An oldskool Fallout player with questions

Post » Tue Dec 29, 2009 6:44 am

Hey, people may know me from the Oblivion forums, now I'm gonna give F3 a shot ^^.

I have only 2 questions:

1. How does this game compare in fun with fallout 1? In fallout I found it so cool you could murder whole towns if someone in there gave you a bad face, and gave you so much satisfaction. And after killing someone it was often a big reward to take the things he/she carried. Also it was just fun to act like an outlaw and do some boxing in towns or, well you know, the 'fun feeling' of being completely independent of rules and laws. How's that in this game, if you understood what I mean ?

2. Is it still fun after you've done all quests, and begin anew, like in the previous parts, meaning: is there enough difference between characters? Another experience?
ah, well just one more question:

3. Is there a big reward for killing poeple? Like good armor and such, even later on in the game? Because in Oblivion i'm good as immortal when in fights, so I almost never loot anymore (still a great game)

Thank you!
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Rachel Tyson
 
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Post » Tue Dec 29, 2009 5:55 pm

Hey, people may know me from the Oblivion forums, now I'm gonna give F3 a shot ^^.

I have only 2 questions:

1. How does this game compare in fun with fallout 1? In fallout I found it so cool you could murder whole towns if someone in there gave you a bad face, and gave you so much satisfaction. And after killing someone it was often a big reward to take the things he/she carried. Also it was just fun to act like an outlaw and do some boxing in towns or, well you know, the 'fun feeling' of being completely independent of rules and laws. How's that in this game, if you understood what I mean ?

2. Is it still fun after you've done all quests, and begin anew, like in the previous parts, meaning: is there enough difference between characters? Another experience?
ah, well just one more question:

3. Is there a big reward for killing poeple? Like good armor and such, even later on in the game? Because in Oblivion i'm good as immortal when in fights, so I almost never loot anymore (still a great game)

Thank you!


Fallout 3 is closer in playstyle to Oblivion than Fallout 1. If you like Oblivion, you will probably like FO3. If youa re looking for something close to Fallout 1, this isn't it.
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stevie trent
 
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Post » Tue Dec 29, 2009 8:46 am

Hey, people may know me from the Oblivion forums, now I'm gonna give F3 a shot ^^.

I have only 2 questions:

1. How does this game compare in fun with fallout 1? In fallout I found it so cool you could murder whole towns if someone in there gave you a bad face, and gave you so much satisfaction. And after killing someone it was often a big reward to take the things he/she carried. Also it was just fun to act like an outlaw and do some boxing in towns or, well you know, the 'fun feeling' of being completely independent of rules and laws. How's that in this game, if you understood what I mean ?

2. Is it still fun after you've done all quests, and begin anew, like in the previous parts, meaning: is there enough difference between characters? Another experience?
ah, well just one more question:

3. Is there a big reward for killing poeple? Like good armor and such, even later on in the game? Because in Oblivion i'm good as immortal when in fights, so I almost never loot anymore (still a great game)

Thank you!


1) You can kill entire towns, but like with vault city, you'd better be tough enough to take the heat if you want to go into that kitchen.

2) The difference between character builds isnt as big in Fallout 3 as in Fallouts 1/2 IMO.

3) My best [censored] comes from killing enclave and repairing up what they have to be nice.

4) which you didn't ask for - - the followers are totally different - - if you don't use a mod like mine (in my sig) or one that does something similar, and you liked Fallout 2 followers, you will throw up at how disfunctional Fallout 3 followers can be.
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Vivien
 
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Post » Tue Dec 29, 2009 12:05 pm

I see. Well I hope it's got a bit from the atmosphere of the previous titles, i'll find out when I play ^^. As for the followers; never really used them anyway lol, they just were a distraction from my own character. We'll see =), if anyone recognizes that 'fun feeling' I talked about, please comment about it. I found that a bit of the same feeling that GTA had but deeper and more rewarding.
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Emily Graham
 
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Post » Tue Dec 29, 2009 7:01 pm

Hey, people may know me from the Oblivion forums, now I'm gonna give F3 a shot ^^.

