I doubt they limited anything, actually. To get every rank of every perk, and 10 in all SPECIAL, you'll have to reach well over level 300. Mix in a good soft cap where leveling becomes exponentially slower, and suddenly there's very little point in putting a hard cap on attributes or level or anything. That's partly why the whole "everyone becomes a master of everything" is kinda moot to me, not to mention how nonlinear the leveling system is too. Every character is going to have a different experience based on the choices you make leveling up.
Honestly, I'd rather they didn't have bobbleheads or implants for bumping up our SPECIAL, personally, but without any level cap it doesn't matter much. I just hate how it devalues putting 10 into something at chargen.