Q&A Only the 3 generic factions and no Werewolves?

Post » Wed Jul 06, 2011 4:22 am

They didn't say no to werewolves at all. They said "We'd like to leave that an open question until the game is out." So they're not saying werewolves are out, they're keeping it a surprise. Like when you were a kid and you asked your parents what your presents are, and they said "Now now Timmy, you have to wait until your birthday to find out." Thats exactly what they're doing.
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Jerry Jr. Ortiz
 
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Post » Wed Jul 06, 2011 9:33 am

Dark Brotherhood is not confirmed by Bethesda themselves, but only a few small gaming websights that think they are in becuase bethesda said they had fun making it in Oblivion. Still not a confirmed. Source?


Confirmation #1: http://www.gamesas.com/index.php?/topic/1161723-dutch-cover-story-interesting-info/

Confirmation #2: as part of the 45-minute park city demo (and the 30-minute E3 demo), the PC encounters a corpse with a letter referencing the Dark Brotherhood. Ashley Cheng mentioned during his E3 interview that there are three major factions "and a fourth that is hinted at in the demo"
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:)Colleenn
 
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Post » Wed Jul 06, 2011 1:18 pm

More of a "we'll see if we can make it work before release" thing, I'd say. Last time they confirmed no warewolves the forum threw a giant hissyfit.
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Jhenna lee Lizama
 
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Post » Wed Jul 06, 2011 2:00 am

where in gods name was the Dark Brotherhood confirmed
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Laura Ellaby
 
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Post » Wed Jul 06, 2011 12:22 pm

where in gods name was the Dark Brotherhood confirmed

The very first Game Informer article, I think.
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Siobhan Wallis-McRobert
 
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Post » Wed Jul 06, 2011 2:30 pm

So because they've said nothing about it (by the way they did. IN THE VERY FIRST QUESTION) that means it definitely won't be in the game?

They've also only said beast races, but never said Argonians... NO ARGONIANS CONFIRMED :bonk: :bonk:
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ANaIs GRelot
 
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Post » Wed Jul 06, 2011 8:45 am

where in gods name was the Dark Brotherhood confirmed


1. Dutch Power Unlimited January 2011 issue

2. Park City and E3 demos

3. Ashley Cheng
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Benjamin Holz
 
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Post » Wed Jul 06, 2011 2:04 pm

The very first Game Informer article, I think.


I saw nothing of it in there

and the only other two 'confirmations' are of a dutch mag that has no scans for us to see, and a demo that we also can't see
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Toby Green
 
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Post » Wed Jul 06, 2011 5:25 pm

I have a feeling u like Twilight right? Im PRO HUMAN humans are the master race death to vampires, werewolves and Elfs! but im fine with orcs and the cat people..

( yeah i cant stand Elfs )

Why even mentioned Twilight? Why not Dracula or the Wolfman? You just had to mentioned that crap, Twilight, didn't you?
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Matthew Barrows
 
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Post » Wed Jul 06, 2011 12:30 pm

More of a "we'll see if we can make it work before release" thing, I'd say. Last time they confirmed no warewolves the forum threw a giant hissyfit.

Lmao, I almost destroyed my house. I would deliberatly become a hacker haha.
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kirsty joanne hines
 
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Post » Wed Jul 06, 2011 12:35 pm

I have a feeling u like Twilight right? Im PRO HUMAN humans are the master race death to vampires, werewolves and Elfs! but im fine with orcs and the cat people..

( yeah i cant stand Elfs )

Orcs are elves fyi.
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Del Arte
 
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Post » Wed Jul 06, 2011 1:58 pm

I saw nothing of it in there

and the only other two 'confirmations' are of a dutch mag that has no scans for us to see, and a demo that we also can't see


Written confirmation based on journalist walkthrough of the Park City 45-minute demo:

http://www.gamingtruth.com/2011/06/12/e3-2011-elder-scrolls-v-skyrim-demo-impressions/

"Shortly after the battle with the pack leader, the player came across a random Khajiit bandit. It was here that the graphical differences were most apparent from it’s predecessor. The level of detail in the mancat’s design was astounding. At this point, the player used the quick-select system to swap out his shield and sword combination for a trusty bow and arrow. Two shots later, and the bandit had been felled. This is a far cry from other Elder Scrolls titles, where using ten arrows to kill an enemy was common place. Archers should be very happy with the change. Upon searching the body of the Khajiit, the player found a note, which he then examined using the 3D modelling system. Of note here, was that the note was from someone in the Black Hand, well-known to long-time players to be from the Dark Brotherhood.

