them showing it at QuakeCon seem more plausible.

See? This is how hope slaps me in the face!
However, yes... it does make perfect sense for them to wait a while until the E3 announcement hypes have gone down a bit, and the delirious fans are receptive to new, exciting announcements. I can has TES V?
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