@Gabriel
I think that adding a health difference or damage multiplier to either the player or the enemies is just bogus. To me it makes no sense from a basic logic standpoint why any one human being should be able to absorb more bullets than another. My disbelief can be suspended for things that are congruent and homogenous (such as the general feel and technology of the FO universe) but when it's an imbalance like some people's .32 bullets somehow hitting harder than another person's, I just can't do it. Make the difficulty slider affect buying/selling, the volume of valuable loot, enemy AI, etc., things that can change without feeling like crap.
/endrant
I don't really want enemies to get more health or damage multiplier either. (But if it's the only way then I'll accept it, anything to make the difficulty system work)
But I'd rather have less enemies and poor AI at Very Easy and more enemies and far better AI on Very Hard.
I just think that overall it would make it harder with more enemies (If they balance PC/enemy health/damage). (And again, no hordes.... no 60 molerats rushing towards you)
So a metro with 12 ghouls on normal would be 20 ghouls on Very Hard and 7 ghouls on Very Easy.
A deathclaw encounter in the wastes would be almost never on Very Easy, one on Easy, two on Hard, and three on Very Hard.
This way enemies would not get any cheaty sponge health or unreducable damage (Point Lookout) and it could make the game at least somewhat harder.
And I'd also like it if everything get's their own perks if you have higher difficulty.
On Normal one out of five raiders would have a perk, on Hard every other raider would have a perk and on Very Hard every raider would have a perk.
(This includes creatures and robotic enemies as well)
One of the things that made things unfair was that, say you have the exact health, armor and weapon as a raider, you would most probably still be better because of perks.
NPC's should get perks to even it all out.
This does not make it a cheat on their side, we get perks, they should get perks.
And I'm really going offtopic here so I'ma stop now.