old fallout fans...

Post » Wed May 09, 2012 9:52 am

dinosaur :smile:

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Hairul Hafis
 
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Post » Wed May 09, 2012 9:59 am

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parasite! well we all are parasites, just more intelligent and better looking
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Chica Cheve
 
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Post » Wed May 09, 2012 7:58 pm

I would like to take this time to point out that I loved all of the old Fallouts to death and originally played them when they were first released and they will always have a special place in my heart but I am going to have to say that I prefer the hybrid style of play because it draws me in and immerses me more by including me more.
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Verity Hurding
 
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Post » Wed May 09, 2012 3:36 pm

I like 1 and 2 better than 3 because (imo) they have better dialogue, story, RPG elements, and NPCs.

It's as simple as that. Fallout 3 had awful dialogue for the most part, the story had huge holes in it, and it didn't really matter how you created your character at the beginning of the game.

New Vegas+DLCs is still my personal favorite of any game in the Fallout series, as I don't care so much about the difference between turn-based combat and FPS combat, they're both pretty fun imo. New Vegas didn't go overboard with the references to stuff like Fallout 2 did, and it had a lot of memorable NPCs, factions, and locations. It didn't capture the true "wasteland" feel that the originals did, but then again New Vegas was supposed to be "post post apocalyptic," and I actually liked that about the game.
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brandon frier
 
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Post » Wed May 09, 2012 5:18 pm



Really? I think First person is what is really killing RPG's today. Primarily because when you add in First Person you start to become action adventure games instead of RPG. the main reason being you have player skill taking over from character skill. Then you start to have non-sensical mechanics to compensate for it. IE if you have leet FPS skill you can get more hits it doesn't matter how good or bad your character is at his guns skill. Speaking of guns skill my bullets are suddenly weaker or stronger if fired from the same gun depending on skill. It really should be if I actually hit them or not and where.

So yeah the FPS is killing the classical RPG and replacing it with action adventure games with shallow story and mechanics and replacing it with FPS action oriented combat and eyecandy. Look at Fallout 3 rarely did you have to do much thinking on anything, pretty much 100% of the quest you did was combat it tried to go for pure "EPIC Battle" instead of doing a multiple ending, branching quest, shades of gray plot. With this trend of less character more eyecandy less substance is it really that hard to see why we like the originals better? Just look, take a good look at skyrim's quest and story and can you really say they are deep or as branching as Fallout 1+2's?
Myth fallout 3 and fallout new vegas arn't player skill combat is still dependent on character's stats.
OT I went and completed fallout 1 and I really enjoyed it but fallout 3 was my first and I won't forget it.
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Rudy Paint fingers
 
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Post » Wed May 09, 2012 10:11 am

I like 1 and 2 better than 3 because (imo) they have better dialogue, story, RPG elements, and NPCs.

It's as simple as that. Fallout 3 had awful dialogue for the most part, the story had huge holes in it, and it didn't really matter how you created your character at the beginning of the game.

New Vegas+DLCs is still my personal favorite of any game in the Fallout series, as I don't care so much about the difference between turn-based combat and FPS combat, they're both pretty fun imo. New Vegas didn't go overboard with the references to stuff like Fallout 2 did, and it had a lot of memorable NPCs, factions, and locations. It didn't capture the true "wasteland" feel that the originals did, but then again New Vegas was supposed to be "post post apocalyptic," and I actually liked that about the game.
One thing I never got was the whole fo3's terrible dialouge thing it never stuck out as great or poor got the job done with the odd memrobal line ,although the story was choc a bloc of holes.
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NEGRO
 
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Post » Wed May 09, 2012 12:24 pm

For me its because Fallout and Fallout 2 are far better RPGs and Fallout 3 doesn't even come close to being a good RPG. The writing in them are also better Fallout 3.

