Official TES V Speculation Thread # 59

Post » Tue May 17, 2011 12:02 pm

Yeah, i have watched countless "The Making of" videos and each time they say that. How so, by the way, do you feel like a jerk?

I used to be the old "The Elder Scrolls IV: Oblivion is the greatest game in the history of the universe." guy and say "They slacked off" or, well you get the idea, but if they worked themselves to death, I feel as if i never had the right to say those things, 'cause I'm doing s**t all. Which brings me to the point of those ungrateful fans... I'm not going there, but you KNOW who you are, and you need to STOP doing that.
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Alina loves Alexandra
 
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Post » Tue May 17, 2011 1:56 am

I used to be the old "The Elder Scrolls IV: Oblivion is the greatest game in the history of the universe." guy and say "They slacked off" or, well you get the idea, but if they worked themselves to death, I feel as if i never had the right to say those things, 'cause I'm doing s**t all. Which brings me to the point of those ungrateful fans... I'm not going there, but you KNOW who you are, and you need to STOP doing that.


Yeah well, they were developing for consoles that had not been released until the last 1.5 years of making Oblivion. That's gotta be hard. Hopefully they have listened to us and made the game a bit more replayable. Not that I haven't made 30 characters for Oblivion.
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Ernesto Salinas
 
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Post » Tue May 17, 2011 1:25 am

Yeah well, they were developing for consoles that had not been released until the last 1.5 years of making Oblivion. That's gotta be hard. Hopefully they have listened to us and made the game a bit more replayable. Not that I haven't made 30 characters for Oblivion.

I am glad they kept the toolset, they know the modding community loves them. I read on the bethesda blog that one of the devs actually plays fallout 3 wit mods.
Hmmm. this makes me think some content from mods might be put into future games.
edit: "Gary Noonan: Fallout3 (PC) w/ many great fan-made mods." as said on bethesda blog July 9th.
PS: Actually this forum ain't bad for criticism compared to the custom maps one for Starcraft 2. Talk about [many explicit words] jerks.
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Greg Cavaliere
 
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Post » Tue May 17, 2011 5:50 am

yeah I'll add my two cents worth,. I wish they would release a new game tomorrow, I wish they would announce a new game soon. I hope it happens soonest. It really really bothers me that they spent so much time on fO3. that now isn't in their hands. But although FO3 was great, it wasn't my Elder Scrolls. I do wish they would say YES! or No, :(
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tannis
 
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Post » Tue May 17, 2011 2:08 am

I am glad they kept the toolset, they know the modding community loves them. I read on the bethesda blog that one of the devs actually plays fallout 3 wit mods.
Hmmm. this makes me think some content from mods might be put into future games.
edit: "Gary Noonan: Fallout3 (PC) w/ many great fan-made mods." as said on bethesda blog July 9th.
PS: Actually this forum ain't bad for criticism compared to the custom maps one for Starcraft 2. Talk about [many explicit words] jerks.

They should (And probably will) take a page out of Obsidian's book. Think of new vegas, new features include:

FEATURE: -----------------------------------Fallout 3 Mod It Resembles:
modifctions for guns-------------------------------------Weapon Mod Kits
better weather, clearer skies--------------------------------Fellout
hunger, need to drink to survive-------------------------------Primary Needs

They are looking at what woked well in mods, and making them professionally awseme. Think if Bethesda had a fourth of all the weapon types all the elder scrolls mods, but all of them developed by skilled artists...
In fact, oblivion fixed a lot of things that were problems in morrowind fixed by mods, such as alchemy, combat, etc...
So basicially...I trust em.
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George PUluse
 
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Post » Tue May 17, 2011 2:18 am

They should (And probably will) take a page out of Obsidian's book. Think of new vegas, new features include:

FEATURE: -----------------------------------Fallout 3 Mod It Resembles:
modifctions for guns-------------------------------------Weapon Mod Kits
better weather, clearer skies--------------------------------Fellout
hunger, need to drink to survive-------------------------------Primary Needs


Aim Down Sight..........................Aim Down Sight
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Megan Stabler
 
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Post » Tue May 17, 2011 10:00 am

