» Fri May 27, 2011 6:36 pm
Daggefall had even more terrible graphics, AI and pathfinding. It also crashed way more. But it still beats the crap out of Morrowind AND Oblivion, which are both pretty good games but very watered down and dwarfed in scope. For every good new thing they added, they cut three aspects entirelly.
Morrowind: Ok let's introduce Alchemy, it should be a great skill. Let's dump children, ownable houses and the need of sleep.
Crossbows, anyone? We just need to get rid of flails, banks and sinking in water.
Since we have crossbows, why not have spears! We don't need an infinite number of quests, just make few short and easy ones. Who needs any options in Main Quest, either. And while we're on it, let's dump the calendar and everything that's connected to it: Daedra Summoning, Holidays and Seasons.
Would the skillset look better without Medical, Swimming, Climbing, Pickpocketing, Critical Strike and all those whatever they are. Yes? So, let's CUT them.
Oblivion: Since we have Radiant AI, Speedtree and good hack and slash, we can pretty much cut everything away that made TES2 the best CRPG ever and TES3 great. We could list it, but it's much easier to list what's IN from now on.
No offense to any1, just my humble opinion. :/