There are "improvements" in that New Vegas and Fallout 3 are modern games with modern graphics but I don't give a crap about graphics. RPG and writing are important to me. I like that Fallout and Fallout 2 don't hold my hand and guide me to where things are. I like that there is a true wasteland feel because locations are many game days aparts.
Fallout 3 isn't a good rpg your right it's a great rpg .And fallout 1's wasteland had a better feel because you where a red dot representing you telling you how many game days had passed as apposed to actualle BEING IN the wastland with sand in your face (fallout 3 and fallout new vegas ) ? http://www.google.co.uk/m/search?site=images&gl=uk&client=ms-android-sonyericsson&source=mog&hl=en&aq=f&oq=&aqi=g6-k0d0t0&fkt=26&fsdt=9527&cqt=&rst=&htf=&his=&maction=&q=rose+tinted+glasses#i=15
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Trista Jim
 
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Post » Wed May 09, 2012 1:06 pm

Fallout 3 isn't a good rpg your right it's a great rpg .And fallout 1's wasteland had a better feel because you where a red dot representing you telling you how many game days had passed as apposed to actualle BEING IN the wastland with sand in your face (fallout 3 and fallout new vegas ) ? http://www.google.co.uk/m/search?site=images&gl=uk&client=ms-android-sonyericsson&source=mog&hl=en&aq=f&oq=&aqi=g6-k0d0t0&fkt=26&fsdt=9527&cqt=&rst=&htf=&his=&maction=&q=rose+tinted+glasses#i=15

so pretty graphics = BEST RPG EVAR! huh? So things like superior characters, story, dialogue brabching quests and choice and concepqunses don't matter at all?
ASeems to me it you with the rose tinited glasses about FO3's qualities.
Myth fallout 3 and fallout new vegas arn't player skill combat is still dependent on character's stats.
OT I went and completed fallout 1 and I really enjoyed it but fallout 3 was my first and I won't forget it.

not a myth, I just gave examples that are factual proving it.
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Tiffany Carter
 
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Post » Wed May 09, 2012 10:56 am



so pretty graphics = BEST RPG EVAR! huh? So things like superior characters, story, dialogue brabching quests and choice and concepqunses don't matter at all?
ASeems to me it you with the rose tinited glasses about FO3's qualities.i


not a myth, I just gave examples that are factual proving it.
Where did I state graphical differences I stated an evolution between a representation and actual presentation of the wastland in gaming technology not pixel density or polygons .
2 Care to explain kind sir?
And I said the story was full of holes jeez louise you might need those rose tinted glasses after all.
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Chloe Mayo
 
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Post » Wed May 09, 2012 7:37 pm

Where did I state graphical differences I stated an evolution between a representation and actual presentation of the wastland in gaming technology not pixel density or polygons .
2 Care to explain kind sir?
And I said the story was full of holes jeez louise you might need those rose tinted glasses after all.

Fallout 3 isn't a good rpg your right it's a great rpg .And fallout 1's wasteland had a better feel because you where a red dot representing you telling you how many game days had passed as apposed to actualle BEING IN the wastland with sand in your face


you are infering that Fallout 1 is an inferior RPG because it doesn't provide a FP experiance. FO3 doesn't really provide an RPG experiance at all it's just an action adventure game for the most part.
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noa zarfati
 
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Post » Wed May 09, 2012 5:46 pm





you are infering that Fallout 1 is an inferior RPG because it doesn't provide a FP experiance. FO3 doesn't really provide an RPG experiance at all it's just an action adventure game for the most part.
Where did I mention or imply fp experience?And i'm not saying fo1 is inferior because of that just that fast traveling can't compare to actually being there in the wasteland now stop twisting my words.
2Another bold claim with nothing backing it up.
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Chenae Butler
 
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Post » Wed May 09, 2012 9:24 pm

I'm not twisting your words I quoted you exactly. Speaking about "bold claims" care to take a stab at why FO3 is better? Hmmm?
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glot
 
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Post » Wed May 09, 2012 7:03 am

Where did I mention or imply fp experience?And i'm not saying fo1 is inferior because of that just that fast traveling can't compare to actually being there in the wasteland now stop twisting my words.
2Another bold claim with nothing backing it up.

