One-shotting everything at normal difficulty.. WTF

Post » Thu Aug 15, 2013 7:38 pm

Ever since I've started playing Skyrim, my 2-hander character has always killed every enemy he encountered in either 1, 2 power attack. It took 3~4 power attacks to kill a dragon.

I thought the game is overwhelmingly easy at early but then it just got worse as I progressed.

I'm a power gamer, and now I'm killing legendary dragons with 1 hit(WTF), and almost everything dies to me in single normal attack, including most bosses.

I've maxed out alchemy and enchanting, and tried to create the most powerful potion by enchanting alchemy and drinking enchantment potion. After several times I got 37% enchantment potion and 147% smiting potion, and 49% damage increase enchanting in all my armor pieces, which granted my dragonbone warhammer a wooping base damage of 850!!

Is Skyrim supposed to be this easy? I've tried legendary difficulty but it didn't change much. My base weapon damage just got to 150-ish and I needed a couple more swings(usually 1 more for normal enemies) to kill.

Now I'm playing a new character with hardcoe mods installed, but I was wondering if everyone else felt vanilla Skyrim is too easy too.

I've never even had a chance to see how different bosses fight because 99% of them just died before ever attacking me lol. I mean I know I powergamed but what the hell is this?

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Tyler F
 
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Post » Fri Aug 16, 2013 3:00 am

When you combine Alchemy, Enchanting, and Smithing in such ways, you will get very powerful results. Even more so when you add perk effects. On my character with similar boosts to my weapons, I also play legendary and it is easy, though I limited my bonuses.

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Captian Caveman
 
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Post » Thu Aug 15, 2013 8:40 pm

Dude...isn't it obvious? YOU ARE A POWER GAMER. The Based God touched you in certain places and now you are OP. Honestly, it's kind of common sense. When you bump all your stuff so high with alchemy and enchanting, of course you will be overpowered...Is your thought process really like: OH GEE, my dragon weapon done do 800 damage now, I wonder what that means?

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FLYBOYLEAK
 
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Post » Fri Aug 16, 2013 9:16 am

"Ultimate difficulty coming right up"- Beth :facepalm:

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Shelby McDonald
 
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Post » Thu Aug 15, 2013 7:23 pm

The game is only as hard as you want it to be. The title of the thread seems to indicate that you are confused as to why you are so OP, and yet in your first post you state that you do 800 damage a swing! This means one of two things:

( A ) You are really frighteningly stupid and cannot put 2 and 2 together to realise that because you do 800 damage a swing and most enemies in skyrim have less than 800 health that you are one shotting things.

or ( B ) You are trying to brag and show off that you do 800 damage a swing, well done, you deserve a sticker. Though I must add that you really are not impressing anyone here, as Skyrim is a game where one must show self restraint. If you want to do 800 damage a swing feel free, but when you get piss bored don't expect sympathy when you whine!

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Silvia Gil
 
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Post » Fri Aug 16, 2013 6:12 am

Preach.

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Love iz not
 
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Post » Fri Aug 16, 2013 7:20 am

I love it....

@OP : Since you're on the PC, why don't you install SkyRe? All of that OPingness will go away and you'll be forced to powergame.

And Enhanced Mighty Dragons (Nightmare Version) I guarantee you won't be one shotting those.

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cosmo valerga
 
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Post » Thu Aug 15, 2013 11:26 pm

Have to agree with the SkyRe reccomendation, helps to make the game more perfect, imo. Albeit it sort've makes the problems a lot bigger because damage is now a LOT more proportional, at the very least enemies who do get hits off of him would leave quite a sting xD Kind've makes me wish I would've got into the more crafting-related skills.

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Matthew Warren
 
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Post » Fri Aug 16, 2013 4:44 am

It is so easy to vary the difficulty in Skyrim, using the slider and/or carefully making your gear, that there is no excuse for complaining about it being to easy or your character being overpowered.

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Yvonne
 
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Post » Thu Aug 15, 2013 10:29 pm

Condescending and ironic! Bonus! Skill +25000 Level Up!

Here's the thing. There's no way to tell what an enemy's HP is. In most other games ever made, HP will either scale or limited damage will be calculated so a boss, such as a dragon, remains threatening.

To be allowed this level of power and do nothing else with enemies is the true definition of "frighteningly stupid".

