Online Games never start....

Post » Tue Dec 08, 2009 1:45 pm

They just sit in the lobby forever.

Online worked fine for me on launch day but latley I cant get past the lobby.
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Justin Bywater
 
Posts: 3264
Joined: Tue Sep 11, 2007 10:44 pm

Post » Tue Dec 08, 2009 5:42 pm

i was in 12-13 server and i can't play
only wait wait and wait
no countdown and if is working start in 1 and 1 and 1 and 10.9.8...1 and 1 and 1
jaiks guys. fix it fast
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Campbell
 
Posts: 3262
Joined: Tue Jun 05, 2007 8:54 am

Post » Tue Dec 08, 2009 12:07 pm

Is that you TXB AEREC? :)

Yeah we are svcking man.

We paid full price for a damn beta test.
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-__^
 
Posts: 3420
Joined: Mon Nov 20, 2006 4:48 pm

Post » Tue Dec 08, 2009 7:24 pm

well like ive already posted some times maybe this helps >>>>>> http://www.youtube.com/watch?v=zmwue6Jq4KA&feature=fvst
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Madison Poo
 
Posts: 3414
Joined: Wed Oct 24, 2007 9:09 pm

Post » Tue Dec 08, 2009 8:16 pm

You know, I understand completely if Crytek needed to push the release of Crysis 2, and give us DX9 instead of 10 or 11, so long as it is understood that the support will be forthcoming. I can even understand having a crap load of initial glitches during the first two days of release. What is disheartening is the sheer magnitude of the multiplayer issues.
I've been in about thirty lobbies now, for at least five minutes at a time, and have only played two full games. Then, at the end of the game, as soon as the next map load finishes, I get a crysis2.exe error and a crash. Stats are not updated. For all intents and purposes, I did nothing.
If you do not solve the multiplayer issues, and I mean within the next week, you're going to get a massive backlash from the pc gaming community. It's well known that now, you can't return pc games due to piracy. So, you have our money, and we have a second rate product.
Don't get me wrong, the game looks like it had a lot of potential, and the pc version was obviously put on the back burner (trolls have obviously informed you of this in the last couple hundred posts I've read), and if you can get the multiplayer working correctly you'll probably have a mass following of players on this game for at least a few years, in which time you can release patches and give us the game that we were led to believe we were buying. We'll all be happy.
Now please, FIX IT.
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Mélida Brunet
 
Posts: 3440
Joined: Thu Mar 29, 2007 2:45 am

Post » Tue Dec 08, 2009 8:26 pm

They just sit in the lobby forever.

Online worked fine for me on launch day but latley I cant get past the lobby.

I had the same issue when joining EA servers but I found this server thats ranked and it works great ip: 68.232.162.123:64000
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Khamaji Taylor
 
Posts: 3437
Joined: Sun Jul 29, 2007 6:15 am

Post » Tue Dec 08, 2009 5:20 pm

Is that you TXB AEREC? :)

Yeah we are svcking man.

We paid full price for a damn beta test.

haha ya...thats me.

Hopefully next week the game will be out of beta mode =p
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m Gardner
 
Posts: 3510
Joined: Sun Jun 03, 2007 8:08 pm

Post » Tue Dec 08, 2009 4:40 pm

Ok I want to clarify that the issue with the servers being frozen at lobby is an issue with code and communication between sets of code. This is what you call a bug. And the bug is fixed by the server admin restarting the server. A couple hours down the line check to see if its running good and if not restart it again. Its a rinse and repeat thing. Seriously if you want a server that works go to mine.


!=SOC= 24/7 IA
207.210.254.219:64000

It does work and dont say it doesnt till you try. If it doesnt work when you try let me know and ill restart the server.
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Cedric Pearson
 
Posts: 3487
Joined: Fri Sep 28, 2007 9:39 pm


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