and they didn't want Brotherhood of Steel which even on its own merits was a lousy game, a lousy game that Herve Caen favored over Fallout 3.
Nope. for it's own merits, BoS was a very fun Action-RPG for the PS2.
Bear in mind: Just because you don't like a certain genre it doesn't make it necessarily *lousy*
How anyone with a half-intact brain could expect that to be like the PC iterations is beyond my imagination.
I'm an oldschool Fallout fan and I was very disappointed when I saw my first screens of Fallout 3 and realised it wasn't a top-down isometric view but in playing the game I enjoyed quite a bit, aside from the massive holes it left in Fallout lore. New Vegas was perfection to me though (I don't mean better than Fallout and Fallout 2) it just nailed the Fallout feel perfectly and the writing was superb. So I don't see what the huge problem is. I would love it if Obsidian were the only one to make the future Fallouts, it wouldn't happen but still.
For me, FNV is the best Fallout ever made, no matter what the ISO-Fundamentalists are saying. It's easily there in terms of the writing(in my eyes it surpasses 1+2), and way better in the gameplay department.
What many traditionalists are trying to ignore in such discussions are the huge amount of flaws and imbalances the first 2 games had to struggle with:
Half of the skills were basically useless, the weapon and armor balancing were downright horrible, the combat system itself wasn't all too deep, and favored the *close in and execute from point blank*-method too much.
For me, what made Fallout wasn't the so-so combat mechanics(I really love turn-based strategy, but i just never found Fallout -combatwise- could keep up with X-Com 3 or Jagged Alliance 2 at the time), but the plot, writing and interaction with the NPCs.
All of that is there in FNV, plus we get a well balanced game here, even if it's not turn based anymore.
ok it turned out acceptable-ish. but the story is now completely uninteresting and the survival horror design is completely gone.
dead space done survival horror better than 4 and 5, better story too.
RE4 is a true masterpiece, and a way better game than the first 3. 5 however, is just an uninspired copy of 4.
I hear what you're saying, but I think if people are expecting anything substantially different than Fallout 3 in terms of mechanics and gameplay, they're setting themselves up for a massive disappointment. Realistically I think we might see an alteration in narrative style (to something like we saw in New Vegas, with more moral ambiguity and divergent narrative paths) and more nods to the originals, but that's as far as any return to original style will go.
I'm totally fine with that. Obsidian has proven that it is totally possible to create a real Fallout game with the Gamebryo engine.