I have only 2 questions:

1. How does this game compare in fun with fallout 1? In fallout I found it so cool you could murder whole towns if someone in there gave you a bad face, and gave you so much satisfaction. And after killing someone it was often a big reward to take the things he/she carried. Also it was just fun to act like an outlaw and do some boxing in towns or, well you know, the 'fun feeling' of being completely independent of rules and laws. How's that in this game, if you understood what I mean ?

2. Is it still fun after you've done all quests, and begin anew, like in the previous parts, meaning: is there enough difference between characters? Another experience?
ah, well just one more question:

3. Is there a big reward for killing poeple? Like good armor and such, even later on in the game? Because in Oblivion i'm good as immortal when in fights, so I almost never loot anymore (still a great game)

Thank you!

A lot of what you've asked about includes some of my biggest complaints about the game, heh.

1. It's hard to see what you're asking here. First, is it about killing towns? Like Oblivion, there are people set to be "essential". You also can't kill kids. However, there isn't an "Imperial Legion". You'll be attacked by Regulators if you're evil or Talon Company Mercs if you're good, but really they're just your average canon fodder enemies with nice weapons, armor, and ammo.

Um.

This game is fun?

2. This is one of my really big problems with the game. Like in Oblivion, the difference between characters is minimal unless you intentionally limit yourself. You CAN make a new experience for yourself by predominantly using a different weapon type, and that can be pretty fun. A couple big decisions you can make, but otherwise it gets to be a bit homogeneous between playthroughs.

3. Really, your best armor and weapons aren't going to come from attacking non-hostiles. It'll come from hostile attackers, loot, and quest rewards.


I'd still give Fallout 3 a shot if you enjoy Oblivion. It's a lot more towards that style of RPG, while feeling different enough to get the idea that Bethesda tried to make a Fallout game. I think they succeeded in the long run, but I can see why people would say they didn't.
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Etta Hargrave
 
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Post » Tue Dec 29, 2009 12:23 pm

Fun feeling? Not sure if you're refering to humor or what. As a fan of the series prior, I personally did not enjoy FO3 once I cut through the gloss. Granted it was enjoyable for the month I solidly devoted myself to it, but my conclusion left a bitter taste. There are vets who enjoy FO3, and my word is by no means gospel, I'm just telling it from my perspective. I wont say anything about the game, as you're capable of deciding for yourself. Whilst I haven't played Oblivion, or anything from the TES series, I notice many people making comparsions to it, in this respect, you may like FO3 on more of an Oblivion level, but I wouldn't know.

I hope you enjoy it, regardless :)
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kitten maciver
 
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Post » Tue Dec 29, 2009 4:39 pm

Fun feeling? Not sure if you're refering to humor or what. As a fan of the series prior, I personally did not enjoy FO3 once I cut through the gloss. Granted it was enjoyable for the month I solidly devoted myself to it, but my conclusion left a bitter taste. There are vets who enjoy FO3, and my word is by no means gospel, I'm just telling it from my perspective. I wont say anything about the game, as you're capable of deciding for yourself. Whilst I haven't played Oblivion, or anything from the TES series, I notice many people making comparsions to it, in this respect, you may like FO3 on more of an Oblivion level, but I wouldn't know.

