Official TES V Speculation Thread Number 32

Post » Tue Oct 26, 2010 11:39 pm

I think they are two separate dates after reading the article and comments from a moderator on another thread who mentioned that they opened up a new forum a month before the announcement of the game when they stated that they were indeed working on the next elderscrolls game... so I am adding it to my timeline instead of replacing the actual announcement date! But still valuable to me nonetheless.


That forum didn't name the game, but the IGN article did. I'm positive the IGN date is the real announcement date.
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Miss Hayley
 
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Post » Tue Oct 26, 2010 7:59 pm

I found something odd. Bethesda has the http://img525.imageshack.us/img525/5746/e3booths2.png, 4th if you don't count the second Sony booth. They have the 2nd biggest booth if you don't count the Big 3. That's insane. They must be showing something. That's not to say that they'll be showing TES V, but they have to be using all that space on something. Makes me more hopeful that we'll see New Vegas there.

http://www.e3expo.com/exhibitors/92/exhibitor-list/ (Click on Bethesda and then the booth number)

Edit: I meant in that specific hall, they're far from the 5th biggest compared to the other halls.
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KiiSsez jdgaf Benzler
 
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Post » Tue Oct 26, 2010 8:12 pm

I found something odd. Bethesda has the http://img525.imageshack.us/img525/5746/e3booths2.png, 4th if you don't count the second Sony booth. They have the 2nd biggest booth if you don't count the Big 3. That's insane. They must be showing something. That's not to say that they'll be showing TES V, but they have to be using all that space on something. Makes me more hopeful that we'll see New Vegas there.

http://www.e3expo.com/exhibitors/92/exhibitor-list/ (Click on Bethesda and then the booth number)


Wishful thinking. :(

Bethesda (and the developers of these games) are well on their way through their games like New Vegas, Brink and RAGE. They'll probably have demo stations for people to try the game out on. Who knows hunted: demons forge might have some demos out too.

4 titles.. Thats quite a bit for one company.
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Andrew Lang
 
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Post » Wed Oct 27, 2010 3:56 am

I doubt it has to do with TES V, they still have 3 games to show and I don't remember who, but he said E3 was not a good place to announce a game. Unless they announce TES V before E3, and then, they'd only have a teaser to show.
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Nick Pryce
 
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Post » Tue Oct 26, 2010 9:49 pm

From what I can see, it looks like they are closer to 15th in floor space with both the south and west exhibit halls.
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Robert Jackson
 
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Post » Tue Oct 26, 2010 10:02 pm

Posts deleted. Talking about kidnapping people is not acceptable here - even if it was meant in fun. I have no sense of humour about that so don't do it. :stare:
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Everardo Montano
 
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Post » Wed Oct 27, 2010 12:22 am

Posts deleted. Talking about kidnapping people is not acceptable here - even if it was meant in fun. I have no sense of humour about that so don't do it. :stare:


:violin:

Why don't u tell u're buds at beth to announce the game already then? Or get gstaff to do it? Or maybe a dev can leak some info. :whisper: That way the crazies will be satisfied?
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Jason White
 
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Post » Tue Oct 26, 2010 3:17 pm

:violin:

Why don't u tell u're buds at beth to announce the game already then? Or get gstaff to do it? Or maybe a dev can leak some info. :whisper: That way the crazies will be satisfied?


Moderators have no connection to Bethesda other than being mods on their forum, they have about as much influence on Bethesda's actions as we normal members do.
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Austin England
 
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Post » Tue Oct 26, 2010 11:38 pm

Moderators have no connection to Bethesda other than being mods on their forum, they have about as much influence on Bethesda's actions as we normal members do.

Oh, come on, of course I know that. I was lightening the mood since some of us can't lau.., :rolleyes: well, forget it. :celebration:
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:)Colleenn
 
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Post » Tue Oct 26, 2010 7:43 pm

The way I see it there's only 6 things that can happen regarding these trademarks:

1. Bethesda announces the game before the first trademark expires, and somehow fulfills the requirements of it being used in commerce without actually releasing it.

2. Bethesda files for a new trademark before these expire, but the trademark is for another name. Unlikely because of the fact that they renewed a Skyrim trademark as early as March.

3. Bethesda files for a new trademark after these expire, and the trademark is for a new name. Unlikely because it doesn't make much sense to register it in the future when they could just do it now.

4. Bethesda lets these expire with the intention of using another trademark for the game. Unlikely because, imo, none of their other names really fit, and because Skyrim is the only one they have 3 trademarks for.

5. Bethesda, for some reason, lets these expire and is forced to wait anywhere from a few months to a year to get a new Skyrim trademark. Left with no hope of an announcement for months, the people who regularly post in this thread slowly go insane.

6. Bethesda lets the trademark expire and announces the game as The Elder Scrolls V, and adds Skyrim to the title when they get a new trademark.

Am I missing any other possibilities?

Oh, and I made a calendar showing all the important dates coming up http://i48.tinypic.com/2jezm7n.jpg. Not much time left...

