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Post » Wed Jan 27, 2010 11:18 pm

Next Fallout ----------> Fallout:The Forum

-Gunny out.

The post apocalyptic text bashing game?
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Stephy Beck
 
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Post » Thu Jan 28, 2010 1:52 am

I certainly feel the way the "old fans" that need to "let go" feel about the quality of NV's writing and story. I also really liked FO3's open world. For some of us, the best FO game would combine the best of both. I think that's what a lot of us here were hoping we'd get with NV, since Obsidian, with their ties to the older games and history of good writing, was making the game on the engine Bethesda developed. I, personally, think it was a move in the right direction. I would like to see it done better with the next incarnation of FO, since I assume BGS will have plenty of time to absorb the lessons learned from all the games in the series. A moderate position FTW.


Agreed, admittedly I'm a fan of the old games and I liked them along with New Vegas much more than I liked Fallout 3 (though don't interpret this as hate, I liked Fallout 3 for what it was). Despite being a "dinosaur" as I believed we're called now, I'm willing to live with a compromise. Fallout 3 didn't have any sort of compromise; on the surface it looked like Fallout (sort of), but when you dug deeper it resembled The Elder Scrolls more than it did Fallout. New Vegas was, I think, an admirable attempt by Obsidian at finding a middle ground between two radically different RPG design philosophies. New Vegas could definitely have used some more work, but it was a step in the right direction and I hope that Bethesda refines the formula used by Obsidian in New Vegas for Fallout 4. It would be disappointing if Fallout 4 resembled The Elder Scrolls as much as Fallout 3 did; if I wanted to play TES I'd play TES.
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sarah taylor
 
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Post » Thu Jan 28, 2010 1:16 am

This. But this isn't old Fallout anymore, wish the old fans would learn to let go somewhat.

If both sides are fighting, does the Bethesda side get power-armour? ;)



With all due respect, but with that logic, I should deal with the abomination of Tiberian Twilight, who isn even a C&C style game, or deal with the new COD games
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patricia kris
 
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Post » Thu Jan 28, 2010 5:20 am

This. But this isn't old Fallout anymore, wish the old fans would learn to let go somewhat.

If both sides are fighting, does the Bethesda side get power-armour? ;)

What? "Old Fallout", that is funny, because neither Fallout 3 or Fallout: New Vegas are as "Fallout" as the original Fallout, it isn't "old Fallout" it is THE Fallout.

Oh yeah, you guys get Bethesda power armor, aka, fancy metal armor, we get PA from the originals, and turbo plasma rifles.
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Jonny
 
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Post » Wed Jan 27, 2010 8:51 pm

What? "Old Fallout", that is funny, because neither Fallout 3 or Fallout: New Vegas are as "Fallout" as the original Fallout, it isn't "old Fallout" it is THE Fallout.

Oh yeah, you guys get Bethesda power armor, aka, fancy metal armor, we get PA from the originals, and turbo plasma rifles.


And Vindicators
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Leah
 
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Post » Thu Jan 28, 2010 12:19 am

And Vindicators

and YK42B Pulse Rifles
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Brιonα Renae
 
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Post » Wed Jan 27, 2010 10:32 pm

Oh yeah, you guys get Bethesda power armor, aka, fancy metal armor, we get PA from the originals, and turbo plasma rifles.


http://www.nma-fallout.com/forum/album_page.php?pic_id=3367
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Scott Clemmons
 
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Post » Wed Jan 27, 2010 11:21 pm

Why can't you have both though? Fallout 3 had both, don't care what you say.

Thing is, the original devs were only concerned with story - you fast-travelled and didn't see the "spaces inbetween". Bethesda filled in the spaces inbetween. Then the original devs come back and the spaces inbetween are missing again. It's a different mindset, imo. And yes, I KNOW the desert is going to be more empty than a capital city. But that's a cop-out. It's like saying "we're releasing Fallout:Antartica. Only three bases, and miles of nothingness inbetween... oh and a few RadPenguins". Not good enough, you PUT stuff in to make it interesting. Or else.. why bother?

i agree with you 100%, and so do lots of others who have already put the game on the shelf or traded it in already, i think new vegas is better suited for people who like to fast travel everywhere and not actually cruise around the map, because there is so little do its beyond ridiculous, and this is one of the areas obsidian is very weak at, actually making the world dynamic enough to keep the game entertaning for most people, just because the game was set in a desert wasn't a reason for them to leave the map so empty and void of interest, but i'm sure some people will say, "its a desert its suppose to be empty, its very realistic and belivable" :violin:
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Inol Wakhid
 
