Only 50 Perks

Post » Sun Jun 19, 2011 8:49 am

Because we do not have enough Polls/ complain threads. :flamethrower:

Anyway, With some of the 280 plus perks being upgrades (Almost certain) i don't think 50 perks is enough. If there are five upgrades to two perks you want, that's ten perks and skills gone already.

I think 75, or even 100 to really push it, would be more acceptabe. But I want to hear your opnions on the subject.
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Nims
 
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Post » Sat Jun 18, 2011 7:54 pm

50 is plenty, they are supposed to make your character unique..if you can get them all everyone would end up the same
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SEXY QUEEN
 
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Post » Sun Jun 19, 2011 6:05 am

Im happy with 50, but was forced to vote on what I wanted, so I went with 25.

If we get too many perks our Characters will be able to be good at everything, which is something I really want to avoid. If you can max out all the skills and get all the perks, and become head of all the guils, all our Characters will be basically the same. And wheres the fun in that? Good RPGs are partly about creating a character and a path thats unique to you, right?
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helen buchan
 
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Post » Sat Jun 18, 2011 8:04 pm

Your poll is broken for the 2nd question you need an option to state that you said yes to the first question.

As for the quetion 50 perks is enough for one play through. It will make you think a little bit about what perks you really want and it gives a larger re play value to the game. Having an all powerful character would be boring.
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CHangohh BOyy
 
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Post » Sun Jun 19, 2011 4:08 am

Yeah, you should fix the second poll, change it so there's an option for if you picked yes in the first poll. But I have no problem with the 50 perk limit as I haven't really ever hit level 50 or 51 I guess in any previous TES game, I tend to create new ones because I don't want to keep playing that same character to the point where I'll be a master of all things, or even close to it.
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Manny(BAKE)
 
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Post » Sat Jun 18, 2011 10:42 pm

You only get 50 perks if you stop leveling up at 50. You can get to level 75.

or do you not get perks after level 50?
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Bloomer
 
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Post » Sun Jun 19, 2011 10:27 am

As I DO still believe that there is no perk count limit other than what level you are now, and even when you level up above your 50 levels, you would still be able to choose a perk for your character, but you would be advancing your levels really slowly, then I think there is no need for such a petition, or question.

You can select a perk every level, and there is no hard limit for your perk count, but you can only select one perk per level.

You can advance your character above 50 and theoretically up to mid 70s, but in a normal game-play it would reach to about 50, so you would have about 50 perks.

You can ultimately have about 70-80 perks, but normally you would reach to about 50 perks.
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Philip Lyon
 
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Post » Sat Jun 18, 2011 11:30 pm

You only get 50 perks if you stop leveling up at 50. You can get to level 75.

or do you not get perks after level 50?

As of now the cap is at 50 so after that you don't get to pick anymore for any additional level ups.
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Adam Kriner
 
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Post » Sat Jun 18, 2011 8:14 pm

I fail to see how the Yes option is broken. If you agree with it, then you agree with it. No need for another option. i suppose I could make one aksing why you agree or something, but really there's no need when it's easier to post such.

And i did make a less option. It's just it all goes up by 25 to avoid having to put all the numbers.

And with 280 perks, i don't feel an increase to 75 would be too bad. You stillcan't be a master of everythong. the other options are there to be fair. Not my opnion.
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Cheryl Rice
 
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Post » Sat Jun 18, 2011 8:13 pm

I fail to see how the Yes option is broken. If you agree with it, then you agree with it. No need for another option. i suppose I could make one aksing why you agree or something, but really there's no need when it's easier to post such.

And i did make a less option. It's just it all goes up by 25 to avoid having to put all the numbers.

And with 280 perks, i don't feel an increase to 75 would be too bad. You stillcan't be a master of everythong. the other options are there to be fair. Not my opnion.

The second poll, as in if you chose yes for the first poll then you still have to make a choice in the second poll.
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Mélida Brunet
 
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Post » Sun Jun 19, 2011 4:27 am

What is wrong with 50 out of 230-280 perks? Get most of them, then this game's re-introduction of choices that matter is gone, too few and you end up like Sacred (two wrong skills = broken build).
Five or six characters to try them all, had more characters in OB, and they all ended the same, having done the same things, eventually. This time it should be different.

[Thanks for fixing poll]
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kristy dunn
 
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Post » Sat Jun 18, 2011 10:12 pm

Rather have 75 but 50 is fine with me.
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Lynne Hinton
 
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Post » Sun Jun 19, 2011 3:45 am

Yep, broken poll, only people who aren't happy allowed to vote.


i fail to see how it is broken. If you are happy, you vote on the first one. That means you are fine with it as it is.