I hope you enjoy it, regardless :)

off topic note about fallout3 food ya can eat squrrel on a stick and iguana bits yet ive nver seen a squrrel nor an iguanna in the wastelands lol
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lacy lake
 
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Post » Tue Dec 29, 2009 2:37 pm

Thanx for the answers. Coming back to what I said about the fun feeling: I can't 100% explain it since it's a feeling, but i'll try to with a serie of events.
- Coming into a town without money, you kill some stupid town-gang leader for his money and go buy a new set of armor at the local merchant
- Accidentely come across some underground lab entrance and find super hard enemies and very good weapons
- rob people off their nuka cola XD
- be sent to far away dangerous places with a spooky feeling and become radiated
- the general feeling of being free to go everywhere, kill anything you don't like and be an ass
It's the free-outlaw experience I talk about, so cool.
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Mrs. Patton
 
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Post » Tue Dec 29, 2009 2:08 pm

Thanx for the answers. Coming back to what I said about the fun feeling: I can't 100% explain it since it's a feeling, but i'll try to with a serie of events.
- Coming into a town without money, you kill some stupid town-gang leader for his money and go buy a new set of armor at the local merchant
- Accidentely come across some underground lab entrance and find super hard enemies and very good weapons
- rob people off their nuka cola XD
- be sent to far away dangerous places with a spooky feeling and become radiated
- the general feeling of being free to go everywhere, kill anything you don't like and be an ass
It's the free-outlaw experience I talk about, so cool.


1) no, you go kill enemies etc. and take their stuff, repair their armor into something decent, and wear it.
2) sometimes
3) not exactly
4) constantly
5) yes.
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Lil'.KiiDD
 
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Post » Tue Dec 29, 2009 2:39 pm

I'd say Tarrant's answers are....poorly worded, at best.
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NAkeshIa BENNETT
 
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Post » Tue Dec 29, 2009 7:19 am

I'd say Tarrant's answers are....poorly worded, at best.

Can you word it better? He's straight on. But yes i'd like to have some more info if you can answer it :P
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TRIsha FEnnesse
 
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Post » Tue Dec 29, 2009 8:18 am

Thanx for the answers. Coming back to what I said about the fun feeling: I can't 100% explain it since it's a feeling, but i'll try to with a serie of events.
- Coming into a town without money, you kill some stupid town-gang leader for his money and go buy a new set of armor at the local merchant
- Accidentely come across some underground lab entrance and find super hard enemies and very good weapons
- rob people off their nuka cola XD
- be sent to far away dangerous places with a spooky feeling and become radiated
- the general feeling of being free to go everywhere, kill anything you don't like and be an ass
It's the free-outlaw experience I talk about, so cool.

Unfortunately, towns lack the sociological depth of 'gangs' etc. Towns themselves are pretty tame. Adding to that, the towns in FO3 aren't that big, I've heard this is something to do with the Gamebryo engine not being able to process many NPCs at a time. There are only two 'towns' I feel in FO3, there are other communities, but they lack the numeracy (moreso than the towns) and the facilities of the two towns. As a disclaimer, this is my opinion.

Again this is a personal experience, but I didn't find FO3 all that difficult in terms of combat. You get alot of HP (though you cannot compare to the combat of the originals, because the system is completely different, so neither is 'better' or 'harder' than the other) and character skill is overridden somewhat by your own FPS skill. Also, all hostiles in the game have very low condition equipment, no matter the organisation, their armour and weapons are falling apart, so even if you take on someone wearing full Power Armour, that power armour is working at about 10% of its maximum potential.

Not sure how many people carry Nuka Cola in FO3, but there's plenty to find, trust me :P Disadvantage? It has a weight of 1 unit per bottle >_< On another note, all ammo is weightless.

There are a few radiation hotspots, creepy ones can be underground, or at the infamous 'dunwich building' if you want creepy rad runs, FO3 will cater to that at the very least (did I just compliment FO3 on something???) though the abundance of healing chems dilutes the danger and urgency of radiation exposure (oh, there was a catch :P)

You can go anywhere, though the D.C ruins are sectioned, so you can't just climb the rubble into other areas, it's not perfect, but it's probably the best way it could have been done in this day and age.
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Miranda Taylor
 
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Post » Tue Dec 29, 2009 8:43 am

Can you word it better? He's straight on. But yes i'd like to have some more info if you can answer it :P

Let's see:

- Coming into a town without money, you kill some stupid town-gang leader for his money and go buy a new set of armor at the local merchant
Not "exactly". There really aren't very many strong people in towns with good equipment. You can kill anybody in a town, but you're going to face the whole town going hostile for a good 99% of people, with a couple very evil folks that are technically in a different faction not counting. Also, your merchants aren't really going to be that useful armor-wise, other than maybe on the first few levels. It's very similar to Oblivion in this regard, your best armor is just going to be from more or less the same sort of places.