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Post » Thu Jan 28, 2010 2:12 am

i agree with you 100%, and so do lots of others who have already put the game on the shelf or traded it in already, i think new vegas is better suited for people who like to fast travel everywhere and not actually cruise around the map, because there is so little do its beyond ridiculous, and this is one of the areas obsidian is very weak at, actually making the world dynamic enough to keep the game entertaning for most people, just because the game was set in a desert wasn't a reason for them to leave the map so empty and void of interest, but i'm sure some people will say, "its a desert its suppose to be empty, its very realistic and belivable" :violin:


We can make both of them work
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Mark Churchman
 
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Post » Wed Jan 27, 2010 10:16 pm

i agree with you 100%, and so do lots of others who have already put the game on the shelf or traded it in already, i think new vegas is better suited for people who like to fast travel everywhere and not actually cruise around the map, because there is so little do its beyond ridiculous, and this is one of the areas obsidian is very weak at, actually making the world dynamic enough to keep the game entertaning for most people, just because the game was set in a desert wasn't a reason for them to leave the map so empty and void of interest, but i'm sure some people will say, "its a desert its suppose to be empty, its very realistic and belivable" :violin:


Are you Westoftherockies?

Because you're saying the exact same things he was. Even sentence structure and grammer selection is similar.
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Logan Greenwood
 
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Post » Thu Jan 28, 2010 3:39 am

and YK42B Pulse Rifles


M72 Gauss Rifles and Bozars.

They get the tin can PA and old hunting rifles :thumbsup:
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Russell Davies
 
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Post » Thu Jan 28, 2010 9:31 am

Sure, but they don't take long to explore. So many tiny, tiny interior maps. Aside from the sewers, Repconn HQ and Repconn Test Site, and the Vaults, most buildings/caves can be covered top to bottom in ten-fifteen minutes max.


Did they take any longer to explore in Fo3? And was there a reason to visit them again to "actually" find something new? Fo3's exploration, to me, was a one-time-visit and since nothing you did really mattered, and due to the broken balance, it felt kinda pointless to begin with, and because of the aforementioned the rewards of exploration were not really rewarding at all (aside from the possible initial "cool, I found [X]" moment). :shrug:

To each their own, I guess, but I do prefer questdrivenness over randomness as that way there is a point in what I'm doing, and can't see how disregarding the quests (which are quite numerous so there is room for disregarding few), if revisiting places feels annoying, is so hard?

Agreed, admittedly I'm a fan of the old games and I liked them along with New Vegas much more than I liked Fallout 3 (though don't interpret this as hate, I liked Fallout 3 for what it was). Despite being a "dinosaur" as I believed we're called now, I'm willing to live with a compromise. Fallout 3 didn't have any sort of compromise; on the surface it looked like Fallout (sort of), but when you dug deeper it resembled The Elder Scrolls more than it did Fallout. New Vegas was, I think, an admirable attempt by Obsidian at finding a middle ground between two radically different RPG design philosophies. New Vegas could definitely have used some more work, but it was a step in the right direction and I hope that Bethesda refines the formula used by Obsidian in New Vegas for Fallout 4. It would be disappointing if Fallout 4 resembled The Elder Scrolls as much as Fallout 3 did; if I wanted to play TES I'd play TES.


I agree with this. :thumbsup:
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The Time Car
 
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Post » Wed Jan 27, 2010 10:43 pm

This forum needed another "Old Fallout is greater than New Fallout" thread. :rolleyes:

It was 14 years ago. Get over it already.
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Brιonα Renae
 
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Post » Wed Jan 27, 2010 7:40 pm

I must say I'm thoroughly disgusted with the majority of the threads on these forums lately. The same "this is how Fallout should be", "Fallout 3 svcks", "New vegas svcks" posts... the same dozen or so posters saying the same things over and over...

What happened to the threads on game mechanics, rp ideas, creativity, character builds etc? Not that it matters to anyone, but I used to frequent this forum quite a bit (although never posted much), I won't be visiting again for quite some time.
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Steve Fallon
 
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Post » Wed Jan 27, 2010 11:53 pm

It was 14 years ago. Get over it already.


Yes. All good things must come to an end. The new winds are blowing, just get used to the sand in your eyes. :P
[/sarcasm]


Poor attempt at humor, I know, so don't mention it. :)
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Bedford White
 
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Post » Thu Jan 28, 2010 2:31 am

War... war never changes. In 2011 the Bethesda boards erupted into an endless firestorm of internet rage between several sides over trivial matters. The old Fallout fans favored New Vegas, which placed its emphasis on writing, quests, storyline and characters while the Bethesda fans favored Fallout 3 and its emphasis on exploration and combat. Neither side was willing to accept the other side's position, and not even the moderators could stop the flames for long, as war... war never changes.