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Dewayne Quattlebaum
 
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Post » Fri Aug 16, 2013 12:28 am

yea gee i Wonder why :whistling:

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Yvonne Gruening
 
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Post » Fri Aug 16, 2013 2:53 am

If a player can't understand that if you make your character hit extremely hard it will kill very fast, then he or she should find something simpler to play. Moshe Monsters perhaps.

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Sharra Llenos
 
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Post » Fri Aug 16, 2013 1:05 am

So you do your best to make a sword to 800 damage per swing and then get confused everything is dying in one hit?

Logic.
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Nathan Maughan
 
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Post » Fri Aug 16, 2013 8:26 am


This. :rock:
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Jade Barnes-Mackey
 
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Post » Thu Aug 15, 2013 9:43 pm

don't play on normal , play on master minimum or else don't abuse the crafting , Skyrim was not meant to be balanced for powergamers , it was meant to be balanced for every single type of build possible which include builds that are not primarily combat oriented .

It(s a game where the roleplaying in your mind takes priority , so it(s up to you to custom the challenge depending your character and the story you have in your mind .

If you don't play like that and only want to "own" the game like you'd play a platform RPG like Dark Souls , then yeah Skyrim 's challenge will look feeble , but the problem is not Skyrim in that case but rather your approach IMHO

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priscillaaa
 
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Post » Thu Aug 15, 2013 9:32 pm

I lol'd

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Cash n Class
 
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Post » Thu Aug 15, 2013 8:33 pm

LoL....don't encourage them!

It seems to me that in Elder Scrolls games you will always have the option to be super strong. I had a character that could cast an absorb health spell in Morrowind that killed the entire mages guild in Sadrith Mora one shot. It certainly wasn't "necessary" to design my character that way though

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renee Duhamel
 
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Post » Thu Aug 15, 2013 7:43 pm


What do you mean? They did release the killing-one-enemy-requires-enough-clicks-to-break-down-the-button mode.

Worse case of fake difficulty than Bordelands 2's Ultimate Vault Hunter Mode. ("shoot a common thug fifty times in the head with the most powerful gun you have" mode :lmao:)

As a side note, i only complain about games i like, the ones i don't like i don't complain about because i don't play them :wink:
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meghan lock
 
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Post » Fri Aug 16, 2013 12:04 am

When you max out alchemy, enchanting and smithing, you're definately going to be OP. Try a new game but focus on one or two of the crafting types. Or none at all. Only improve weapons you find, etc
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xemmybx
 
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Post » Thu Aug 15, 2013 9:03 pm

Beth needs to make an "OP Idiots" difficulty where every enemy in the game scales to your level, and gets a HP boost based on the max damage output of the player.

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saharen beauty
 
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Post » Fri Aug 16, 2013 7:09 am

After reading the OP I think a 500 damage cap was needed. Too many people make OP weapons then moan about it.
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Stefanny Cardona
 
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Post » Thu Aug 15, 2013 9:56 pm

I don't know, I've found happiness as a bound weapon wielding spellsword in robes and never looked back :D

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Damned_Queen
 
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Post » Fri Aug 16, 2013 9:17 am

I did exactly this on my very first character. Even without exploits, your damage ability can get out of hand without using some restraint. I "saved" this character by patiently transitioning him from two handed/heavy armor to one handed/light armor. I also did not smith any weapons higher than normal steel, but still used 120% smithing potions and smithing gear. I shelved my one-shot dragonbone bow for an upgraded/enchanted hunting bow; a weapon I really enjoy for its fast draw speed. Finally, I set the difficulty to master and finally that character plays just right. Dragons needs at least 15-20 good hits to put down and non-boss dungeon mobs go down in 3-4 hits.

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Steph
 
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Post » Thu Aug 15, 2013 6:36 pm

Why should those players who want to be overpowered be restricted because of a few moaning idiots who've ar5ed-up their characters?

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Soph
 
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Post » Fri Aug 16, 2013 1:41 am

As a powergamer you probably won't ever find Skyrim hard. The combat mechanics are too simple, you can either cheese stuff on legendary and pretend to be challenged, or just stroll through lower difficulties and get the most out of the exploration aspect of the game because the combat just isn't worth the effort. The character building system is extremely imbalanced and I was never able to feel any of my builds were my own proud creation - just process of elimination since so many perks are worthless.

Mods might be able to bring the combat to a level where you actually feel player input matters more than the stat farming and min/maxing.

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GLOW...
 
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