And I made a new, updated timeline that's more accurate than my last one. Check it out http://img338.imageshack.us/img338/1795/timeline11.png.

Edit: Added Stain's idea

Well, if you really want to know about pre-orders and the what-not in regards to trademarks:

Where can I ask a question about trademarks?

If you need answers to specific trademark questions or want to know more about trademarks in general, please contact the Trademark Assistance Center at 1-800-786-9199 (or 571-272-9250).
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Kristina Campbell
 
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Post » Tue Oct 26, 2010 3:30 pm

First off, I'd like to say I preferred the Oblivion combat system. I think Beth should keep this as a base, unless they can come up with a much better dice roll system. I think my system allows for a skill based, and player controlled system.

The player aspect:

Beth should make the combat more momentum based, where a wimpy level 1 thief's iron dagger is going to bounce off of a level 1 warrior's iron armor. However, if the thief uses his superior athletics skill, and runs at the warrior, he should do some damage, and if he jumps and runs when he hits him, he should do a lot of damage. Now then, if the warrior attacks the thief, his sword should tear through his thin leather. This seems like it would make high level stealth and magical characters unable to take on even a lower level warrior. To equalize this, thieves would be given a dodge, and mages have their shield spells. Faster characters would also have an advantage, because of the, for lack of a better word, adrenaline system. Where if you constantly are on the attack, you will gain a damage and penetration bonus. They should also add active/timed block, like that in Deadly Reflex (hell, implement everything from Deadly Reflex, especially the 250% damage increase).

The character aspect:

I think Beth should first look at a mod (which I'm having trouble finding :brokencomputer: ) that makes attributes and skills have a much greater effect on damage. They should also look at Mount & Blade's combat system. If you attack an enemy with the best axe in the game, and your axe skill is 15, it will bounce off. If you attack at the same enemy with the worst sword, and you have the maximum sword skill, you'll probably kill him. So, if your a level 1 Thief with a daedric dagger, you still won't be as useful as a level 20 with an iron dagger.
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Stacy Hope
 
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Post » Tue Oct 26, 2010 2:38 pm

Gah, double post.
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Meghan Terry
 
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Post » Wed Oct 27, 2010 5:06 am

First off, I'd like to say I preferred the Oblivion combat system. I think Beth should keep this as a base, unless they can come up with a much better dice roll system. I think my system allows for a skill based, and player controlled system.

The player aspect:

Beth should make the combat more momentum based, where a wimpy level 1 thief's iron dagger is going to bounce off of a level 1 warrior's iron armor. However, if the thief uses his superior athletics skill, and runs at the warrior, he should do some damage, and if he jumps and runs when he hits him, he should do a lot of damage. Now then, if the warrior attacks the thief, his sword should tear through his thin leather. This seems like it would make high level stealth and magical characters unable to take on even a lower level warrior. To equalize this, thieves would be given a dodge, and mages have their shield spells. Faster characters would also have an advantage, because of the, for lack of a better word, adrenaline system. Where if you constantly are on the attack, you will gain a damage and penetration bonus. They should also add active/timed block, like that in Deadly Reflex (hell, implement everything from Deadly Reflex, especially the 250% damage increase).

The character aspect:

I think Beth should first look at a mod (which I'm having trouble finding :brokencomputer: ) that makes attributes and skills have a much greater effect on damage. They should also look at Mount & Blade's combat system. If you attack an enemy with the best axe in the game, and your axe skill is 15, it will bounce off. If you attack at the same enemy with the worst sword, and you have the maximum sword skill, you'll probably kill him. So, if your a level 1 Thief with a daedric dagger, you still won't be as useful as a level 20 with an iron dagger.


Great ideas, you should place them in the suggestions post.
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stephanie eastwood
 
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Post » Wed Oct 27, 2010 5:13 am

Great ideas, you should place them in the suggestions post.

Prolly should wait until I get more contacts before I try to be active on forums.
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Dominic Vaughan
 
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Post » Wed Oct 27, 2010 2:57 am

Well, if you really want to know about pre-orders and the what-not in regards to trademarks:

Where can I ask a question about trademarks?

If you need answers to specific trademark questions or want to know more about trademarks in general, please contact the Trademark Assistance Center at 1-800-786-9199 (or 571-272-9250).


...you do it. :poke:

First off, I'd like to say I preferred the Oblivion combat system. I think Beth should keep this as a base, unless they can come up with a much better dice roll system. I think my system allows for a skill based, and player controlled system.

The player aspect:

Beth should make the combat more momentum based, where a wimpy level 1 thief's iron dagger is going to bounce off of a level 1 warrior's iron armor. However, if the thief uses his superior athletics skill, and runs at the warrior, he should do some damage, and if he jumps and runs when he hits him, he should do a lot of damage. Now then, if the warrior attacks the thief, his sword should tear through his thin leather. This seems like it would make high level stealth and magical characters unable to take on even a lower level warrior. To equalize this, thieves would be given a dodge, and mages have their shield spells. Faster characters would also have an advantage, because of the, for lack of a better word, adrenaline system. Where if you constantly are on the attack, you will gain a damage and penetration bonus. They should also add active/timed block, like that in Deadly Reflex (hell, implement everything from Deadly Reflex, especially the 250% damage increase).