When combined with Ashley Cheng's comment that there are three "major" factions "and a fourth one hinted at in the demo", for me, this equals: Dark Brotherhood in Skyrim.
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roxxii lenaghan
 
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Post » Wed Jul 06, 2011 4:43 am

Also they way they worded the question, transforming into a creature. This may mean more than just werewolves (dragons *cough*). They also made it seem like it's something they might be trying to implement, but they don't want to make any guarantees.
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Lisha Boo
 
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Post » Wed Jul 06, 2011 7:13 am

I'm still keeping out hope for Werewolves to be in since they have yet to confirm or deny that they are in or out.

I just hope they don't keep us guessing til the end and then not give us werewolves for our patience. :sadvaultboy:
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Danel
 
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Post » Wed Jul 06, 2011 6:38 am

Also they way they worded the question, transforming into a creature. This may mean more than just werewolves (dragons *cough*). They also made it seem like it's something they might be trying to implement, but they don't want to make any guarantee


I seem to recall reading something about "were-yeti's" in one of the original GI articles. Would be cool but still not werewolves (or even bears)
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Jessie Rae Brouillette
 
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Post » Wed Jul 06, 2011 11:12 am

I just want my werewolves.. :sadvaultboy: ...everything else can be modded in later but werewolves don't take kindly to being modded in.... :sadvaultboy:
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Laura Mclean
 
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Post » Wed Jul 06, 2011 5:06 pm

I seem to recall reading something about "were-yeti's" in one of the original GI articles. Would be cool but still not werewolves (or even bears)


I think that was later confirmed by Pete or someone to be a journalist error when describing the Frost Troll
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Kellymarie Heppell
 
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Post » Wed Jul 06, 2011 9:42 am

I seem to recall reading something about "were-yeti's" in one of the original GI articles. Would be cool but still not werewolves (or even bears)

Ice Yeti's were confirmed in the spanish mag. but no were-yetis was a joke.
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carrie roche
 
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Post » Wed Jul 06, 2011 9:54 am

Really? Why would they avoid that question if there weren't werewolves? They haven't held back with flat out saying that there aren't spears or crossbows or other things. Chances are they hold back in revealing that because there ARE werewolves (or something similar) and it's a big cool thing that they don't want to spoil from people asking too many questions.

Also, come on people, learn to have appropriate expectations. People were expecting the fan interview to be some amazing thing that informed everyone about everything or something. It's unbelievable to me how much complaining goes on sometimes.


This one thousand times.
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trisha punch
 
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Post » Wed Jul 06, 2011 12:38 pm

I feel like Bethesda are really trying to put werewolves in this time. Like others have said, for things like mark and recall, levitation, spears, etc. They gave a straight "no". They are putting off werewolf confirmation (or denial) because they are trying to put them in, but aren't sure it'll work out yet. Or they are in and they really want it to be a surprise.
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katsomaya Sanchez
 
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Post » Wed Jul 06, 2011 2:07 pm

You see, I'm hoping that in this case "minor" factions will be as developed as MW/OB's, with the three "major" ones having some completely amazing and expansive quest lines with depth the likes of which we've never seen before in a TES guild. :spotted owl:
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Darian Ennels
 
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Post » Wed Jul 06, 2011 1:59 pm

I feel like Bethesda are really trying to put werewolves in this time. Like others have said, for things like mark and recall, levitation, spears, etc. They gave a straight "no". They are putting off werewolf confirmation (or denial) because they are trying to put them in, but aren't sure it'll work out yet. Or they are in and they really want it to be a surprise.

I agree.....and since they haven't denied it yet.....I feel like they are really shooting to make it work and awesome.....or maybe it's already done
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Trista Jim
 
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Post » Wed Jul 06, 2011 8:00 am

I feel like Bethesda are really trying to put werewolves in this time. Like others have said, for things like mark and recall, levitation, spears, etc. They gave a straight "no". They are putting off werewolf confirmation (or denial) because they are trying to put them in, but aren't sure it'll work out yet. Or they are in and they really want it to be a surprise.


I think it will end up being a DLC.

It seems like they have set a very high bar for character designs and animations, so it's a lot of work for the devs to make believable werewolf character designs and attack animations, etc., which is a lot more complex than vampires. The complexity of that might be more appropriate for an expansion pack. And from a marketing standpoint, who wouldn't pay to buy a werewolf DLC??

Or maybe they have been testing them out, but aren't 100% decided, and will only announce it if and when they determine it really works within the game.
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Stace
 
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Post » Wed Jul 06, 2011 7:22 am

You have got to be the most ignorant, selfish person I have ever seen on these forums...
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chirsty aggas
 
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Post » Wed Jul 06, 2011 1:24 pm

You have got to be the most ignorant, selfish person I have ever seen on these forums...



???

who are you referring to?
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Lifee Mccaslin
 
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