- Accidentely come across some underground lab entrance and find super hard enemies and very good weapons
Not exactly again. I mean, the enemies in Fallout 3 generally aren't difficult. You can accidentally stumble on some pretty nasty characters in your first few levels, but they tend to be your average enemies. Basically, it'd be like finding a Dremora or Clanfear in the wild at level 1.

- rob people off their nuka cola XD
Sure you can. In fact, there's one Nuka-Cola collector that is really obsessed about it. She has a TON of the stuff, and stealing it all without alerting her was a fun little diversion for me.

- be sent to far away dangerous places with a spooky feeling and become radiated
There are a few heavily radiated places. This is usually not a problem, though. Radiation sickness isn't really that hard to cure in this game, and so you generally don't need your RadAway until you find one of the few actually heavily irradiated places.

- the general feeling of being free to go everywhere, kill anything you don't like and be an ass

You can pretty much go anywhere, or do anything. "Essential" characters, like in Oblivion, hurt that a bit. And of course people in towns will be hostile if you start shooting everybody. But overall, you're free to do whatever the hell you please.
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Scott Clemmons
 
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Post » Tue Dec 29, 2009 8:04 am

Thank you Chris and No Orc. That answers a good deal for me, the last answer is the most important for me, and I am pleased (despite the essential NPC's).
One last thing: I think I saw a review with a character with some weird motorcycle helmet, are there more 'fun' clothes you can wear in the game? And normal clothes that are not armor?
Thanx that was it ^^.
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Steven Hardman
 
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Post » Tue Dec 29, 2009 2:09 pm

Thank you Chris and No Orc. That answers a good deal for me, the last answer is the most important for me, and I am pleased (despite the essential NPC's).
One last thing: I think I saw a review with a character with some weird motorcycle helmet, are there more 'fun' clothes you can wear in the game? And normal clothes that are not armor?
Thanx that was it ^^.

I wouldn't know about 'fun' I mean there's a party hat, and loads of other headgears too. Some are armour, others are clothing, all are listed as 'apparel' there is alot of choice to personalise your character based on armour and clothing combinations. They are restircted to headgear and torso, though torso affects you from neck to toe. Being able to customise your character in this sense wasn't such an important aspect for me, but it's there for anyone that appreciates it.
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Tom Flanagan
 
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Post » Tue Dec 29, 2009 9:47 am

Thank you Chris and No Orc. That answers a good deal for me, the last answer is the most important for me, and I am pleased (despite the essential NPC's).
One last thing: I think I saw a review with a character with some weird motorcycle helmet, are there more 'fun' clothes you can wear in the game? And normal clothes that are not armor?
Thanx that was it ^^.

A lot of "Pre-War" 50s-style clothes that I really like. I personally walk around in a black suit and tie, and wear a unique history-themed hat that I should technically sell as part of a quest, but I wanna wear it.
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Hannah Whitlock
 
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Post » Tue Dec 29, 2009 7:27 pm

Fallout 3 seems to be a mixed bag for most vets, myself included. I liked it, I still like it, but I have a heck of a lot of complaints with it as well. Bethesda did get the setting pretty accurate, so it's not as bad as it could have been... see Fallout: Brotherhood of Steel.
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Maria Leon
 
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Post » Tue Dec 29, 2009 9:18 am

Hey,

I tend to think of myself as a veteran of the series and here are my 2 cents on the matter

Hey, people may know me from the Oblivion forums, now I'm gonna give F3 a shot ^^.

