I am glad they kept the toolset, they know the modding community loves them. I read on the bethesda blog that one of the devs actually plays fallout 3 wit mods.
Hmmm. this makes me think some content from mods might be put into future games.
edit: "Gary Noonan: Fallout3 (PC) w/ many great fan-made mods." as said on bethesda blog July 9th.
PS: Actually this forum ain't bad for criticism compared to the custom maps one for Starcraft 2. Talk about [many explicit words] jerks.
They should (And probably will) take a page out of Obsidian's book. Think of new vegas, new features include:
FEATURE: -----------------------------------
Fallout 3 Mod It Resembles:modifctions for guns-------------------------------------Weapon Mod Kits
better weather, clearer skies--------------------------------Fellout
hunger, need to drink to survive-------------------------------Primary Needs
They are looking at what woked well in mods, and making them professionally awseme. Think if Bethesda had a fourth of all the weapon types all the elder scrolls mods, but all of them developed by skilled artists...
In fact, oblivion fixed a lot of things that
were problems in morrowind fixed by mods, such as alchemy, combat, etc...
So basicially...I trust em.