Official TES V Speculation Thread # 54

Post » Sat May 28, 2011 4:34 pm

Maybe they are making a Kinect/Move game, I doubt SDKs are available, and if they were I would think that we would have heard a little bit more about the next gen of consoles. But thats just my opinion, I don't remember any details of the current generation when it came out.

Kinect/Move is part of this generation's consoles...
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Flutterby
 
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Post » Sat May 28, 2011 2:59 pm

Maybe they are making a Kinect/Move game, I doubt SDKs are available, and if they were I would think that we would have heard a little bit more about the next gen of consoles. But thats just my opinion, I don't remember any details of the current generation when it came out.



I don't know if SDK's are available, but I highly doubt that the "Next gen game" is for kinect or move.
Also, just because Microsoft, and especially Sony, are currently happy with the state of their consoles, does not mean that they aren't planning for the future by relaying private information to developers.

Just because the public hasn't heard about the next gen may be a marketing scheme to keep people purchasing the current consoles.

-Serper
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Arnold Wet
 
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Post » Sat May 28, 2011 4:39 am

Could just be Dragon Age 2 since it isn't on their list. They may have used "next-gen" incorrectly, as I still sometimes hear people refer to the current generation as "next gen."
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Sasha Brown
 
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Post » Sat May 28, 2011 4:15 am

That text is there for a long time now: http://www.google.nl/#hl=en&source=hp&q=bioware+New+Next+Gen+Game&aq=f&aqi=&aql=&oq=&gs_rfai=&fp=c71a20537927c77
Don't think it means anything, just marketing..
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lucy chadwick
 
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Post » Sat May 28, 2011 7:16 pm

Kinect/Move is part of this generation's consoles...

Yes but it is the "next gen" of console technology.
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Sylvia Luciani
 
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Post » Sat May 28, 2011 6:58 pm

Yes but it is the "next gen" of console technology.



Absolutely not. That is like saying wii games are next gen.
Motion controls are part of this gen.
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Tessa Mullins
 
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Post » Sat May 28, 2011 2:53 pm

For those of you interested, here's the http://www.bioware.com/games/.

No, that's been there for years, since the time of Mass Effect 1. When they said "next gen", they most likely meant this generation.

In fact, I thought it was a little odd when they announced Dragon Age at E3 2008 and put Dragon Age in development when that Next Gen Project was still there. Even SW:TOR wasn't it.
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Vickey Martinez
 
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Post » Sat May 28, 2011 5:33 am

Maybe they are making a Kinect/Move game, I doubt SDKs are available, and if they were I would think that we would have heard a little bit more about the next gen of consoles. But thats just my opinion, I don't remember any details of the current generation when it came out.



Yes but it is the "next gen" of console technology.


Developers often get the SDK's one to two years before the consoles are announced. If devs have got the SDK's for the next gen in the past 6 months then it would mean probably an anouncement next E3, and a 2013 release.

I would assume they have been developing the current game since the end of developmet of Fallout 3, which was 2008. If they had their hands on the next gen SDK's then, then we would have heard an anouncement of the consoles by now. But we havent, which means I would suspect that the game Beth are currently making is for this gen. If that game is the next TES or not, that is something else entirely.
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R.I.P
 
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Post » Sat May 28, 2011 10:05 am

Next Gen is simply a generic term used by most developers to hype all their upcoming games during the last 4 years or so and it doesn't mean anything at all.
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Emma
 
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Post » Sat May 28, 2011 5:43 am

ALL games are unstable at some point (ugh, even beta's can svck. When they pay you for focus testing they do it for a reason).

Also I'm just here to add to the useless inanity until it's announced. \m/ METAL \m/

What about games by valve?
Half Life and its sequals never had stability issues(for me at least).
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JUan Martinez
 
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Post » Sat May 28, 2011 8:18 am

Yeah, I'm gonna go ahead and say that "next-gen" is just a buzzword. Unless I see some evidence that somebody is actually using "next-gen" to mean "the eighth generation of consoles" then I'm just going to assume it's hype.
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Ashley Campos
 
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Post » Sat May 28, 2011 10:43 am

I'm still dead-set on QuakeCon, myself. Be careful though, or we'll do what we did with the GI cover and twist facts to suit theories and not vice-versa.
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Max Van Morrison
 
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Post » Sat May 28, 2011 6:43 pm

I'm still dead-set on QuakeCon, myself. Be careful though, or we'll do what we did with the GI cover and twist facts to suit theories and not vice-versa.



I'm Hoping for quakecon, but I doubt that it is going to happen.
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Setal Vara
 
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Post » Sat May 28, 2011 3:22 pm

I'm still dead-set on QuakeCon, myself. Be careful though, or we'll do what we did with the GI cover and twist facts to suit theories and not vice-versa.

We weren't twisting facts with the GI issue. They fit a TES:V release perfectly. They just happened to fit DA:2 perfectly as well.