To you guys saying "Well they can do this or that without the engine" and "they must have started before 2008," you're missing the point entirely. Todd Howard has said over and over again that they've only been working on this project since 2008. Yes they were obviously doing things besides revamping the engine during that time but they didn't start doing anything before Fallout 3 was finished. I used to think they must have started earlier than that but considering how much Todd has insisted they only started 2 years ago, I've got to believe him. Sure it makes plenty of sense for them to have been working on it since they released Oblivion but if you go by what Todd Howard says then that just isn't the case.
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Rachel Cafferty
 
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Post » Tue May 17, 2011 3:52 am

To you guys saying "Well they can do this or that without the engine" and "they must have started before 2008," you're missing the point entirely. Todd Howard has said over and over again that they've only been working on this project since 2008. Yes they were obviously doing things besides revamping the engine during that time but they didn't start doing anything before Fallout 3 was finished. I used to think they must have started earlier than that but considering how much Todd has insisted they only started 2 years ago, I've got to believe him. Sure it makes plenty of sense for them to have been working on it since they released Oblivion but if you go by what Todd Howard says then that just isn't the case.


He might have meant the game itself, but they possibly were doing some writing or concept art during FO3
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Amie Mccubbing
 
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Post » Tue May 17, 2011 4:12 am

Until Bethesda makes an announcement about ESV, any post on here is just blah blah blah.
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+++CAZZY
 
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Post » Tue May 17, 2011 6:20 am

Aim Down Sight..........................Aim Down Sight

Its called Iron sight, I beleive, and its kinda cool.

Until Bethesda makes an announcement about ESV, any post on here is just blah blah blah.

Uh, we know that. It still fun to talk about it.
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Ria dell
 
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Post » Tue May 17, 2011 1:54 pm

Its called Iron sight, I beleive, and its kinda cool.


Uh, we know that. It still fun to talk about it.


yeah, thats true
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~Amy~
 
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Post » Tue May 17, 2011 5:33 am

Is there any word with what Arkane's new project as part of the little collective of Zenimax development studios is? Hate to put the idea forth, but if Bethesda handed Fallout over to another developer there's a chance they might have done the same with The Elder Scrolls since Arkane does have an RPG histoy with the game Arx Fatalis.
Sorry if I'm super-late with this, I have to be somewhere so I didn't have time to read the thread.
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sarah simon-rogaume
 
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Post » Tue May 17, 2011 1:36 am

Is there any word with what Arkane's new project as part of the little collective of Zenimax development studios is? Hate to put the idea forth, but if Bethesda handed Fallout over to another developer there's a chance they might have done the same with The Elder Scrolls since Arkane does have an RPG histoy with the game Arx Fatalis.
Sorry if I'm super-late with this, I have to be somewhere so I didn't have time to read the thread.


It won't be Elder Scrolls since Arkane is not cooperating with Bethesda Game Studios, which is currently making TESV if speculation is correct (and it darn well better be!)
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Kevin Jay
 
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Post » Tue May 17, 2011 2:01 pm

There is about a 0% chance that Bethesda would hand over their flagship series to another company. That'd just be flat out stupid.
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hannah sillery
 
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Post » Tue May 17, 2011 1:07 pm

Actaully a 1% since there is always a chance that after new years and they have the Bethesda party. and while they are drinking they hand it off to arkane. but I really doubt it
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Danger Mouse
 
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Post » Tue May 17, 2011 10:53 am

There is about a 0% chance that Bethesda would hand over their flagship series to another company. That'd just be flat out stupid.


I agree. Elder Scrolls has been with Bethesda Softworks from the beginning and certain people (including Todd Howard) have been a part of every Elder Scrolls publication. It doesn't make sense for them to hand over their "baby" to someone else.

On the other hand, the rights (IP) for Fallout 3 were bought from a struggling company on their last legs. Bethesda Softworks and Bethesda Game Studios saw a business opportunity as well as a creative challenge and decided to jump at it. Now that they've stabilized the Fallout Series their handing the "development reigns" back to the original team at Obsidian...which was originally their "baby".
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Kara Payne
 
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Post » Tue May 17, 2011 10:58 am

To you guys saying "Well they can do this or that without the engine" and "they must have started before 2008," you're missing the point entirely. Todd Howard has said over and over again that they've only been working on this project since 2008. Yes they were obviously doing things besides revamping the engine during that time but they didn't start doing anything before Fallout 3 was finished. I used to think they must have started earlier than that but considering how much Todd has insisted they only started 2 years ago, I've got to believe him. Sure it makes plenty of sense for them to have been working on it since they released Oblivion but if you go by what Todd Howard says then that just isn't the case.


