Old Ehlnofey

Post » Tue Aug 03, 2010 4:13 am

I saw a land called Old Ehlnofey referenced in the 1st Edition PGE. Since it's the home of the Aldmer, I'm intrigued. Does it still exist and are there still Aldmer living there?
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Raymond J. Ramirez
 
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Post » Tue Aug 03, 2010 8:56 am

http://www.imperial-library.info/obscure_text/nu-hatta_nu-mantia.shtml
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Andres Lechuga
 
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Post » Tue Aug 03, 2010 2:53 am

It's somewhere east of Eden. If you reach Atlantis you've gone too far.
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Penny Wills
 
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Post » Tue Aug 03, 2010 1:51 am

Wow, that was amazing and intrigueing. So the Ayleids are coming back? :o
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Marlo Stanfield
 
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Post » Tue Aug 03, 2010 1:44 pm

Hm? What do you mean? I don't see how the Ayleid's could "Come back" considering that, as a race, they still do exist, just in small numbers, along with being mixed with other elves.
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Nienna garcia
 
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Post » Tue Aug 03, 2010 4:47 am

Hm? What do you mean? I don't see how the Ayleid's could "Come back" considering that, as a race, they still do exist, just in small numbers, along with being mixed with other elves.


The Ayleids still exist in the same way that the Romans still exist, or the Han Chinese..yes genetically as a people they exist. But as a culture, as a kingdom, as an Empire they long ago ceased to be.
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Cat
 
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Post » Tue Aug 03, 2010 4:06 pm

Wow, that was amazing and intrigueing. So the Ayleids are coming back? :o

Mankar Camoran. He wanted to rebuild the Ayleid civilization.
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Jason King
 
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Post » Tue Aug 03, 2010 1:52 pm

The Ayleids still exist in the same way that the Romans still exist, or the Han Chinese..yes genetically as a people they exist. But as a culture, as a kingdom, as an Empire they long ago ceased to be.

No, Ayleid means secret, or in proper context, "conspirators opposing Empire", aka Tharnatos. Consider the warning Nu-Hatta gave, for considering the Ayleids-as-elves return.

Just like the earliest Chimer who orphaned themselves from the Velothi Exodites, but remain Chimer today, large numbers of Ayleids showed more interest in the immediate earthly needs of agriculture rather than the magical needs of concept-farming. This distinction becomes important later, when "Ayleid" begins to designate other, and ofttimes foreign, agencies.
Here, the Mothpriest warns us of the metaphysical threat, not the cultural. Keep that in mind. Tharnatos became Mythic Dawn, so yes, the Ayleid did return and were defeated.

The Underking has other agents!
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Cedric Pearson
 
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Post » Tue Aug 03, 2010 5:52 am

I saw a land called Old Ehlnofey referenced in the 1st Edition PGE. Since it's the home of the Aldmer, I'm intrigued. Does it still exist and are there still Aldmer living there?

You can think of Old Ehlnofey/Aldmeris as Nirn before the land was broken up by waters, Nirn at the time when the gods walked it. Looking for Aldmeris would be like looking for Pangea.
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FITTAS
 
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Post » Tue Aug 03, 2010 8:14 am

You can think of Old Ehlnofey/Aldmeris as Nirn before the land was broken up by waters, Nirn at the time when the gods walked it. Looking for Aldmeris would be like looking for Pangea.


This is how I look at it. In a sense, Aldmeris really was physically sundered, in addition to the figurative cultural sundering.
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James Shaw
 
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Post » Tue Aug 03, 2010 12:09 pm

No, Ayleid means secret, or in proper context, "conspirators opposing Empire", aka Tharnatos. Consider the warning Nu-Hatta gave, for considering the Ayleids-as-elves return.

Just like the earliest Chimer who orphaned themselves from the Velothi Exodites, but remain Chimer today, large numbers of Ayleids showed more interest in the immediate earthly needs of agriculture rather than the magical needs of concept-farming. This distinction becomes important later, when "Ayleid" begins to designate other, and ofttimes foreign, agencies.
Here, the Mothpriest warns us of the metaphysical threat, not the cultural. Keep that in mind. Tharnatos became Mythic Dawn, so yes, the Ayleid did return and were defeated.

The Underking has other agents!


In a more literal sense, the original Ayleids returned via Umaril too. It could be interpreted either way.
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FITTAS
 
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Post » Tue Aug 03, 2010 5:01 pm

Are Aldmeris/Old Elhnofey the same thing? And isn't it a lost language as well? Kinda like how nobody speaks Latin anymore?
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DAVId MArtInez
 
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Post » Tue Aug 03, 2010 2:06 pm

Are Aldmeris/Old Elhnofey the same thing? And isn't it a lost language as well? Kinda like how nobody speaks Latin anymore?