QuakeCon is a glimmering hope too I guess, since we have that quote from Pete saying announcements are more likely to take place at venues such as QuakeCon than E3, and that the company is looking to overhaul the convention. Though what that all means is anyone's guess, and could simply be hinting at a Doom 4 announcement (which everyone expects and knows is in development anyway).

We also had our trademark theories as well to point to a GI and QuakeCon announce... but for some reason trademarks are just as easy to refresh as they are to renew, so we can't rely on them anymore it seems. QuakeCon is still a small hope, but little more than that I'm afraid.
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Blessed DIVA
 
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Post » Sat May 28, 2011 10:24 am

Beth has been at work on their "big game" for over a year and a half now. They specifically said they dont want to announce anything untill they have something amazing to show. How long til they have something "amazing" to show?

Just thinking about it here, and i think the game will be a major overhaul from oblivion. It wont be a fable 2 to fable 3 difference with slightly upped graphics and new storyline. In my opinion, even if it is on this generation consoles (which i think it will be), it will be amazing :)
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helliehexx
 
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Post » Sat May 28, 2011 5:42 am

It's been in full production for two, or almost two years now. I'm sure they have something to show.
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Talitha Kukk
 
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Post » Sat May 28, 2011 4:30 pm


Just thinking about it here, and i think the game will be a major overhaul from oblivion. It wont be a fable 2 to fable 3 difference with slightly upped graphics and new storyline. In my opinion, even if it is on this generation consoles (which i think it will be), it will be amazing :)


Oblivion was a major overhaul from Morrowind, but it disappointed a lot of people in terms of content and game design, such as the similarity between races both physically and in voice.

I sometimes wish Bethesda would follow a more traditional format of game release, every 2-3 years, with only minor improvements in graphics and small tweaks in gameplay. That way, if a game is less than what the fans had come to expect, they could easily and rapidly correct any missteps with the previous title.
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Soph
 
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Post » Sat May 28, 2011 1:00 pm

Does anybodyhave any idea if TES V will use Havok physics engine? I know it was used in Oblivion and my mom's cousin previously worked for Havok so maybe he could get into contact with some of his ex-coworkers and see if they're working on anything...
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Tamika Jett
 
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Post » Sat May 28, 2011 5:03 am

Does anybodyhave any idea if TES V will use Havok physics engine? I know it was used in Oblivion and my mom's cousin previously worked for Havok so maybe he could get into contact with some of his ex-coworkers and see if they're working on anything...

Why wouldn't they use Havok? They also used it for Fallout 3, and they have the license for it, so... it's only logical they'll use it again.
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Alexandra walker
 
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Post » Sat May 28, 2011 6:05 pm

Oblivion was a major overhaul from Morrowind, but it disappointed a lot of people in terms of content and game design, such as the similarity between races both physically and in voice.

I sometimes wish Bethesda would follow a more traditional format of game release, every 2-3 years, with only minor improvements in graphics and small tweaks in gameplay. That way, if a game is less than what the fans had come to expect, they could easily and rapidly correct any missteps with the previous title.

Fans will never be satisfied. People will always find something they don't like. It's part of progress. What you may find to be a flaw, some may find to be a strength. What you may find to be a strength, some will find to be a flaw. It's traditional for Bethesda to give each of their games a unique flavor, and then watch fans complain about it.
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Trent Theriot
 
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Post » Sat May 28, 2011 4:28 pm

So when did Kingdoms of Amalur: Reckoning begin its development?
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Matthew Warren
 
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Post » Sat May 28, 2011 5:24 am

So when did Kingdoms of Amalur: Reckoning begin its development?


Ken Rolston left Bethesda a long while ago. It has absolutely nothing to do with TES V except for the fact that it is a TES-like RPG.
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Ridhwan Hemsome
 
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Post » Sat May 28, 2011 5:46 pm

I wanted to compare Reckoning's development time to their announcement, with TES: V's "speculated" development time to it's the announcement could be? Open RPGs usually have similar development times.
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Amber Hubbard
 
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Post » Sat May 28, 2011 5:10 pm

I don't think that would give a particularly accurate idea. For it to work one has to work off the assumptions that TES V's speculated development time is right, that despite Reckoning likely having a smaller development team that it will be developed at the same pace, that the two games are going to take the same time to develop or be in the same scope of size/complexity, and etc., and at least one of those assumptions if not more or all will be untrue despite the assumption, skewing the results.
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Rachel Tyson
 
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Post » Sat May 28, 2011 6:39 am

Not to mention the trouble Big Huge went through recently. The company was almost shut down, and from what I hear many developers left/were fired. I'm assuming that Bethesda has not had similar troubles, and as such their development cycle is probably much smoother. I'd say Beth's previous titles are the most accurate measure of the timing of a fifth.
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Matt Bee
 
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