One mission one new dungeon, your thougts

Post » Sat Jan 29, 2011 7:57 am

I m a bit worried about this feature, each time (or something similar) you get a quest the game takes you Curriculum Vittae, anolise where you worked and assign you a job in a department you ve never been before.

What about visiting the land and completing a quest (taking the object to NPC ask me to retrieve, kill the one the NPC ask me) before receiving it ? What wrong with that conception? i m curious.

What about the opposite, killing someone you shouldn t because a quest haven t been proposed to you ? Isnt that part of a RPG?
I mean in S.T.A.L.K.E.R i bothched tons of quest due to time factor (as daggerfall) because i killed the wrong guy in a middle of an insane firefight, or lobbing a grenade in the rat hole. Its Like. Ho well, can do this right in next "life" anyway.
Does it bother you people ?

I think this can be interesting IF its used with a lot of parcimony (or not used at all), but it can easely be a pain in the ass and become a pitfall.

- I lost my child after a bandit attack an hour ago they took it probably for slavery, can you do something it it was near the road to (insert name), left the (insert name) falls, they went toward the (insert region name/cardinal direction) would you please save him, i m so desperate, i ll pay you.
-Yes madam, as its state on my face i a hero!
(check location... Other side of the map !)
- Madam ! An hour ago ? Is that, a kind of sick joke ? The location a 100 miles away !!!!
- Hey you can borrow my lamborghini diablo, and buy the way, there s an exoskeleton armor, a MP5 , a Barret MK 82 , a heart beatting sensor, night vision googles, and a predator disk launcher in the trunk. You can have them, i m so tired....
(Hero look at its sword and cry)

Well you get the feeling.
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Taylor Thompson
 
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Post » Sat Jan 29, 2011 3:18 am

Well I've been playing Oblivion on and off since it came out and I still haven't been in all of the caves and ruins. So if Skyrim is as big as Cyrodil I don't think it will be a problem if implemented well.
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Strawberry
 
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Post » Sat Jan 29, 2011 6:25 am

You have a lot of patience, after a while they seemed all the same and i lost interest.

Buts that not reallythe subject, is the fact that with this system your never ahead of the game setting by accident.
It will have a feel of pre programed to you.
On the other side it may increase replayability dramatically.
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Elizabeth Falvey
 
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