The thing is neither Fallout 3 or New Vegas made me feel like I was in a wasteland because they were too densely populated by people and creatures. A wasteland is a vast, inhospitable expanse of nothing, Fallout 3 and New Vegas' worlds are more akin to third world countries. This is why I think a world map system is better for Fallout, the developers can present a proper wasteland without boring the player with days of traveling through dead plains without encountering any life.
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Rachael Williams
 
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Post » Wed May 09, 2012 9:40 pm

Fallout 3 isn't a good rpg your right it's a great rpg .And fallout 1's wasteland had a better feel because you where a red dot representing you telling you how many game days had passed as apposed to actualle BEING IN the wastland with sand in your face (fallout 3 and fallout new vegas ) ? http://www.google.co.uk/m/search?site=images&gl=uk&client=ms-android-sonyericsson&source=mog&hl=en&aq=f&oq=&aqi=g6-k0d0t0&fkt=26&fsdt=9527&cqt=&rst=&htf=&his=&maction=&q=rose+tinted+glasses#i=15

Fallout 3 isn't an RPG. It is an action FPS game with some minor RPG elements. Fallout 3 is good vs evil game and you are forced to join the good guys and can't join the bad guys. The game give you your age. The only Fallout to do that. Compaired to Fallout, Fallout 2 and New Vegas.. Fallout 3 is total crap as an RPG. Calling Fallout 3 an RPG would be like saying Fallout Tactics is an RPG.Funny thing about that is at least Fallout Tactics has multiple endings.

As for the wasteland feel. Having locations several miles apart and many game days apart gives a much better wasteland feel. You have to travel through the wasteland and can run into many encounters. Fallout 3 and New Vegas, there is a damn location over every hill. Towns that are in reality several miles apart and would take days to walk to, were within visual range of each other.
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Shelby McDonald
 
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Post » Wed May 09, 2012 8:05 pm

The game give you your age. The only Fallout to do that.
Its true that Fallout 3 (unlike FO1 & 2) sets your age, but its also true that FO1 & 2 restrict your age to 35... In both cases though, it is not true [IMO] that this has any bearing on either game being a good or bad RPG, or an RPG at all. RPGs don't have to even allow you to name your character; there just needs to be a character ~whether the player makes their own, or has one assigned to them... look at Planescape and Witcher. :shrug:

* It is however, not in keeping with the series; though... officially the Vault Dweller was 20 years old ~yet the game did let you customize the age if you chose to. In Bethesda's case they were kind of trapped due to the burdensome backstory, and it not making [as much impact or] sense that one night your father escapes the vault ~when you're 35.
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Laura Samson
 
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Post » Wed May 09, 2012 5:07 pm

For me, having the game say "you are a 19 years old" really limits the role playing of the game. That and the game will not let you join any of the "bad guys." So that limits playing as a "bad guy." Sure you can go around killing people, but that's a psychopath character.

The topic is why we older fans like the older games over the new games. I gave my reasons. So I don't see why it needs to turn into Old vs New Fallout debate that John Henry Eden is making it out to be. We get it John, you love Fallout 3 alot and will blindly defend it, but this isn't a Fallout 3 vs every other Fallout debate. I also say that New Vegas has some of the flaws of Fallout 3. I don't ever think Fallout New Vegas is better then the orginals.
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electro_fantics
 
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Post » Wed May 09, 2012 4:56 pm

For me, having the game say "you are a 19 years old" really limits the role playing of the game. That and the game will not let you join any of the "bad guys." So that limits playing as a "bad guy." Sure you can go around killing people, but that's a psychopath character.
For me... It limits the role, but does not limit playing the role at all.