I am pretty sure he only said it once. That is enough for me to believe him. Anyways, what I was saying is that development specifically on the game did not start after the engine was done. The development of models, textures, concept art, story and characters was most likely started after the completion of fallout.

Here is one of my quotes from the same post that I believe you are referring to.

Well to tell you the truth. Near the end of a game's development the team is working early mornings and late nights. They are busy out of their brains. The team that made Oblivion is the very same team that made Fallout 3 and the same team that is making the new BGS game (supposedly said to be TES V). After the success of Oblivion I do not think that the CEO of BGS would be okay with somebody else starting the creation of TES V. The most that would have been done would be concept art and lore discussion.


Now I hope that you were talking to me otherwise I just spent 5 minutes on nothing :)
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Richard
 
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Post » Tue May 17, 2011 8:40 am

I realise that this has been brought up before, but given that we all know there is another elder scrolls novel to be released yet,
which were advertised (albeit briefly on amazon and the first edition novels of the first book) that would "bridge the gap in the award winning game series",
wouldn't it seem a lot more logical that there will be no announcement until the second book is actually released?.
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Tiffany Carter
 
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Post » Tue May 17, 2011 7:38 am

I realise that this has been brought up before, but given that we all know there is another elder scrolls novel to be released yet,
which were advertised (albeit briefly on amazon and the first edition novels of the first book) that would "bridge the gap in the award winning game series",
wouldn't it seem a lot more logical that there will be no announcement until the second book is actually released?.



Yes, we have discussed this before. It does seem right that they would at least announce the book first. They said they would and if the game truly does take place 200 years after Oblivion then I would like to see a lot of new lore and information about the Mede family and the effects of the Infernal City and Oblivion crisis.
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Alessandra Botham
 
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Post » Tue May 17, 2011 3:12 am

I am pretty sure he only said it once. That is enough for me to believe him. Anyways, what I was saying is that development specifically on the game did not start after the engine was done. The development of models, textures, concept art, story and characters was most likely started after the completion of fallout.


He's said it many times before Quakecon, in interviews and podcasts. But what I meant was that it seems pretty certain that they didn't start making the models or doing anything with the game until Fallout 3 was done. Some people still think that they must have been working on it since Oblivion was released but Todd seems to be saying that they didn't even start it until Fallout 3 was done.
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Ludivine Dupuy
 
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Post » Tue May 17, 2011 3:38 pm

He's said it many times before Quakecon, in interviews and podcasts. But what I meant was that it seems pretty certain that they didn't start making the models or doing anything with the game until Fallout 3 was done. Some people still think that they must have been working on it since Oblivion was released but Todd seems to be saying that they didn't even start it until Fallout 3 was done.


Still though, 2 years is still a while. They may have got quite a bit done so far. I also think the planning would have been done before, or maybe alongside upgrading the engine. Either way im still confident they are passed the half way mark.
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Jade Payton
 
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Post » Tue May 17, 2011 6:58 am

Well, if they've been working on it for 2 years, I believe we're going to here more about it very soon.

Consider this:
Pretty much all of Bethesda's recent games have a 4 year development cycle. Correct? Well, Oblivion's development started on 2002, after Morrowind released. Oblivion was announced on September 2004, and released on March 2006. Morrowind was much similar, starting development in '98 and releasing in 2002.

I have a feeling we're going to hear about it sometime during the first half of next year.
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Hayley O'Gara
 
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Post » Tue May 17, 2011 2:08 pm

Well, if they've been working on it for 2 years, I believe we're going to here more about it very soon.

Consider this:
Pretty much all of Bethesda's recent games have a 4 year development cycle. Correct? Well, Oblivion's development started on 2002, after Morrowind released. Oblivion was announced on September 2004, and released on March 2006. Morrowind was much similar, starting development in '98 and releasing in 2002.

I have a feeling we're going to hear about it sometime during the first half of next year.


Maybe at like E3?
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Farrah Barry
 
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Post » Tue May 17, 2011 3:49 pm

Maybe at like E3?


Im sure they'll announce TESV through GI or thier own website before any gaming convention. But maybe by next E3 they'll show off a video or 2.
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Laura Tempel
 
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Post » Tue May 17, 2011 3:38 pm

I really wish Todd would have defined "working." But if they finished the engine work in '09, they've had about a year of full on development? Correct me if I am wrong.
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Shae Munro
 
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