EDIT
A few days ago everyone complained that it was down to 18 skills, and now none of you want to have more combat weapon skills? You guys really think it should be as simple as one-handed and two-handed? Why would you automatically be good with an axe from training with a sword? Does it make sense to get good with a two-handed axe, but then have no skill with a one-handed axe!?
To those of you who say "why would you be good with a sword but completely svck with an axe?" I think that's kinda what governing attributes are supposed to do; when you've got high strength, you automatically have SOME skill with all skills governed by the strength attribute. The same goes for all attributes. (I realize & resent the fact that they're probably removing attributes as well).
Every time you guys see a list of skills that separates each weapon type, you guys say it's too many skills to manage. Really? You guys think that we should only have to manage 2 weapon types? (3 including marksman). Any more is too much to handle!? Really!?
So, I still think the one-handed/two-handed aspect shouldn't effect what skill a weapon goes under. I think they ought to have separate blade, axe, mace etc. (and one-handed/two-handed should affect a weapons stats, but not what skill it uses). My conclusion from all this is that I hope perks allow some more depth as to what weapons our characters are good with. Anyways, that's my opinion, I'm done arguing and I'm signing off.
Thanks everyone for the discussion!
I'm definitely still stoked for Skyrim!