» Sat Jun 11, 2011 9:12 am
Frankly, I think blocking or parrying at least, will be in. And if it's not, then there will be a superb dodge mechanic.
Why? Because in order to make combat more visceral and exciting, or indeed, not frustrating, the player must be able to avoid attacks. As such, I would suspect that while avoiding attacks will be more difficult dual-wielding, it will not be impossible.