Bullet Damage.
As I was just playing that travesty of a game Medal of Honor, last night (I'm an achievemnet [censored]) I realized that too little bullet damage is simply not fun. I had the ability last night to actually squat down behind a camping sniper last night and shoot him the amount of time it takes to actually kill someone in that game. With a full clip(30), body shots (not sure if he had armor)...it took 19 rounds to kill him. From a 30 round clip. He didn't move before I killed him and I fired in quick bursts to maximize accuracy even though he was right in front of me.
This is simply isn't "fun". I don't even think someone could remotely stand after getting hit 19 times with a .22 and he was taking open tipped (higher damage ammo in that game) 5.56 rounds to the spinal column.
I've seen most of the videos of this game and they honestly worry me on this factor. I can understand them taking out one hit wonders and I can even swallow the pill that is reduced bullet damage but I seriously hope it wont be as bad as many of the games I've seen out there. Bad Company 2 softcoe, Moerdn Warfare 2 softcoe and Medal of Honor for examples. I've literally hit a guy with a rocket, good number of bullets from my M4 and sidearm and he still walked away in MW2...what must I do, throw my shoe at him? (frankly thank god for hardcoe in that game.)
Thoughts, comments or specifics on this Gameplay issue?