Hmm, looks like I missed something...
In any event, I have recently added a whole slew of mods to my Oblivion game to see just how far I could push it away from vanilla, so a more rocky-road with a cherry on top. Granted it isn't an easy thing, but I just took inventory of what the game has become and it is a crazy mess that could easily take 400+ hrs to complete. This all being on the same tech that we will see TESV on. At first when Todd had mentioned it was going to be released on current tech, I was a little sad, because of the "wow" factor from TESIII and IV as they were using cutting edge tech at the time of their release. This leads me to wonder if they are going to make a truly amazing game, as it is certainly possible to do so with the current tech...
Well, I think this next game is going to "wow" us in a different way other than graphics (although to be honest I never found TES games to look
that good anyway). Mr. Howard said in an interview that his team is no longer satisfied with their games just "working", that maybe they've leaned too hard on tech in the past. This tells me that they want to go the extra mile and whatever their working on now is probably going to be the most polished game Bethesda has released yet. It's going to be optimized much better than Oblivion and even Fallout, it's probably going to have the best animation we've seen in a Bethesda game, fewer bugs and glitches, more responsive control and action, etc.