Official TES V Speculation Thread # 54

Post » Sat May 28, 2011 11:24 am

Erm, Bethesda's last release was less than two years ago. They will announce the game when they have something to show, and not before then.


:goodjob:

That's probably my favorite kind of post in these threads. "err, they'll release it when they are ready and they won't release it when they aren't ready :sleep: "

It's almost as if people feel the need to practice their a priori statements or something.

But, just to keep my post from attracting any mini-mods: I think that we are a long way off from hearing anything about the next TES title. They could just drop it on us at any moment, but i think it is more likely that there will be a bit of build up before the grand finale - and needless to say, there has been zero build up thus far.

But I do know this:

BETH WILL ANNOUNCE TES WHEN THEY ARE READY AND NOT A MINUTE SOONER!!!

:laugh: :laugh: :laugh:
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luke trodden
 
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Post » Sat May 28, 2011 5:00 am

Hey, good stuff you guys have here. Thanks for keeping track of all of this information. I just have a quick question. I'm sure this has been asked before, but is there any chance that the newest id Software engine is used in TES5? RAGE is "open-world", maybe not as large as TES usually is, but I could see it being used for TES5. What do you guys think?

Thanks.

Nope. They're using Gamebryo.
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jason worrell
 
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Post » Sat May 28, 2011 9:26 am

Does anyone know the longest gap in time from BGS (and BGS alone... not published work) between a completed work (GOTY) and the announcement of the next project?

I have enough timelines to put that math together, but I wonder if we are in record-breaking silence mode, or still shy of an announcement by quite a distance. How long has it been since Fallout 3 GOTY was released?

Hmmm...
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Dawn Farrell
 
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Post » Sat May 28, 2011 5:47 pm

Does anyone know the longest gap in time from BGS (and BGS alone... not published work) between a completed work (GOTY) and the announcement of the next project?

I have enough timelines to put that math together, but I wonder if we are in record-breaking silence mode, or still shy of an announcement by quite a distance. How long has it been since Fallout 3 GOTY was released?

Hmmm...


I believe we are in record breaking silence mode. Quite concerning too.
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Taylah Haines
 
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Post » Sat May 28, 2011 4:30 am

I believe we are in record breaking silence mode. Quite concerning too.

Actually the answer is 16 months.

If we look at the Fallout 3 GOTY (released 10/13/2009) we are only just over 9 months into silence mode. That leaves historical precedence of another 7 months before an announcement... that is if the old proverb of history repeating itself is true.
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tannis
 
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Post » Sat May 28, 2011 5:55 pm

BETH WILL ANNOUNCE TES WHEN THEY ARE READY AND NOT A MINUTE SOONER!!!


Nope, it will be about 3 1/2 minutes sooner. :P

Does anyone know the longest gap in time from BGS (and BGS alone... not published work) between a completed work (GOTY) and the announcement of the next project?

I have enough timelines to put that math together, but I wonder if we are in record-breaking silence mode, or still shy of an announcement by quite a distance. How long has it been since Fallout 3 GOTY was released?

Hmmm...


October 2009 was when the GOTY edition of Fallout 3 was released, and it's only July 2010 right now. Morrowind GOTY was released in October 2003 and Oblivion was announced September 2004. So we still have some time before we're in a period of record silence.

Oh and Oblivion GOTY was released in October 2007 and Fallout 3 was announced much earlier than that so there wasn't really any silence from Bethesda in that case.
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Sophie Payne
 
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Post » Sat May 28, 2011 8:21 pm

Oh and Oblivion GOTY was released in October 2007 and Fallout 3 was announced much earlier than that so there wasn't really any silence from Bethesda in that case.


The main reason being that they acquired the fallout licence, and everyone was aware. I wouldn't expect the same outcome for TES V.
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Lil'.KiiDD
 
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Post » Sat May 28, 2011 6:32 am

The main reason being that they acquired the fallout licence, and everyone was aware. I wouldn't expect the same outcome for TES V.