The topic is why we older fans like the older games over the new games. I gave my reasons. So I don't see why it needs to turn into Old vs New Fallout debate that John Henry Eden is making it out to be. We get it John, you love Fallout 3 alot and will blindly defend it, but this isn't a Fallout 3 vs every other Fallout debate. I also say that New Vegas has some of the flaws of Fallout 3. I don't ever think Fallout New Vegas is better then the orginals.
I haven't read all of the new posts yet. I should. No it should not be an old vs new; I don't see it that way.
*Its a matter of personal taste though, and I do see it as anchovy vs strawberry. :evil:

As to 'why' I like the earlier games over the more recent ones... I had played really good first person RPGs and shooters/ and shooter hybrids.... but that was not Fallout ~Interplay had created an decent FPP RPG before starting Fallout; Tim Cain wrote part (or all?) of the sound code for that one. But the Fallout series was a departure from a lot of trends ~its not anymore; (and when I have a hankering for Pizza, I don't want strawberries on it).
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Janette Segura
 
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Post » Wed May 09, 2012 7:05 pm

For me... It limits the role, but does not limit playing the role at all.

I haven't read all of the new posts yet. I should. No it should not be an old vs new; I don't see it that way.
*Its a matter of personal taste though, and I do see it as anchovy vs strawberry. :evil:

Its not just that were are given our age which limits the amount of characters. Seriously how many 19 year olds with daddy issues can one person make? Fallout 3 is the only Fallout besides Tactics where I gave up role playing. I did it for the first couple months, then just stopped.

The bigger problem is that, you can't side with the "bad guys." We are forced to join the BoS and forced to kill the Enclave. We can't join Talon Company but can join Ragulators.

Edit: If you think about it Fallout 3 tells us that A ) you are 19 years old. B ) You have a father (do gooder scientist) and you must find him. C ) You come from a Vault. D ) your mom is dead. No other Fallout gives us that amount of info and it is limiting for an RPG imo.
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brian adkins
 
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Post » Wed May 09, 2012 7:59 pm

Its true that FO1 & 2 were designed as really good sandbox games ~that pre-date the term sandbox.

Edit: If you think about it Fallout tells us that A ) you are 19 years old. B ) You have a father and you must find him. C ) You come from a Vault. No other Fallout gives us that amount of info and it is limiting for an RPG imo.
When you think about it though... the PC's age in FO1 (up to 35) is insignificant ~they would not have sent a teenager, they would not have sent an older citizen ~and they had no veterans with experience; so that one does not matter much. The Waterchip to my mind is like the dad... it was there, then it wasn't ~go find it. Even where you ultimately find it is the essentially same, and then you have to deal with the origin of supermutants. :shrug:

Spoiler
Of all the abrading aspects of FO3 (for me), the fixed age of the PC is not one of them in my case.
*I don't see why a menu mod couldn't add the option to set the age from 16 to 25. It would be cosmetic ~same as in FO1. Also... In the vault culture, 25 could still be a kid considering the age of most of the advlts.
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Wayne W
 
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Post » Wed May 09, 2012 1:11 pm



Fallout 3 isn't an RPG. It is an action FPS game with some minor RPG elements. Fallout 3 is good vs evil game and you are forced to join the good guys and can't join the bad guys. The game give you your age. The only Fallout to do that. Compaired to Fallout, Fallout 2 and New Vegas.. Fallout 3 is total crap as an RPG. Calling Fallout 3 an RPG would be like saying Fallout Tactics is an RPG.Funny thing about that is at least Fallout Tactics has multiple endings.

