That's why some games are removing death as the punishment, instead you are 'incapacitated', loose some of you gold/belongings and/or are bumped back to another location (usually far from where you 'died'). It's certainly preferable to reloading, though to some it will be the same.
Personally I hope the player character isn't so powerful that they are above the rules that apply to everyone else.
Yeah now name one game where being incapacitated was praised as a feature.
Fable 2/3 has it, people hated having scars and just loaded or didn't care and called the game piss easy. (which it is)
Bioshock has it, people called it a joke since it reduced all enemies to just, "lead them to a vita-chamber then smack em with a wrench".
Too human has it, people hated having to sit through the resurrection cutscene.