'OnCellAttach' as equivalent to 'OnPlayerGameLoad'

Post » Tue Apr 16, 2013 12:21 am

I want something that works as close to 'OnPlayerGameLoad' as possible but is sent to non-player actors as well.

Would 'OnCellAttach' be most reliable event in that case?

(looking for that because I cant reliably send 'OnPlayerGameLoad' from player alias script because I dont know other actors references - they are random)

I want it to fire especially when the game is loaded from save (but if it fires on loc change or cell-load as well its no problem)
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BethanyRhain
 
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