"If do you get perks by increasing the skills or by going up in level?
- It's by increasing skills. You invest points in them, and given the opportunity to select various special attacks and such things. It is basically like a regular perk tree, just that there are certain requirements before you can unlock various perks. What they typically do, so you can see if there is a special attack you like, before deciding whether to use the sword more often to unlock it."
This still doesnt tell us if you will be able to save them though, so if you dont HAVE to take a perk on level up it seems like you just might be able to save them up.
Any thoughts on how you guys think they might implement this? or what you would prefer.
For me i hope theres something in place that makes you take them gradually as you progress, but i know a lot of people want to save them up and decide at the end on something they want.
Also any ideas on ways they could make them come gradually, as it is now i dont see many ways they could prevent saving them.