"One or the other, not both" (Weapons)

Post » Wed Feb 19, 2014 3:49 pm

I like how in Morrowind and Oblivion the weapons are divided up like 'Blade, Blunt, Spear' etc, and I wish Skyrim was similar (instead of the 'One-handed, Two-handed deal). The thing is, if you pick up a two-handed sword - matter what type - you'll be swinging it like a big hammer, which it's not. A big problem with me was dreading seeing my Samurai in Skyrim swing his Dai-katana (it's Daedric, from Whiterun's Daedric quest) like a freaking warhammer. Fortunately, the Ebony Blade (tha daikatana) swings faster than the other 2H weapons.

But still, I got thinking. What if when leveling up you could choose:

-Faster attacks

-Higher damage

So your character would have the choice to be able to swing his weapons - including a greatsword - faster than what is average, however he would not get a damage bonus (aside from the natural bonuses you get). Otherwise, he could upgrade his damage, which would make the weapon swing slower, but with a lot more damage. In this way, you would get the sense your character is not only training in a type of weapon, but he's training to use that weapon in a specific way.

But only if you can choose one or the other. I don't like the idea of being able to choose Speed AND Damage, I want the players to really have to make the choice: do I want to be able to swing my weapon faster, or swing it harder? You can't choose both, you gotta make a choice!

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Marie Maillos
 
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Post » Wed Feb 19, 2014 4:00 pm

I like the idea of meaningful choices that have consequences. However, that doesn't seem to be the direction Bethesda is headed. They seem to be designing games for people who, to paraphrase David Spade from Rules of Engagement, want the "freedom to do whatever they want all the time."

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cassy
 
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Post » Wed Feb 19, 2014 9:11 am

I like the way SkyRe did the weapons. Each weapon has a different characteristic to them. Making the skill trees divided into a lot of subcategories. Add to that a different move set to each kind of weapon and it would be awesome. A greatsword should feel and be different from a warhammer. Something like Dark Souls even. But Dark Souls is way in another level. The level of detail is outstanding.

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N Only WhiTe girl
 
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