As for the wasteland feel. Having locations several miles apart and many game days apart gives a much better wasteland feel. You have to travel through the wasteland and can run into many encounters. Fallout 3 and New Vegas, there is a damn location over every hill. Towns that are in reality several miles apart and would take days to walk to, were within visual range of each other.
Lol fallout 3 has no multiple endings
http://m.youtube.com/index?desktop_uri=%2F%3Fgl%3DGB%26hl%3Den-GB&hl=en-GB&gl=GB#/watch?v=b7hCJhkxS1o .
Fallout 3 is as much an rpg that you build a character have multiple endings main quest, have stat based combat and it gives you the option to ROLEPLAY as anything you want.
So game days=good wastland feel huh? Well pointlookout takes an ingame month to get the there must have the best wasteland ever huh? Nice logic.ohh nice to see I woke the dino cave.
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Eve Booker
 
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Post » Wed May 09, 2012 9:33 pm

I'm not blindly defending it this all started when you said a randomly generated mini game esq wastland where you walk about in a cell fighting randon enemy x vs an actual 3d wasteland .Thats all I was saying then someone twisted my words and said graphics bla bla bla .
And contrary to believe fallout 1 is one of my faviourite games as is fonv (not played enough fo2) .
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Jack Bryan
 
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Post » Wed May 09, 2012 7:00 am

I'm not twisting your words I quoted you exactly. Speaking about "bold claims" care to take a stab at why FO3 is better? Hmmm?
Where did I say fallout 3 is better (word twisting in action) i've not said any fallout is better than the other people have challanged certain aspects of the game I have defended them well the aspects that should be defended because fallout 3 has some problems its just i'm sick of hearing them.
And please if you have something to say stop hiding behind "bold claims"
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Roanne Bardsley
 
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Post » Wed May 09, 2012 9:40 am

Its true that FO1 & 2 were designed as really good sandbox games ~that pre-date the term sandbox.

When you think about it though... the PC's age in FO1 (up to 35) is insignificant ~they would not have sent a teenager, they would not have sent an older citizen ~and they had no veterans with experience; so that one does not matter much. The Waterchip to my mind is like the dad... it was there, then it wasn't ~go find it. Even where you ultimately find it is the essentially same, and then you have to deal with the origin of supermutants. :shrug:

Spoiler
Of all the abrading aspects of FO3 (for me), the fixed age of the PC is not one of them in my case.
*I don't see why a menu mod couldn't add the option to set the age from 16 to 25. It would be cosmetic ~same as in FO1. Also... In the vault culture, 25 could still be a kid considering the age of most of the advlts.
Ohh no but how can I roleplay if my guy has an age limit (yes an age limit) of 35 ohhhhh noossseee.
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Naomi Lastname
 
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Post » Wed May 09, 2012 5:01 pm

So game days=good wastland feel huh? Well pointlookout takes an ingame month to get the there must have the best wasteland ever huh? Nice logic.ohh nice to see I woke the dino cave.

You travel to Point Lookout instantly via steamship, there isn't any sort of indication of time passage unless you check your PipBoy after arrival; travel between DC and Point Lookout is practically instantaneous.

A wasteland is barren and inhospitable, almost devoid of any life, neither the Capital Wasteland or Mojave Wasteland are actually wastelands because they're small regions that are too densley populated by people (whether they're civilized settlements or raider hangouts) and creatures. When the Vault Dweller or Chosen One are traveling on the world map in Fallout and Fallout 2, most of the time they're seeing nothing but endless brown with some deserted urban ruins here and there for days at a time, Fallout 1/2 did a good job at presenting the wasteland because they allowed the player to get a good idea of what it was like through a practical system without boring the player because make no mistake - traversing across a proper wasteland in the style of Fallout 3 and New Vegas would be boring.
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Lucky Boy
 
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Post » Wed May 09, 2012 4:56 pm

Oh look what we have here.... you don't walk around a wasteland in FO3 or FO NV you play in a pre-populated world space now think of multiple world spaces the size of the capital wasteland and Mojave desert and link them together with a fo1 and 2 style world map and fast travel wud ye think of that?

Or just increase the distance of land between areas for example - triple the distance between prim and good springs and you would be walking a good 3 ingame days to get to prim then you have a waaaaaay more fallout feel to it completely mod-able from what i can see from my small experience of the G.E.C.K.
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Soph
 
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