That's about as shortsighted as the kind of argumentation you so happily ascribe to us old fans. I'm not someone who's stuck on the notion that the only good Fallout game *has* to be an isometric turn-based cRPG, I like the move to 3D and emphasis on exploration that FO3 brought.
Nah, it's not about the old turn based stuff, anyone who think reverting to turn based is stuck in nostalgia. My issue is I'm very tired of 'It's different than it was before so *insert rage*
But on the other hand, Bethesda have really dropped the ball concerning storytelling, quest design, staying consistent and catering to both old fans and new blood alike.
True, but honestly, I just look at it as two coasts, two completely different worlds in terms of diversity. The DC area is more barbaric and primal where as the West seems to have more tech and survived things. As to the story, I cant really explain that, personally I thought it was pretty good, not exactly Fallout 1, but still pretty good.
And for what? Obsidian are now giving us what we want (with Bethesda's blessing), why couldn't Bethesda have done this from the start? Why go against the grain on your first attempt only to fold on your second?
Honestly, I don't mind Obsidian bringing new things, I just don't want to see some sudden conversion, if it's old school Enclave who abandoned ship after they heard about the oil rig, they shouldnt wear the Advanced Power Armor II the Eastern Enclave had.