But I know for a fact that there is no way that every single gun in the Crysis game world has the same nanosuit material and powercell to cloak the gun by itself.
So. How is it that whenever the player engages cloak, the gun somehow magically cloaks with the suit? If the suit has a cloaking field that surrounds the suit, then why doesn't a section of wall cloak when I rub up against it, or why doesn't a throw-able object picked up from the ground (not a weapon) not cloak with the suit but a weapon can?
Granted, we all understand that this is just a video game, but this completely breaks the immersion for me whenever this happens.