» Sun Oct 11, 2009 10:09 am
'Poison damage' never made much sense to me. Fire is friggin fire, could be interpreted like 'raising temperature', frost can be interpreted like 'lowering the temperature', shock is the coolest IMO (think Star Wars and Darth Sidious). Then you have 'Damage Health', which sounds like 'killing with pure magic', cool enough and avoids pesky elemental resistances. But what would poison damage be? Creation of universally toxic substances out of nothing to hurl them at your foes? Sounds more like Conjuration and evil Restoration than Destruction.
And I know its fantasy magic, which means anything is possible, but at least the other elemental effects sound a bit like manipulating physics with magic rather than making throwable stuff appear.
What about the summoned wolves and bears from Bloodmoon? And probably a few more 'natural' summon effects more, like Spriggans or wisps, to suit a shaman type of character.