...But i'm gonna get a lot of angry sayings about this if I don't "fix" it and It only takes a minuite, so new option added. :wink_smile:
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cosmo valerga
 
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Post » Sun Jun 19, 2011 2:59 am

50 is plenty




I dunno bout that...
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Svenja Hedrich
 
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Post » Sun Jun 19, 2011 7:36 am

I'm glad theres a limited number of perks available. Its the main mechinism for preventing every character ending up the same.
Since we don't know exactly how many perks there are a skill, how powerful the perks are etc I'm trusting to Bethesdas judgement that they've got the balance right

edit: and I think Spaghne is right, there won't be a hard limit on number of perks, rather a soft limit of its going to take ages to get past this amount (Which won't stop a lot of people)
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Rachel Briere
 
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Post » Sun Jun 19, 2011 2:46 am

i fail to see how it is broken. If you are happy, you vote on the first one. That means you are fine with it as it is.

...But i'm gonna get a lot of angry sayings about this if I don't "fix" it and It only takes a minuite, so new option added. :wink_smile:

It was broken as in you had to vote for something in the second poll which had no option at the time for if you liked the option of 50, but you fixed it so it's good now.
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rolanda h
 
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Post » Sun Jun 19, 2011 1:32 am

If you get to 50 in one playthrough, it's only more fun to make a new character that has very different stats.

with 250 perks in total, It seems perfectly enough to me.
you could play the game for 5 times and never re-use a perk! (theoratically)
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evelina c
 
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Post » Sun Jun 19, 2011 6:48 am

i fail to see how it is broken. If you are happy, you vote on the first one. That means you are fine with it as it is.

...But i'm gonna get a lot of angry sayings about this if I don't "fix" it and It only takes a minuite, so new option added. :wink_smile:

It's just the way polls work here. You have to vote in all sections, or you can't register you vote, that's why everyone puts in an 'I already told you....' option in the second and subsequent sections.

OT, think of six character classes, with different sets of perks, not difficult, then think of a few character classes, with a lot of the perks the same. Instead of being a thief, warrior or mage, you can still do these, with a few perks in each skill, but if you want to be an illusionist, you can then play a conjurer with a different build, and have a different experience. If you could take enough perks to maximise all magic skills, all mages would end up the same.
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Benjamin Holz
 
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Post » Sun Jun 19, 2011 6:59 am

50 perks is a lot. It's supposed to make us specialize into something and create unique characters. I'm fine with 50 perk.
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megan gleeson
 
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Post » Sat Jun 18, 2011 6:56 pm

How can anyone claim that 50 is or isn't enough, when no one even knows exactly what the perks do in-game? Play the game, then decide if it is or isn't enough.
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Tammie Flint
 
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Post » Sun Jun 19, 2011 5:54 am

You can't let the player choose too many perks as the entire idea of perks is to allow you to specialize, with perks you can ensure that at the end of the game, different characters can have different abilities, if you let players choose too many, then you lose that specialization, and perks will end up suffering from the exact same problem attributes did in past games, so it's necessary to limit how many perks you can choose. Now, is 50 the right number to limit it at? I don't know, for this, one wants a number high enough to give the player a lot of room to decide how to develop a character while still ensuring that a satisfactory level of specialization is preserved, and I can't say for certain what a good number is until I've had a chance to try the system.
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El Goose
 
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Post » Sun Jun 19, 2011 9:28 am

Trust me; if you're a PC gamer, the limit has no meaning whatsoever.

We are going to have so many mods which change things like this; adding of perks and skills and shouts etc etc.

You'll see.
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Marguerite Dabrin
 
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Post » Sat Jun 18, 2011 8:46 pm

The only thing I don't like about it is 1 perk per level. I'd prefer to have two perks per level and only have it up to level 25. (why? Because to me it feels less cheap on the part of the developers.. )

(Hey the limit must be actually at level 51, or else we are given a free perk when we start the game)
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NEGRO
 
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Post » Sun Jun 19, 2011 8:58 am

The only thing I don't like about it is 1 perk per level.

(Hey the limit must be actually at level 51, or else we are given a free perk when we start the game)

Well there isn't really a level limit from what we know of, it's just you don't get a perk beyond that 50th perk, so the soft level cap is 51 I suppose. unless we do get a perk at level 1 which to me doesn't seem as likely.
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Nick Swan
 
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Post » Sat Jun 18, 2011 10:57 pm

Well there isn't really a level limit from what we know of, it's just you don't get a perk beyond that 50th perk, so the soft level cap is 51 I suppose. unless we do get a perk at level 1 which to me doesn't seem as likely.

Ah it's perk cap not level. Right.

Be cool if we could opt not to choose a perk then. (Freedom, rather than anything else. Maybe in the early stages of the game you haven't really figured out what works.. It does occur to me that you could put early perks into a skill which received a racial bonus and then not use them for the rest of the game)
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Jessie Rae Brouillette
 
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