The character aspect:

I think Beth should first look at a mod (which I'm having trouble finding :brokencomputer: ) that makes attributes and skills have a much greater effect on damage. They should also look at Mount & Blade's combat system. If you attack an enemy with the best axe in the game, and your axe skill is 15, it will bounce off. If you attack at the same enemy with the worst sword, and you have the maximum sword skill, you'll probably kill him. So, if your a level 1 Thief with a daedric dagger, you still won't be as useful as a level 20 with an iron dagger.


Why is this in the speculation thread?
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Alberto Aguilera
 
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Post » Wed Oct 27, 2010 1:57 am

...you do it. :poke:



Why is this in the speculation thread?

Heehee, well I'll tell you what, if there isn't an announcement on 6/2, I'll give 'em a call and ask the questions you (and Stain) want me to as penance :) You both get two :P I'm still pinning a small piece of lunatic hope on my 6/2 timeline commencement, albeit small... so I'll call on 6/3 since the holiday will be over and they'll likely not be open until Tuesday anyway.
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..xX Vin Xx..
 
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Post » Tue Oct 26, 2010 9:32 pm

Heehee, well I'll tell you what, if there isn't an announcement on 6/2, I'll give 'em a call and ask the questions you (and Stain) want me to as penance :) You both get two :P I'm still pinning a small piece of lunatic hope on my 6/2 timeline commencement, albeit small... so I'll call on 6/3 since the holiday will be over and they'll likely not be open until Tuesday anyway.


If you do call them, explain the situation to them and ask them what Bethesda's options are. Ask if a company can file a statement of use without selling the actual product, and how.
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Nana Samboy
 
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Post » Tue Oct 26, 2010 5:21 pm

If you do call them, explain the situation to them and ask them what Bethesda's options are. Ask if a company can file a statement of use without selling the actual product, and how.

Okay, noted. I'll count that as one question cause it's really all the same thing, so you get one more.
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SUck MYdIck
 
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Post » Wed Oct 27, 2010 1:23 am

Okay, noted. I'll count that as one question cause it's really all the same thing, so you get one more.


I don't have any more :P

Really, that's all that we need an answer to. If Bethesda can file a statement of use without selling the game, then there's still hope.
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Janeth Valenzuela Castelo
 
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Post » Tue Oct 26, 2010 3:55 pm

Heehee, well I'll tell you what, if there isn't an announcement on 6/2, I'll give 'em a call and ask the questions you (and Stain) want me to as penance :) You both get two :P I'm still pinning a small piece of lunatic hope on my 6/2 timeline commencement, albeit small... so I'll call on 6/3 since the holiday will be over and they'll likely not be open until Tuesday anyway.


Hi i've been watching this forum for some time and finally someone has decided to use the direct approach! If you need it, I can give you Todd Howard's email so you can fire off some questions. :)

-manda
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Dragonz Dancer
 
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Post » Tue Oct 26, 2010 5:38 pm

Hi i've been watching this forum for some time and finally someone has decided to use the direct approach! If you need it, I can give you Todd Howard's email so you can fire off some questions. :)

-manda

Heehee, even if I did have Todd's email address, he gets asked questions about TESV all the time, the problem is that he never really answers the questions :)
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Rude_Bitch_420
 
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Post » Tue Oct 26, 2010 5:29 pm

If you do call them, explain the situation to them and ask them what Bethesda's options are. Ask if a company can file a statement of use without selling the actual product, and how.


Okay, noted. I'll count that as one question cause it's really all the same thing, so you get one more.



That is certainly the most pivotal question to ask. Hopefully you'll get a straight answer. Someone emailed them a thread or two ago and got an answer that really didn't answer anything.
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Ilona Neumann
 
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Post » Wed Oct 27, 2010 3:27 am

That is certainly the most pivotal question to ask. Hopefully you'll get a straight answer. Someone emailed them a thread or two ago and got an answer that really didn't answer anything.

Well, this is all provided that they don't announce it on 6/2, mind you :)

But, I'll make sure I cover my bases well enough- even reference the trademark itself to clear up anything else I might be missing too... I'll let ya know on 6/3.
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Joe Bonney
 
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Post » Tue Oct 26, 2010 5:52 pm

Well, this is all provided that they don't announce it on 6/2, mind you :)

But, I'll make sure I cover my bases well enough- even reference the trademark itself to clear up anything else I might be missing too... I'll let ya know on 6/3.


At least I'll have something to look forward to once 6/2 comes and goes without fanfare. Remember to buy that lottery ticket if you're right! :P
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Susan
 
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Post » Tue Oct 26, 2010 5:21 pm

I'm not sure but I'm thinking releasing a demo ( via xbox live or equivalent) may satisfy a SOU. I mean it's technically in commerce despite the lack of profit. And if it's a version of the final product (or they make that case) I believe it may work. I am aware this is unlikely but its just yet another possibility to think of.
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Shirley BEltran
 
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