Well no, I would hope not. If they announced that they acquired another license it would probably mean that we wouldn't be seeing TES V for a loooooong time.
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Richus Dude
 
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Post » Sat May 28, 2011 7:19 am

Well no, I would hope not. If they announced that they acquired another license it would probably mean that we wouldn't be seeing TES V for a loooooong time.

I swear in some sort of digital interview with todd howard, i don't know if it was a podcast, a real video, or a dream, he was like, don't expect another elderscrolls game for a long time. Its gonna be a while. And he started laughing.
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Ludivine Dupuy
 
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Post » Sat May 28, 2011 9:12 am

I remember when Oblivion came out, and many people complained of "flaws", saying that Bethesda should have taken more time before releasing it (even thought it was already delayed).
So, perhaps waiting longer is a good thing.

Now where did I put that +5 shield vs. flamethrowers?
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k a t e
 
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Post » Sat May 28, 2011 1:07 pm

I remember when Oblivion came out, and many people complained of "flaws", saying that Bethesda should have taken more time before releasing it (even thought it was already delayed).
So, perhaps waiting longer is a good thing.

Now where did I put that +5 shield vs. flamethrowers?

The problem is that people will always complain.
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Britney Lopez
 
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Post » Sat May 28, 2011 1:29 pm

Well no, I would hope not. If they announced that they acquired another license it would probably mean that we wouldn't be seeing TES V for a loooooong time.


Well Zenimax did buy http://www.gamasutra.com/php-bin/news_index.php?story=25180 in 2009. Would have been after BGS had started on 'something' and Prey was previously built on the idTech engine so its unlikely its a BGS project. But its still a new IP.
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stevie critchley
 
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Post » Sat May 28, 2011 8:23 pm

nothing credible to go on now, eh?

Feels like Duke Nukem all over again...

Can we put the Quakecon date in post 1?
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Louise Andrew
 
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Post » Sat May 28, 2011 6:25 am

Maybe bgs is working on fallout 4 and not esv...that would mean esv is far far away...
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lexy
 
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Post » Sat May 28, 2011 5:27 pm

i don't think they had any plans on doing a 5th. and its a bloody shame to be certain!! and i think that if they do a 5th it will not be good.i doubt there is half of the people who made life a little sweeter even working there anymore.they have spread them selves to thin and it would be an after thought only now after the kick to the groin at E3. they have so @$#%ing sadly become a publisher,not a developer.it is a travesty and i feel bad.

my favorite boot died a few years ago(DMs) and now this?!?...so it goes.

but remember kids what my great friend said when he was alive...."everything was beautiful and nothing hurt"----K.V.

1) I doubt it
2) Thats why as fans we get/have to jump down their throat to remind them
3) Mr. Tissue Box has a point in that they have a separate umbrella to publish than the ES dev team holding the handle

you should read what people write more carefully before replying to a post @ss

ass is not censored
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biiibi
 
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Post » Sat May 28, 2011 12:03 pm

Maybe bgs is working on fallout 4 and not esv...that would mean esv is far far away...


Very unlikely considering they're letting Obsidian make New Vegas. I think Bethesda is working on TES V now, and Fallout 4 is still in pre-production. Considering Bethesda takes forever to make their games, my opinion is that New Vegas is a way to give Fallout fans something to play because it will be many years before we see Fallout 4 announced.

Hell, if New Vegas is successful, they may let Obsidian do yet another Fallout game to make the wait for Fallout 4 easier. The advantage Bethesda has with Obsidian is that Obsidian has people on it's team who made the original Fallout's, and can make a good Fallout game, so they can let them make Fallout games without worry. But Bethesda is the only developer who knows how to make TES games, so they can't do that with TES.
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Eileen Collinson
 
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Post » Sat May 28, 2011 7:14 pm

Maybe bgs is working on fallout 4 and not esv...that would mean esv is far far away...


