Morrowind:
- 13 joinable factions.
- hitting something was based on my roleplayed character's skill, not my FPS skills.
Oblivion:
- 6 joinable factions (fighter, mage, thief, dark brotherhood, blackwood company, blades. The rest are just fluff that do nothing.)
Skyrim:
- 3 joinable factions
It just seems like the actual roleplaying lore and gameplay content are being replaced with pretty graphics and action, as time goes on. Will TES 6 be a choose your own adventure movie you wave a sword ineffectually in front of?
Is there some kind of tactical pausing and queueing of commands like Dragon Age or Fallout 3, or is this a fantasy Modern Warfare?