Online content for FO4?

Post » Wed Dec 02, 2015 3:28 am

Does anyone know if any online content has been talked about or hinted at?


I wont even mention the chance of there being ?§$&@*player included in the game. Incase Todd Hears me *shudders*

But, I wonder if there will be any online requirements tied into your Player owned Settlements.

Has this been confirmed or denied?
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Hazel Sian ogden
 
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Post » Wed Dec 02, 2015 10:45 am

As far as I know, nope, nothing, its a pure single player game, online connection is only needed for meta things like patches and if ya wanna mod.
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Portions
 
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Post » Wed Dec 02, 2015 9:16 am

No, this is single player only the way Bethesda is putting it out.

Modders have tried to add it as far back as Oblivion (as far as I know), they may try to add it again, but the work behind it is out of my expertise.

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Rhiannon Jones
 
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Post » Wed Dec 02, 2015 10:09 am

None that we currently know of. Only time you need internet is for patches really.

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Peetay
 
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Post » Wed Dec 02, 2015 8:02 am

As far as I know Bethesda has never actually released a online-multiplayer game before. I doubt they would do so now and if they did I highly doubt they'd keep it a secret for this long.

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..xX Vin Xx..
 
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Post » Wed Dec 02, 2015 4:19 am

yeah pure single player experience. =P Im glad for it

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Courtney Foren
 
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Post » Wed Dec 02, 2015 8:52 am

http://www.uesp.net/wiki/Battlespire:Battlespire

"Battlespire is the first (and only) game in the spin-off series called An Elder Scrolls Legend. It was originally conceived as an expansion to Daggerfall, but evolved into a standalone game. The action takes place within a single multi-level dungeon, the Battlespire, where the player is sent to investigate some unusual events. It also features a multiplayer option."

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Laura Richards
 
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Post » Wed Dec 02, 2015 1:53 am

Ah, yes. Battlespire. The ES game that nobody remembers. At least people still remember Redguard though. Sometimes.

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Rachael
 
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Post » Wed Dec 02, 2015 7:15 am

thankfully, no

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Isabella X
 
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Post » Wed Dec 02, 2015 6:24 am

The day a fallout game gets coop or multiplayer will be the day i stop supporting Bethesda.

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Agnieszka Bak
 
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Post » Tue Dec 01, 2015 8:04 pm

Considering the types of mods that are out there, it would be far too difficult to balance for multiplayer.

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Marguerite Dabrin
 
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Post » Wed Dec 02, 2015 7:29 am


Actually, as I recall, they tried it as far back as Morrowind and had some level of success. I don't think it worked very well, though. I think the new multi-player Skyrim MOD is achieving much higher levels of success.
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joannARRGH
 
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Post » Tue Dec 01, 2015 7:06 pm


Bingo...
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Siobhan Thompson
 
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Post » Wed Dec 02, 2015 7:41 am

Nah, D3 clearly showed why online single player games are a bad idea.

Everyone heard that epic burn in the E3 vid right?

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Lauren Graves
 
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Post » Wed Dec 02, 2015 8:15 am

No, there has not, and also Boo! Boo Wendy Testaburger! Boo!
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Laura Samson
 
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Post » Wed Dec 02, 2015 12:28 am

This. The last thing Fallout and TES games need is tacked on multiplayer.

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Leticia Hernandez
 
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Post » Wed Dec 02, 2015 4:08 am

Meh, never seen the fuzz over adding multiplayer, if a game is built for it from the ground up it could be done really well.
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Emily Rose
 
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Post » Tue Dec 01, 2015 7:49 pm

Then how do you explain TES Online?

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Del Arte
 
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Post » Wed Dec 02, 2015 2:06 am


The thing not made by Beth? And Im not talking about making Fallout a MMO, two player co-op would be fine.
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Naomi Lastname
 
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Post » Wed Dec 02, 2015 2:32 am

The fact that TES Online isn't done really well doesn't mean it couldn't have been done very well.

I personally think the era of having online as an added extra game mode is over. Online is either a large focus of the game (like GTA V, where you could argue GTA Online is almost a standalone title) or co-op or multiplayer is one of it's main selling points (Dying Light, TESO, The Division). My guess is any future Fallout games will be either solely single player like Fallout 4, or a primarily multiplayer game like TESO. With TESO being as underwhelming as it is though, it seems Fallout Online is quite far off.

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Daniel Lozano
 
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Post » Tue Dec 01, 2015 7:00 pm

Multiplayer is vastly overrated...

*eyes squinted peeks right and left*

All clear? Ok, Fallout doesn't need any form of multiplayer... EVER.

:fallout:

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priscillaaa
 
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Post » Wed Dec 02, 2015 3:44 am

Well glad to hear no one expects any sort of multiplayer.

But, as I said in my first post I had no concerns of there being any.

I just was wondering if anyone heard if they were going to attempt to tack on any online requirements.

Sounds like no one expects that, and thats a good thing.
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Sunny Under
 
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Post » Wed Dec 02, 2015 9:28 am

The existing engine has NO networking built in. This one fact is why all the modding attempts to insert some sort of MP into Beth games since Morrowind have been lackluster experiments at best.

ESO should not even be uttered in the same breath as the single player TES games (just my opinion).

I have no doubt that discussions have been had at Bethesda about making a Fallout Online type game (similar to ESO) , but I think the level of success that ESO has had (or not had) determined it's not happening (at least not at this time...that we know of).

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James Rhead
 
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Post » Tue Dec 01, 2015 7:35 pm

What he said :disco:

I don't like being out in public IRL and I don't like it in my games either, lol.

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Adrian Morales
 
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Post » Tue Dec 01, 2015 7:31 pm

There are some who seem to want multiplayer. It's a tiny minority fortunately, although rather vocal one. Multiplayer is the very last thing to be added in Fallout.

The only online requirement we know for certain is merely the Steam activation for the PC version. That's it, nothing more.

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Victor Oropeza
 
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