It's not your game, it's not away from you in any way and no-one forces you to play it. *facepalm*
He means that's the beauty of a single-player TES game. It feels like your game, completely. You create the character, you make the decisions about how to live and succeed in the world, and then there's the mods to personalize even further. In a TES MMO there would be no mods, and you would be sharing this world that has a uniquely personal touch with thousands of players, most of whom will be throwing around leet speak and asking why there are man cats and man lizards in the game. I agree with him completely.
On topic though: Todd's presentation (although shared with other speakers) is later today. Let's hope they leave a lot of room for Q+A, and cross our fingers for some TES enthusiasts in the crowd. I highly doubt Todd will bring up his current project himself, so I think we're relying on the audience to press him on that topic.