I'd actually compare it to the Tower of Babel.
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patricia kris
 
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Post » Tue Aug 03, 2010 2:48 am

Except in that story all the men were together building one tower..whereas in this story all the Elves came from Aldmeris, the men from Atmora - except for the Ra'Gada from Yokuda. And the Argonians from Black Marsh. The Khajiit's origins are obscure. Were they elves or not?
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Angus Poole
 
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Post » Tue Aug 03, 2010 7:37 am

all men, mer, and beastfolk (for lack of a better term) originated on Tamriel. Tamriel, and its races, diverged afterwards, and then came together again in the 1st era. Khajiit were elves.
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Steph
 
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Post » Tue Aug 03, 2010 11:22 am

betmer's a better term

The Tower of Babel is a good comparison.
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Breautiful
 
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Post » Tue Aug 03, 2010 5:12 am

Yokudans didn't come from Tamriel, they came to Tamriel, why they're so radically different from "typical" men is a Dawn story we haven't heard yet; much like Hans the Fox and the ten-thousand kingdoms of spirit-strife...come to think of it no ones had the big brass ones to actively go searching around, Colombus style, since Topal...being scared of the sword-edge of the world isn't a very good excuse in my book...

The devs must have been playing one kick-ass DnD game before the GM started laying down the rules...
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Mr. Ray
 
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Post » Tue Aug 03, 2010 5:12 am

Yokudans didn't come from Tamriel, they came to Tamriel, why they're so radically different from "typical" men is a Dawn story we haven't heard yet; much like Hans the Fox and the ten-thousand kingdoms of spirit-strife...come to think of it no ones had the big brass ones to actively go searching around, Colombus style, since Topal...being scared of the sword-edge of the world isn't a very good excuse in my book...

The devs must have been playing one kick-ass DnD game before the GM started laying down the rules...


uhh, what in the hell are you talking about?
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Charity Hughes
 
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Post » Tue Aug 03, 2010 7:14 pm

What is the last letter talking about? Im afraid Im completely lost... There are nine "towers" and the central, most important one, is White Gold Tower? What do these towers do?
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gemma king
 
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Post » Tue Aug 03, 2010 1:24 pm

What is the last letter talking about? Im afraid Im completely lost... There are nine "towers" and the central, most important one, is White Gold Tower? What do these towers do?

for (re-)reaching the divine

The elves wanted to converge Mundus with Aetherius, where their gods are, and they built towers, modeled after Akatosh's tower, to do so. Each tower is a unique plan to fulfill their ambitions.
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Marquis T
 
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Post » Tue Aug 03, 2010 12:17 pm

for (re-)reaching the divine

The elves wanted to converge Mundus with Aetherius, where their gods are, and they built towers, modeled after Akatosh's tower, to do so. Each tower is a unique plan to fulfill their ambitions.

Interesting indeed. What is Akatosh's tower though?
Perhaps I could incorporate some reference to this in my mod? (See sig)
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Yvonne
 
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Post » Tue Aug 03, 2010 3:23 pm

Interesting indeed. What is Akatosh's tower though?
Perhaps I could incorporate some reference to this in my mod? (See sig)


Well, if you hadn't already heard, the towers are some of the most important (and in my opinion most interesting) parts of lore. If you decide to search further, you have two options: http://www.imperial-library.info/obscure_text/nu-hatta_nu-mantia.shtml#4http://www.imperial-library.info/mwbooks/lessons.shtml#21http://www.imperial-library.info/fsg/nalionarticle2.shtml, or take the easy way out and ask some of us to explain it clearly. If you want to compromise, search the forum, http://www.gamesas.com/bgsforums/index.php?showtopic=1065334&hl=towershttp://www.gamesas.com/bgsforums/index.php?showtopic=875080&hl=towershttp://www.gamesas.com/bgsforums/index.php?showtopic=1041276&hl=towers&st=0http://www.gamesas.com/bgsforums/index.php?showtopic=848116&hl=towershttp://www.gamesas.com/bgsforums/index.php?showtopic=848116&hl=towers;)

Hope that was enough links to keep you busy for a while :P



EDIT: Oh, and as to the topic discussion, my favorite http://www.gamesas.com/bgsforums/index.php?showtopic=940797&view=findpost&p=13615150regarding Ehlnofey is from Tarvok:

I've read Nu-Hatta, and I just re-read http://www.imperial-library.info/mwbooks/monomyth.shtmlyet again, and realized something. Is it just me, or are the Convention and the Ehlnofex Wars the same events, told in different ways?


Of course, there is little official stuff on the details of the creation you are looking for. Other than that it doesn't interest me enough to really continue :P
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Anna Watts
 
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Post » Tue Aug 03, 2010 1:40 pm

Interesting indeed. What is Akatosh's tower though?
Perhaps I could incorporate some reference to this in my mod? (See sig)

It is the Ur-tower, Ada-Mantia. Its at the center of the Isle of Balifera, and consists of the tower itself (A smooth cylinder of shining metal) and the additional add ons that were built by the Direnni.
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Big Homie
 
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Post » Tue Aug 03, 2010 6:51 am

It is the Ur-tower, Ada-Mantia. Its at the center of the Isle of Balifera, and consists of the tower itself (A smooth cylinder of shining metal) and the additional add ons that were built by the Direnni.

Oh, the Admantine tower. I just read about that. i thought that was just one of the 9 (?) Aldmer-built towers.
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Kelvin
 
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Post » Tue Aug 03, 2010 7:11 pm

check out the http://imperial-library.info/obscure_text/nu-hatta_nu-mantia.shtml if you haven't already, its the best source on everything tower releated.
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IM NOT EASY
 
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