I have only 2 questions:

1. How does this game compare in fun with fallout 1? In fallout I found it so cool you could murder whole towns if someone in there gave you a bad face, and gave you so much satisfaction. And after killing someone it was often a big reward to take the things he/she carried. Also it was just fun to act like an outlaw and do some boxing in towns or, well you know, the 'fun feeling' of being completely independent of rules and laws. How's that in this game, if you understood what I mean ?

2. Is it still fun after you've done all quests, and begin anew, like in the previous parts, meaning: is there enough difference between characters? Another experience?
ah, well just one more question:

3. Is there a big reward for killing poeple? Like good armor and such, even later on in the game? Because in Oblivion i'm good as immortal when in fights, so I almost never loot anymore (still a great game)

Thank you!


1. Fallout 3 does allow you to murder people to your liking (except kids and a handful of essential characters). If someone talks trash at you, you can unload your clip in their faces on the spot. The reward of slaughtering towns or random NPCs may not be that big. But if you, say, kill a town of people you're bound to be in for some good cash by trading off what little characters you killed have. With that cash, you may not be able to shoot your equipment up from the get go, but you'll be pretty safe with the amount of ammo and stimpaks you have, for example. Or you can, for example, kill a merchant after checking his inventory knowing what you will have gained. Acting like an outlaw is doable, and lawful characters will hunt you if you go decide to go bad. You can cause any sort of mayhem, hurl grenades at random people in a town, attack the supposedly cool leader of the town with a baseball bat, and what have you.

2. The difference between player characters is not that big in my opinion. This is probably because of the abundance of skill points and skill point caps, as you can have several skills maxed out by level 20 (which is the level cap) which will grant you access to most if not all the areas in the game.

3. I think you're never immortal in Fallout 3. I'm not saying that the game is difficult, but your equipment deteriorates in condition over time, which makes it mandatory for you to find new equipment by fighting baddies. Even the best armor has its durability, therefore I don't think you'll become immortal.

Thanx for the answers. Coming back to what I said about the fun feeling: I can't 100% explain it since it's a feeling, but i'll try to with a serie of events.
- Coming into a town without money, you kill some stupid town-gang leader for his money and go buy a new set of armor at the local merchant
- Accidentely come across some underground lab entrance and find super hard enemies and very good weapons
- rob people off their nuka cola XD
- be sent to far away dangerous places with a spooky feeling and become radiated
- the general feeling of being free to go everywhere, kill anything you don't like and be an ass
It's the free-outlaw experience I talk about, so cool.


- I think the answer to this can be found above. One detail is that once you attack someone in a town almost all the residents turn hostile against you so you can't kill the leader and shop from the local merchant. You have to find another one I guess :P
- There are areas in the game that you might wander into not knowing how high end the enemies there may be. The level-scaling is not similar to that of Oblivion's so you can run into enemies that you can't handle especially in the beginning. (brings back bad memories)
- Totally, you can even plant explosives into people's inventories and see them go boom.
- Like other fellow forum-goers said, there are hotspots, but radiation is not really an issue in the long run. I suggest that you shouldn't expect an experience like the Glow from Fo1.
- Absolutely


Additionally, what Fo3 does best is svck you into the atmosphere of Fallout. It makes you wonder; "what if I were there?"
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Rachel Cafferty
 
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Post » Tue Dec 29, 2009 8:28 pm

Additionally, what Fo3 does best is svck you into the atmosphere of Fallout. It makes you wonder; "what if I were there?"