This made me laugh for a very long time. You just needed "another bloody chapter" line in there
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I’m my own
 
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Post » Thu Jan 28, 2010 3:01 am

Are you Westoftherockies?

Because you're saying the exact same things he was. Even sentence structure and grammer selection is similar.

He can't be him. He joined on the same date that he made his last post here. Wait. Too many pronouns. Now I'm confused.

-gunny out.
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saxon
 
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Post » Thu Jan 28, 2010 9:13 am

lets keep the dream alive, maybe obsidian will actually make a dlc that fixes the "boring" aspect of the game and actually gives the game the replayability it really needed in the first place. :icecream:
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Latisha Fry
 
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Post » Thu Jan 28, 2010 3:57 am

lets keep the dream alive, maybe obsidian will actually make a dlc that fixes the "boring" aspect of the game and actually gives the game the replayability it really needed in the first place. :icecream:


"sigh" It have it, just because you wont find it doesnt means that it doesnt have, a DLC with more replayability is really redundant at this point
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Heather Stewart
 
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Post » Wed Jan 27, 2010 6:59 pm

lets keep the dream alive, maybe obsidian will actually make a dlc that fixes the "boring" aspect of the game and actually gives the game the replayability it really needed in the first place. :icecream:


If you really want ahem... "improvements" like that wait a few more years and Fallout 4 will come out. Hope you're patient enough though.....wich you probably aren't :biggrin:






I joke I joke, I kid I kid
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Quick draw II
 
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Post » Wed Jan 27, 2010 10:30 pm

lets keep the dream alive, maybe obsidian will actually make a dlc that fixes the "boring" aspect of the game and actually gives the game the replayability it really needed in the first place. :icecream:


Though I haven't really found anything "boring" about this game, I don't see any harm in having more stuff.

And wassup westrock, those warning blocks scared ya off the old accout? :batman:
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k a t e
 
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Post » Thu Jan 28, 2010 5:37 am

Been playing fallout for soooo long, mods just don't keep it fresh anymore. We haven't had an update on DLC's for so long except the constant denial of releases. I'm migrating over to oblivion which I'm playing for the first time right now. Be back when there's a new announcement!



I put 200 hours into Fallout New Vegas and Dead Money... so money well spent. That said, I am bored of it and want new. Where is skyrim and GW2?!

Least Portal 2 comes out later this month.
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Nany Smith
 
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Post » Wed Jan 27, 2010 11:00 pm

Bethesda should get it through their skulls that Fallout and Elder Scrolls aren't the same thing and should develop each series differently rather than being carbon copies of one another.


Fair enough, just making conversation (and mischief). But we all have to realise that Bethesda's vision of the game outsold Black Isles by.. millions of copies. Why, if the first two were so great? That's not to say the story wasn't great, obviously it is. But it's not all about the story - if it was, I would go off and read a book. A game is more than that, much more.

I'm actually like most of you, I hope we get Obsidian's tale-crafting with Bethesda's game know-how, the would be the best thing for everyone. Just sort-of pointing out though that an Obsidian game vs a Bethesda game, the Bethesda game would be the better seller, because it would be a better GAME. Whether it's a better story, a better RPG, is a different matter (I started RPGs with paper and dice, so I'm not anti RPGs. 50" flatscreen video-game is a different experience though, so needs different mindset)

Let's agree to disagree and move on with something more constructive :)
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Lory Da Costa
 
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Post » Thu Jan 28, 2010 3:24 am

Fair enough, just making conversation (and mischief). But we all have to realise that Bethesda's vision of the game outsold Black Isles by.. millions of copies. Why, if the first two were so great? That's not to say the story wasn't great, obviously it is. But it's not all about the story - if it was, I would go off and read a book. A game is more than that, much more.


The gaming market is very different from the 90's. You must've noticed the difference. How gaming now is massappeal and mainstream, and almost competing with the movieindustry, while it really wasn't back then. That's one of the reasons it outsold them, gaming is generally more popular. So, given the current gaming market, Fo3 probably still would've outsold the originals even if Beth had made its game more faitful to them (for how much, we can never tell, but nonetheless), so the outselling comparison is flawed.
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Ricky Rayner
 
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Post » Thu Jan 28, 2010 1:34 am

Video games ain't competing with the movie industry......unless we get more 3hour playthrough games.
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Ronald
 
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