I think I've got a similar issue in Leyawiin and Bruma. The bedrolls moved ok, but the food sacks are still near their old locations. I didn't worry about it, so never posted, but I can grab screenies for you and post them if you like.
Active Mod Files:00 Oblivion.esm01 All Natural Base.esm [Version 1.3]02 Open Cities Resources.esm [Version 4.0.1]03 Unofficial Oblivion Patch.esp [Version 3.3.5]04 Oblivion Citadel Door Fix.esp05 DLCShiveringIsles.esp06 Unofficial Shivering Isles Patch.esp [Version 1.4.2]07 All Natural.esp [Version 1.3]08 All Natural - SI.esp [Version 1.3]09 PTAutumnTrees.esp0A Enhanced Water v2.0 HDMI.esp0B All Natural - Real Lights.esp [Version 1.3]0C ImprovedSigns.esp0D PTFallingStars.esp0E Enhanced Economy.esp [Version 5.2.2]0F PTRoamingNPCs.esp10 DarNifiedUI Config Addon.esp11 Display Stats.esp [Version 2.0.1]12 DynamicLeveledLists.esp13 kuerteeAutoSaveAndTime.esp14 kuerteeCleanUp.esp15 Lock Bash Omega.esp [Version 1.5]16 Quest Log Manager.esp [Version 1.3.2]17 Dynamic Map.esp [Version 2.0]18 Map Marker Overhaul.esp [Version 3.9]19 Map Marker Overhaul - SI additions.esp [Version 3.5]1A Enhanced Hotkeys.esp [Version 2.1.1]1B DLCHorseArmor.esp1C DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]1D DLCOrrery.esp1E DLCOrrery - Unofficial Patch.esp [Version 1.0.4]1F DLCVileLair.esp20 DLCVileLair - Unofficial Patch.esp [Version 1.0.6]21 DLCMehrunesRazor.esp22 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]23 BookCollisionTest.esp24 kuerteeHorseCommands.esp25 DLCThievesDen.esp26 DLCThievesDen - Unofficial Patch.esp [Version 1.0.9]27 TIE.esp [Version 1.45]28 BrotherhoodRenewed.esp [Version 1.0.11]29 ImpeREAL City Unique Districts - Talos Plaza.esp2A ImpeREAL City Unique Districts - Elven Gardens.esp2B ImpeREAL City Unique Districts - Green Emperor Way.esp2C ImpeREAL City Unique Districts - Arena.esp2D ImpeREAL City Unique Districts - Waterfront.esp2E ImpeREAL City Unique Districts - Temple.esp2F ImpeREAL City Unique Districts - Market.esp30 ImpeREAL City Unique Districts - Arboretum.esp31 DLCFrostcrag.esp32 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]33 Knights.esp34 Knights - Unofficial Patch.esp [Version 1.1]35 road+bridges.esp [Version 4.6.1]36 Feldscar.esp [Version 1.0.9]37 Vergayun.esp [Version 1.0.7]38 Faregyl.esp [Version 2.0.2]39 Molapi.esp [Version 1.0.1]3A PTMudwater.esp3B ImpeREAL Empire - Unique Forts.esp3C Frostcrag Village.esp [Version 1.0.2]3D Open Cities New Sheoth.esp [Version 2.0]3E Open Cities Outer Districts.esp [Version 4.0.1]3F Open Cities Reborn.esp [Version 0.9.1]40 HUD Status Bars.esp [Version 4.1.1]41 ROM Drop Lit Torches.esp** FrbitPotionReplacer.esp42 Haldar's Mods Pack.esp [Version 5.00]++ Improved Fires and Flames - Increased Sound.esp43 ImprovedSoulgems.esp [Version 1.11]44 Oblivifall - Ambiant Dungeon SFX.esp [Version 1.1]45 Soulgem Magic.esp [Version 1.0]46 Alternative Beginnings.esp [Version 1.1.3]47 ReneerKeyLockMod.esp48 Ashes to Ashes.esp [Version 1.0]49 kuerteeSimpleVampirismExpanded.esp4A SupremeMagicka.esp [Version 0.90b]4B SM_ShiveringIsles.esp [Version 0.90]4C SM_EnchantStaff.esp [Version 0.90]++ SM_Scrolls.esp [Version 0.90]++ SM_SigilStone.esp [Version 0.90]4D Fizzle.esp [Version 3.0]4E Lightweight Potions.esp [Version 1.1]4F SM Bounty.esp [Version 1.22c]50 kuerteeCrimeHasWitnesses.esp51 Enhanced Grabbing.esp [Version 0.4]52 Duke Patricks - Combat Archery.esp [Version 5.1.1]53 PTArcheryRange.esp54 Phitt's Phighting Phixes.esp55 Sneaking Detection Recalibrated.esp56 Oblivion XP.esp** Cava Obscura - Cyrodiil.esp** Cava Obscura - SI.esp** Cava Obscura - Filter Patch For Mods.esp57 Useful Houses.esp [Version 2.0]58 Better Redguard v2.esp** [GFX]_Initial_Glow-all.esp++ Life Detected - OMOD.esp59 Shining Creatures.esp [Version 1.2]++ Shining Creatures_DLCFrostcrag.esp** NRB4 OCReborn Road Record.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3]** TIE Weapon + Armor Filter.esp5A Bashed Patch, 0.esp