Thanx for all your answers but that is what I wanted to hear ^^, yay!
In fallout 1 I always compared myself a bit with the raiders: free, their own law, shoot anything they don't like. Or the slavers from fallout 2.
But whatever character I played, I always used the steal-ability to get my money from people, especially doctors and merchants LOL :D. Oh and what you said about planting a bomb in someones pocket: AWESOME :P. Can't wait to play this!
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Alexandra walker
 
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Post » Tue Dec 29, 2009 7:05 pm

There are MANY, MANY, MANY things I would change or add
but playing it, I actually cried a couple times, cuz I'm maybe
a bit too into Fallout. But the atmosphere is amazing. There
are tons of great locations that don't count as such, but have their
own hidden story. The best parts of F3 are the subtleties that
you just run into while exploring. You'll run into many gutted
houses which are occasionally used by wanderers... While a crazy,
strict player who conserves well wont have issues w/ radiation,
if you are willy nilly, it does add up. When I up my comp specs and
get the PC version, I hope for more fear inducing radiation mods.
But, there are areas, underground and others, where the radiation
spikes and I HAVE felt quite nervous. Hell, there's a radiation field
that can't even be passed overland... ;)
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Marquis deVille
 
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Post » Tue Dec 29, 2009 1:00 pm

There are MANY, MANY, MANY things I would change or add
but playing it, I actually cried a couple times, cuz I'm maybe
a bit too into Fallout. But the atmosphere is amazing. There
are tons of great locations that don't count as such, but have their
own hidden story. The best parts of F3 are the subtleties that
you just run into while exploring. You'll run into many gutted
houses which are occasionally used by wanderers... While a crazy,
strict player who conserves well wont have issues w/ radiation,
if you are willy nilly, it does add up. When I up my comp specs and
get the PC version, I hope for more fear inducing radiation mods.
But, there are areas, underground and others, where the radiation
spikes and I HAVE felt quite nervous. Hell, there's a radiation field
that can't even be passed overland... ;)

Yeah, that's the reason I want to play this so badly. But i'll have to wait till the end of the week, when it arrives (going on a 3-day vacation tomorrow). I'm gonna play it just like the other fallouts, and have fun with it instead of serious playing, well a bit serious ofcourse but not too serious :P.
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Laura Mclean
 
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Post » Tue Dec 29, 2009 6:20 pm

AWESOME :P. Can't wait to play this!


Power to you sir :)
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willow
 
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Post » Tue Dec 29, 2009 9:35 am

I have only 2 questions:

I recommend remedial math. :rofl:

1. How does this game compare in fun with fallout 1? [...]

Equal, yet different, would be my response.

2. Is it still fun after you've done all quests, and begin anew, like in the previous parts, meaning: is there enough difference between characters? Another experience?
ah, well just one more question:

IMO there's enough for at least two playthroughs - one good, another evil. If you play good the first time, you SHOULd play evil at least long enough to try blowing up Megaton. It's a fun experience just in itself.

3. Is there a big reward for killing poeple? Like good armor and such, even later on in the game? Because in Oblivion i'm good as immortal when in fights, so I almost never loot anymore (still a great game)

Yes and no. Eventually yes, you do have "the best of the best" already - but there's always ammunition to consider, plus in FO3 armor takes damage and needs fixing ... so looting for "spare parts" is still viable.
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Roberta Obrien
 
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Post » Tue Dec 29, 2009 7:32 pm

4) which you didn't ask for - - the followers are totally different - - if you don't use a mod like mine (in my sig) or one that does something similar, and you liked Fallout 2 followers, you will throw up at how disfunctional Fallout 3 followers can be.


very true. i would prefer ian blowing the back of my skull off repeatedly to just about any of the followers in fallout 3. however, overall i think i have enjoyed fallout 3 more than fallout 1/2. The world is more immersive... please dont shank me rabid fallout 1/2 fans.

you'll probably like that a good deal of the randomness of the previous games carried through (like encountering a deathclaw with a level 2 character).
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Suzy Santana
 
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Post » Tue Dec 29, 2009 6:02 am

I'd say Tarrant's answers are....poorly worded, at best.


He didn't ask for a spoiler, so yeah, go word it 'better' for him and screw his playthrough up would ya? kthxbye.
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P PoLlo
 
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