1) When doing dialogue, How does one go about adding choices?
I tried doing the following in the result box, but for some reason the choices don't show up in game.
Choice "yes" 1 "No" 2
2) When doing dialogue. When you reach the word limit. How do you make it continue in another entry slot?
I tried adding continue in the result box, but it doesn't show in game?
3) How does one make objects and npcs disable and enable, after certain events are met?
For example: I enter balmora, I'm told an npc who wasn't there when I first entered, is waiting for me outside the main gate. The Journal updates and the npc is outside the gate.
How do I make the npc appear? and disappear?