I doubt it, not only was Fallout 3 their last game but Fallout New Vegas is coming out this year. If Bethesda were to announce Fallout 4 they would risk over-saturating the market with Fallout. Their next game will probably either be TES:V or a new ip, but I really doubt it will be a Fallout game.
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tegan fiamengo
 
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Post » Sat May 28, 2011 12:13 pm

Actually the answer is 16 months.

If we look at the Fallout 3 GOTY (released 10/13/2009) we are only just over 9 months into silence mode. That leaves historical precedence of another 7 months before an announcement... that is if the old proverb of history repeating itself is true.


If you consider that the GOTY is just a compilation of previous work and the last DLC, Mothership Zeta, was released 8/3/09.... then we are just about at a full year of silence mode and will hit 16 months before year's end.
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Nichola Haynes
 
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Post » Sat May 28, 2011 4:41 am

If you consider that the GOTY is just a compilation of previous work and the last DLC, Mothership Zeta, was released 8/3/09.... then we are just about at a full year of silence mode and will hit 16 months before year's end.


That doesn't make much sense. The GOTY edition may be a compilation of previous work but it still marks the last time we heard from Bethesda regarding what they're working on.
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Eibe Novy
 
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Post » Sat May 28, 2011 5:22 pm

That doesn't make much sense. The GOTY edition may be a compilation of previous work but it still marks the last time we heard from Bethesda regarding what they're working on.



But the GOTY was a given. They've also been working on making coffee in the breakroom, that's a given too. I think the last time they had new content to offer starts the clock. [edit] That is, the writers and designers were free at that point.
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Colton Idonthavealastna
 
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Post » Sat May 28, 2011 4:22 am

But the GOTY was a given. They've also been working on making coffee in the breakroom, that's a given too. I think the last time they had new content to offer starts the clock. [edit] That is, the writers and designers were free at that point.


Yes but we're talking about silence here. The absolute last time we heard from them in regards to a game of theirs is the GOTY edition. It doesn't matter if not everyone was working on it, we aren't talking about that, we're talking about how long it's been since we last heard from them. If we wanted to talk about the first time that their entire team was free, then yes, that would be Mothership Zeta, but that isn't the same thing as how long it's been since we've heard from them.
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Sammygirl
 
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Post » Sat May 28, 2011 8:50 pm

Yes but we're talking about silence here. The absolute last time we heard from them in regards to a game of theirs is the GOTY edition. It doesn't matter if not everyone was working on it, we aren't talking about that, we're talking about how long it's been since we last heard from them. If we wanted to talk about the first time that their entire team was free, then yes, that would be Mothership Zeta, but that isn't the same thing as how long it's been since we've heard from them.


I'm not going to take the point of view that their "repeating themselves" restarts the clock of when we last heard of what they are doing.
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IsAiah AkA figgy
 
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Post » Sat May 28, 2011 4:32 am

Yeah this silence is killing our speculation thread ;) Maybe Quakecon that is under a month away give us some answers or more speculations or... nothing.
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Tikarma Vodicka-McPherson
 
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Post » Sat May 28, 2011 7:32 pm

Let's also not forget that between the day the last DLC was released and the day the GOTY was released they had to port all downloadable content to PS3 which turned out to be quite troublesome for them. So Bethesda have been silent only for nine months so far which is not unusual by their own standards.
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Donatus Uwasomba
 
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Post » Sat May 28, 2011 6:00 pm

I remember when Oblivion came out, and many people complained of "flaws", saying that Bethesda should have taken more time before releasing it (even thought it was already delayed).
So, perhaps waiting longer is a good thing.

Now where did I put that +5 shield vs. flamethrowers?


I am sorry to say Oblivion did show symptoms of the early release syndrome that many games suffer. Beth really should have withheld the release another six months to do some final polishing. A good example of them rushing is the purple horses with no reins and the stability problems in the early builds.
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Dan Stevens
 
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