As the weeks go by, we are finding out more and more details of dragons, warriors, and windmills. Yes folks, Skyrim will soon be upon us. (Oh, come on guys, it will be November before you know it!) When the time comes, as ever, one of the most important elements of our role-playing experience will be that of skills. After all, the skills are our interface with the game world, and everything we do affects them, and is affected by them. The following information represents my personal view as to which skills will be in the final release of Skyrim. Please feel free to give your comments, but remember that this is only my opinion based on the info released so far, with a dose of lateral thinking thrown in for good measure. Here goes...
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As for magic, we have read that Mysticism is definitely out, leaving the five remaining magic schools of Alteration, Conjuration, Destruction, Illusion and Restoration, all of which have been confirmed. We know that Alchemy and Enchanting are both in, but if the rule of six does indeed apply, then only one of these can be classed as a magic skill. The other, by default, would have to fall under either combat or stealth.
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I may be way off the mark, but personally, I think that this is pretty close. What do you guys think?
As a side note, and to bring me back to the title of this (really looong!) post, what would be your "one skill to rule them all" and why? (can be an existing, speculated or made up skill)
First and foremost Last_Shadow I would like to thank you for not having a poll!
Secondly, I would like to point out that in the GS interview TH stated that Mysticism was incorporated into the other schools of magic. It's a small point, but for those mages that liked the mysticism spells they haven't completely disappeared! Lastly, very good guesstimation on how things might be. I will be coming back to this thread once it's been confirmed or denied or the game is out. It will be interesting to see how close you and everyone else were in your predictions.
Cheers!